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About the product
- Meet Noble Team. For the first time, players will fight alongside a squad of iconic Spartan soldiers, each with deadly talents as unique as their individual personalities and customized gear
- An intense campaign. Live the events that set the stage for the Halo trilogy as the UNSC and Covenant clash at the height of their military power
- Stunning technical advancements. Halo: Reach takes a massive leap forward through all-new engine technology designed to take full advantage of next-generation graphics, audio, special effects, AI and animation
- The definitive multiplayer experience. Halo: Reach builds on the success of its predecessors, setting a new standard for competitive gameplay, customization, variety and community integration
- Unparalleled feature suite. Halo: Reach expands on the industry-leading suite of features found in Halo 3, including four-player cooperative
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From the Manufacturer
“Halo: Reach” tells the tragic and heroic story of Noble Team, a group of Spartans, who through great sacrifice and courage saved countless lives in the face of impossible odds. The planet Reach is humanity’s last line of defense between the encroaching Covenant and their ultimate goal, the destruction of Earth. If it falls, humanity will be perched on the brink of destruction.Product Features
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You play Noble six a new spartan assigned to the team..then,when all hell breaks out on Reach..your team is put into action. Now the fun begins!
the game play on this entry in the halo saga does NOT dissapoint the combat is fast and intense..youll earn your stripes on this one.. the firefight mode is excellent and is my favorite its way better than halo:odst's in my opinion
the graphics here are stellar..although not as jaw dropping as halo 4 but,they are still something to behold..and since this is Bungie's last halo..they pulled out the stops..the animation is crisp and fluid the cut scenes and music are dynamic.. the online play is also very good..
you see some familiar faces for the "first time " like cortana..where you have to protect and deliver safely to capt keys of the pillar of autumn ( from the first halo) as well as dr halsey...and last but not least a brief glimpse of a new spartan named john117(you know who that is )
the last mission after the game credits end is called "lone wolf" where Noble six has to fight off the covenat forces alone on reach..basically a last stand..it adds to the tone of the game.. after that you get dr halsey giving a speech on the future and praise of the fallen spartans..
Bottom line..in my opinion enjoy the game, but also check out the book...its worth it!
As for Multiplayer, I think this is where Reach shines it's true colors. The Multiplayer is at it's best in Reach, offering many game modes and play styles for all with Armor Permutations which finally added Sprint to Halo MP, which IMO, was awesome, and other cool permutations were added too, despite Armor Lock <_<. Most of the maps, are in fact, stripped down versions of the campaign, but that isn't a bad thing as a lot of great MP maps were in here because of that. Maps like Countdown, Sword Base, ETC. were great maps for insane team slayer and zombies. Bungie even included some throwback maps such as Reflection (Halo 2: Ivory Tower), and even added more with the CE Anniversary Map pack, which added even more from Halo 2 and 1. So if you're nostalgic for the old days of Headlong snipers in the evening on Halo 2 or Beaver Creek, then prepare to relive some glory days as they were remade well. Tons of game modes as well insuring you will never get bored such a Grifball, MLG, Zombies, Big Team Slayer (8 v 8) and tons more! Also, CO-OP is available for both online multiplayer and campaign, and this is executed really well actually! Tons of challenges to unlock too, and Forge is back! O and you can edit your Spartans in over thousands of ways and can also play as an Elite too! (Ooo...the days of Halo 2 will not be forgotten)
The Graphics are alright, but it's a bit too grey and not as breath taking as Halo 3's graphics in my opinion. The thing about Previous Halo's were the attention to beauty and detail of nature and Sci-Fi ships while killing Aliens that are hell bent on destruction. Halo 1, 2, 3, and ODST all did this, especially 3, with it's very vibrant colors and attention to nature, but in Reach, it's just...not there, look up some screenshots between Reach and Previous Halo titles to see what I mean...but remember, Graphics dont make the game, gameplay does, and this is where Halo Reach I do think makes up for it.
And lastly, the sound is good, not as good as the previous titles, but it's on par. I did enjoy the soundtrack and the sound of the guns, but I just didn't feel the same as the others. But the sound still does provide to the experience, especially the soundtrack when getting in epic battles in campaign.
In short, I still love Reach, because it was like Bungie's last battle cry, and I respect that. Bungie is a really nice company who always focused more on their fans than the actually money, and I love them for it. Bungie may not be making Halo anymore, but that's not a bad thing, they're just moving on to better things and my hopes for their newest game to be released soon, Destiny, and quite high, and I know that Bungie will never cease to amaze us. But anyways, Reach offers a decent campaign, awesome multiplayer, okay graphics, good sound, and overall, a nice game! I recommend you get Reach today and beat the campaign. Then, once you're done with that, go try the awesome Multiplayer that still has me playing it today still ever since I got this 4 years ago at Gamestop! Until then, happy gaming, and see ya!