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Halo Wars - Xbox 360

4.0 out of 5 stars 172 customer reviews
Rated: Teen
Metascore: 82 / 100
$ 29 88
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Platform: Xbox 360
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Condition: Used: Like New
Comment: Includes manual, cover art, and packaging. Bonus downloadable content may have already been redeemed. Game data from previous use may be present, but can be overwritten or deleted.
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About the Product

  • Control armies in a whole new way as strategy gaming meets the epic Halo universe
  • Enter year 2531 with the crew of the Spirit of Fire and see the early stages of the war against Convent
  • Fight as either UNSC or Covenant and employ everything from special Marine units and Warthogs to threatening Scarabs
  • Experience smooth, intuitive controls and a friendly UI with a platform developed just for Xbox360
  • Enter into skirmishes with up to six players via Xbox LIVE online support

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Product Description

Product Description


Get your hands dirty in the early stages of the epic battle between UNSC and Covenant. Developed by Ensemble Studios, Halo Wars for Xbox 360 brings all the drama of a real-time strategy game to the popular Halo Universe. Set in the year 2531, before the initial Halo first-person shooter game, this game lets you control the human armies of UNSC in a whole new way.

Play as UNSC or Covenant and exploit your faction's unique strengths. View larger.

Invade enemy strongholds full of advanced technology. View larger.

Find ways to make the detailed environments work for you. View larger.

Bring in air support to turn the tide of battle. View larger.
Experience the Epic Battle from a New Perspective
Defense, offense, and the ability to hold down a command center in the face of hostile attacks: there's a lot to think about when laying out tactics for an all-out alien war. Featuring detailed environments and complicated new battle mechanisms, this game demands a different kind of perspective than the first-person shooters from the original Halo series. You'll need to uncover the hidden strengths and weaknesses of each unit and play them to your tactical advantage, and that's just the beginning.

UNSC: Be Part of a Legendary Conflict
The story opens with UNSC forces retaking the planet Harvest from the Covenant. At your disposal -- should you choose to take command of UNSC forces -- will be everything from a corps of highly-trained Marines to the Warthogs, Scorpions, and Hornets you'll need for air and land attacks. You'll take stock of the map and decide between holding your ground or advancing on enemy strongholds, all while trying to navigate the local terrain and outsmart Covenant forces. And when you need something extra to tip the tide in your favor, UNSC leaders can provide you with the ability to mobilize highly specialized units or call the Spirit of Fire vessel for support from above. Covenant: A Capable, Playable Enemy Faction
That's right, Covenant is playable in this corner of the Halo universe. This alliance of alien species has manipulated advanced technology, firepower, and tactical prowess into a powerful force that is engaged in a Genocidal war against human race, having branded humans as heretics. With the ability to play as these tough, alien fighters, you'll have advanced shield technology, the modular Citadel at the heart of Covenant's colonizing power, and, of course, the iconic Scarab attack vehicle at your disposal, adding a whole new dimension to your strategic warfare. The Scarab is a terrifying military vehicle crafted from heavy mining equipment. And with a mining laser that delivers massive damage across battlefields large and small, turrets for taking on air attacks, and the ability to clamber over any terrain, what's not to love about commanding Scarabs instead of fighting against them?

Developed Exclusively for Xbox 360
Most console RTS games are adapted from existing PC games, which can make their controls bulky or awkward, but Halo Wars has been developed for Xbox 360 from the ground up. This means the controls are sensitive, intuitive, and easy-to-operate in the midst of battle. And the UI is just as intuitive, so whether you're managing a unit of marines or a deadly machine, you can focus on creating a battle strategy instead of worrying about how to overcome a clumsy controller.

No matter which faction you choose to play as, you can test your skills against those of other players in online skirmishes that allow up to six players with the New Xbox Experience through Xbox LIVE.

Product Information

Release date March 3, 2009
Customer Reviews
4.0 out of 5 stars 172 customer reviews

4.0 out of 5 stars
Best Sellers Rank #8,396 in videogames
#619 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.4 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

At my age (32) there is a certain level of difficulty I want to experience; and it's pretty darn low. Let the young struggle in glorious battle. No thanks. I want moderate challenge with a pretty high guarantee of victory. ...and thanks to the savvy makers of Halo Wars, that's exactly what I have! Whoo hoo.

Without reading a thing about it ('also lazy apparently) I popp'd the game in and started a skirmish on "Normal."... With some limited experience in RTS games (Age of Empires, Starcraft, etc.) I had the general principles down before I played. And by god, the controls are so intuitive that I didn't need to read a thing! Well, for basic gameplay mastery anyway. In minutes I was gathering supplies, building up the base, creating troops, etc. All with this fantastic design style that flows perfectly with the Halo universe I know and love.

To date I've played maybe 30 skirmishes, and run the entire campaign on Normal. Yes I'm the only person on Earth who is not online with his Xbox. All in all, even with having to read up on a few details and nuance questions, the game is fantastic. Smooth gameplay, awesome graphics, terrific sound (ok the music is the only downside, it's more moody / somber than it should be) and simple controls. For a gamer like me? it's very near ideal. bring on Halo Wars 2!
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Executive Summary:
The controlls are VERY intuitive. All of your favorite Halo chars are in this, but they don't just make a Real Time Strategy (RTS) with Halo characters to sell the game, like the Star Wars franchise has been well known for. Quite to the contrary, this is definitely a RTS that can stand on its own merit. I would recommend to anyone that the best way to get an idea if you like the game is to download the free demo off of XBOX live. Play the "Skirmish" mode. The Demo does not have online play, but it should be very clear to you in a game or two if this is something you will like.

The one major drawback is base building. For those who enjoy creating unique bases, defenses, etc. this game will definitely not be for you as all bases are given cookie cutter slots in static pre-defined areas. That said, the game is very diverse, and there isn't one "Whoever builds this first and mass produces them." wins character/class. Also, each side does have "God mode" abilities. By that I mean "Super Ray Beam of death from above that are unstoppable" that can do major damage. Over all, I have a lot of fun playing, just as long as I don't expect it to contend with a computer RTS. It is what it is, a console RTS, and if you except that before you buy will like it.

Full Review:

Halo Wars has all the tell tale signs of "Lets try to sell this product based on the brand name alone, and don't worry about the game play." ala Starwars (with a few exceptions) for the past 15 years. I'm pleased to say that is definitely not the case here. I'm sure some Halo purists will disagree with me after purchasing the game, realizing it's not a First Person Shooter (FPS), (EDIT 3/4/09: I see this has already happened) and giving it one star in disgust.
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I regret not getting this game sooner. Ensemble did a great job of making a functional RTS for console. The controls are well laid out and don't feel cumbersome, so if you're an RTS fan and hesitant about the transition to console, fret not.

Anyone who enjoys the RTS genre and the Halo series needs to check this one out!
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I'm a fan of the Halo series, but this game just didn't cut it. The single player was fun, but not difficult. I enjoyed the storyline, but the multiplayer was pretty lacking. I definitely felt like this was Bungie's attempt to make a C&C or Starcraft knockoff and this kind of game just doesn't work on the console.

Still, would I buy it again, yes if only to see more of the story, but I won't play through it again. The game gets shelved.
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I've been a fan of the Halo series from the start and enjoy the games overall. Halo Wars was a great idea that was released on the wrong platform. Were this a PC title, a lot of great stuff could have been accomplished given that this is more or less an RTS game. The RTS genre grew from PC's and is awkward at best would implemented into console games.

This is not to say that Halo Wars is a bad game. The storyline provides entertaining lore to the series and you get to take a break from FPS Halo, which is refreshing. Ensemble did a great job of making the controls as user friendly and intuitive as possible. Navigating over maps and moving units is a bit combersome, but it's a simple process to learn and to get proficient at over time.

Prices for this game are so low now that I think it's worth adding to your queue.
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To start off, I am an experienced RTS player...Age of Empires, Pharoah/Cleopatra, Age of Mythology, Medieval War name it, I've probably played 100+ hours of it. With that in mind, let's go.

I wasn't expecting a TON from Halo Wars. I just got it because my friends had it and told me to buy it, so I bought it for about 12ish dollars from Amazon, including shipping. Upon playing through the campaign for the first time, I was pleasantly surprised at this game! It's pretty great, and definitely entertaining! The only cons I can really think of is that they could have had more unit types for each faction (UNSC/Covenant) and it would have been nice to play as the Flood and the Forerunners too (these are limited to opponents in the campaign). However, for those cons, I would have to say that they probably bothered me just because I am used to other, bigger RTS games like Age of Empires. Campaign gets 5/5 stars.

Multiplayer is pretty awesome, providing 1 v 1, 2 v. 2, and 3 v. 3 matches, either through Skirmish (a mixture of humans and AI) or true online play (human only). Online play can be somewhat monotonous though, as most people attempt a strategy known as "rushing," attacking your base within 10 minutes of the start time. However, that's no knock against them or the's just a strategy. Multiplayer gets 3/5 stars.


pros: good story line, BEAUTIFUL animated cut scenes, interesting gameplay/situations, varied difficulties
cons: none


pro: good character selection, good replay value, fair level-up system
con: limited faction selection (UNSC/Covenant), somewhat repetitive


4 stars overall. I'd recommend trying this game out if you've never played RTS (real-time strategy) games before. If you're more experienced like me, give it a might like it (50/50 chance).
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