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Monopoly Electronic Banking Edition
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- Features a gameboard
- Comes with title deed cards, chance and community chest cards, 6 debit cards, 2 dice, 6 tokens, 32 houses, 12 hotels and instructions
- For ages 8 and above
- Comes with board, Banker Unit, tokens, title deed cards, chance cards, community chest cards, Monopoly bank cards, houses, hotels, dice
- For ages 8 to 127
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Now players can experience the most current version of Monopoly with an electronic banking unit instead of cash. A truly fun experience which utilizes today's trend of a cashless society.
The Monopoly Electronic Banking Edition game combines the best of classic Monopoly with updated electronic transactions. As with the original version, players still operate with money, learn real-world economics, competition and strategy, try to stay out of jail, and try their best to get filthy rich. But this version has been updated to reflect changes in how the real world uses money: All transactions are conducted with Monopoly's new banking card system. Anyone from age 8 and up will enjoy this updated version of one of the world's most famous games. Uses two "AAA" batteries, not included.
Includes gameboard, electronic banker unit, title deed cards, chance and community chest cards, 6 debit cards, 2 dice, 6 modern tokens - Segway Personal Transporter, Baseball Cap, Altoids Tin, Space Shuttle, Flat-Screen TV and Dog in Handbag, 32 houses, 12 hotels and instructions. Anyone from age 8 and up will enjoy this updated version of one of the world's most famous games. Uses two "AAA" batteries, not included.
The Monopoly Electronic Banking Edition game combines the best of classic Monopoly with updated electronic transactions. As with the original version, players still operate with money, learn real-world economics, competition and strategy, try to stay out of jail, and try their best to get filthy rich. But this version has been updated to reflect changes in how the real world uses money: All transactions are conducted with Monopoly's new banking card system. Anyone from age 8 and up will enjoy this updated version of one of the world's most famous games.
Aside from the electronic banking, the basic rules of this game have not changed from the Monopoly everybody remembers. Tokens, houses, hotels, chance and community chest cards, cardboard property deeds -- if you've played the classic version, you'll know how to play. The board is different in how it folds up in the box, but once you spread it out, it's the same.
The tokens have changed to reflect today's culture. Instead of irons and racing cars, the tokens depict modern icons such as a Segway and a tin of Altoids. Instead of railroads, there are airports. The utilities are Internet service providers and cell phone services. Properties have also been updated -- from the upscale blue Times Square to the economy purple Texas Stadium. In this game, you can go to jail for identity theft or lose $1 million when a virus infects your computer network. And of course, property values are exponentially higher than in the original game.
The big switch, of course, is the electronic banking. Each player starts with $15 million in their bank card account, and the banker adds amounts (such as when the player passes go) or subtracts (such as when the player pays to get out of jail) by inserting the player's card in the plus or minus slot of the Banker Unit. When one player has to pay another player, the banker debits or credits each account as appropriate.
Monopoly for Right Now
The electronic banking is neat and easy to handle, and as an added educational bonus, the player who takes on the banker role will quickly become familiar with basic bookkeeping concepts. The bank cards operate more like debit than credit, so players will learn responsible money management, not how to run up credit card debt.
This version of Monopoly doesn't play significantly differently than the original. The game can still take hours to play, and the instructions offer several alternatives for those who want speedier play. The updates introduce a few elements of surprise along the way, but for the most part it's still the same great Monopoly that will provide the same kind of family fun with some surprising, up-to-date twists.
- Same basic game play, but with up-to-date references
- Electronic banking works well, easy to learn
- Teaches responsible money management
- Fun for both kids and adults
- Player customizations might not work with the new version
- Updated references will eventually become out of date, too
Game board, electronic Banker Unit, 6 tokens, 28 title deed cards, 16 chance cards, 16 community chest cards, 6 Monopoly bank cards, 32 houses, 12 hotels, and 2 dice.
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This item Monopoly Electronic Banking Edition
|Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping|
|Sold By||HTF Media||Amazon.com||Amazon.com||Amazon.com||Amazon.com||Ashland Pacific, LLC|
|Are Batteries Required||Yes||Yes||No||Yes||No||No|
|Item Dimensions||10.6 x 2.6 x 15.9 in||15.75 x 1.97 x 10.51 in||15.75 x 1.97 x 10.51 in||15.75 x 1.97 x 10.51 in||12.8 x 2.3 x 15.8 in||15.75 x 1.97 x 10.51 in|
|Item Weight||2.4 lbs||0.85 lb||0.76 lb||2.25 lbs||3.2 lbs||4 lbs|
Top customer reviews
The first problem, is that the Banker could potentially screw up everything. With people throwing their debit cards at you for transactions, it's easy to get mixed up who has which card and whether or not it should be in the + or - side of the card reader. If you make a mistake, and are aware of it, it's easy to hit clear and it will reverse what you did as long as the cards are still inserted. If you don't realize until later though, there's really no way of knowing how to fix it since most people aren't aware of how much money they have or how much other people have.
The cards also take out a lot of the strategy of the game and makes it even more a game of rolling dice and less analyzing the competition and planning moves accordingly. And perhaps even more importantly, it didn't really make the game go by quicker. Since the math was never really tricky, the paper money didn't seem to be a time consumer until it was time to put everything away. The education isn't really there either.. you learn a bit about decimals, but still the computer is adding and subtracting everything for you so all you got to do is punch in a number or two.
Overall, I'm not especially impressed and am not expecting this to sweep the nation or revolutionize the classic game.