Top positive review
382 people found this helpful
some flaws in the electronic version
on September 26, 2002
I first played this game on the standard card version and had a blast playing it. The only flaw with it was that after you've played for a while, you might start remembering words you've seen before and the order in which they come.
So I bought the electronic version thinking it would be a simple improvement - more words in a random sequence. It's not that simple.
- The size of the word list, and the fact that you can choose categories is a great addition.
- The portable design. You only have to carry around 1 unit, rather than a box with the unit, the cards, and the buzzer.
- Still the same great game.
- The fact that there's no "off" switch hampers the portability. Since the game turns on if you press one of the buttons, if you just pack this in a bag, it can easily turn itself on, and start making that LOUD beeping sound. You need a screwdriver to remove the batteries, so that's not really an option either.
- There's no volume control and the default is very loud.
- Restrictive gameplay. The original card based game was pretty loose. You could split up into teams, or you could keep score in some other way. You could play up to a number, or you could keep playing until you got bored. The electronic version forces you to split into 2 teams and play up to 10 points. There's a voice calling out the score after each point, which is annoying. Also, there doesn't seem to be a way to reset the game- if you end in the middle of a game, it'll pick up in that game the next time you play, whether you want to or not.
I think the basic strengths of the game outweigh the problems with the electronic version, but if you're someone used to the offline version, don't assume that the electronic version is exactly the same.