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- Clue game includes 2 versions, the Mansion game and the Boardwalk game
- Features updated rooms, weapons, guests
- 2-sided gameboard
- For 3 to 6 players
- Game includes 2-sided gameboard with mansion and boardwalk, yellow murder envelope, Clue sheet notepad, 6 character tokens, 6 weapon tokens, 27 black Clue cards, 3 red bonus cards, 2 dice and instructions
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From the manufacturer
There’s a mystery that needs solving, and you’re just the detective to do it on the go with this classic Clue game! Who killed the host of the fancy party? Where were they, and what weapon did they use? The gameboard has rooms to move in and secret passages to navigate faster, and if you’re a super sleuth you can keep track of the clues in your Detective Notebook and solve the case! When the case is solved, you can store all the cards and parts in the all-in-one game unit – until the next murder!
Grab & Go game is a compact mobile version of the Clue game.
All-in-one game unit makes storage easy.
Keep track of the elements of the case with the Detective Notebook.
Guest, Room and Weapon cards tell you whodunit.
Ages 8 and up.
For 3 to 6 players.
One murder…6 suspects. In this suspenseful Clue game, players have to find out who's responsible for murdering Mr. Boddy of Tudor Mansion in his own home. Get the scoop on the mansion's rooms, weapons and guests and start detecting! Was it Plum with the wrench in the library? Or Green with the candlestick in the study? Eliminate information throughout the game in this classic whodunit. The player who correctly accuses Who, What, and Where wins! Hasbro Gaming and all related terms are trademarks of Hasbro.
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|Sold By||Newbend Discount||Amazon.com||Amazon.com||Snowshoe Traders||MWarner10||Amazon.com|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||10.51 x 1.89 x 10.51 in||10 x 19.9 x 1.8 in||10.5 x 16 x 2.7 in||15.75 x 2 x 10.5 in||9.75 x 9.75 x 0.25 in||13.11 x 1.61 x 10.51 in|
|Item Weight||1.3 lbs||1.75 lbs||1.98 lbs||1.9 lbs||1 lb||1 lb|
Top Customer Reviews
Being on a budget, I certainly don't mind the relatively cheap price of the game, but it's obvious that Hasbro has had to cut corners in almost every way to make this price point possible. The first thing you'll notice is that the game comes in a smaller square box than the long rectangles that most board games always came in. The board inside is folded into four, and it's made of a very cheap-feeling cardboard that feels like it may rip at the seems if I'm not careful about folding and unfolding it. The print on the board looks very crisp and sharp however--this is where I'll give Hasbro credit. The rooms are incredibly detailed (way more so than in the classic version of the game), and the shadowy, kind of creepy artwork sets a really cool atmosphere . The character tokens are the "Sorry!"-style tokens you remember, but they're slightly smaller and made out of cheap plastic. However, unlike other recent versions of the game, the weapon tokens are near-identical to the classic versions--a definite plus. The cards are pretty standard--the cardstock isn't the sturdiest but it's not the worst you can do. The game comes with a pad of "checklist" paper to keep track of what you uncover--they're perfectly functional, but I wish there was more included (though you can play up to seven games on each sheet). And the manual is full-color on glossy paper.
This isn't the Clue you remember, at least not in the way it looks. If you're absolutely set on the classic version of the game, check out "Clue: The Classic Edition" by Winning Moves Games. This game has been "modernized"--classic mansion rooms like the Conservatory and Library are gone, with newer rooms like the Restroom and Office added in their place. A sports car sits in the garage of this mansion, and there's a large screen TV sitting in the mansion's "Game Room" (formerly the Billiard room--but at least the pool table is still the predominant object in the room). The spaces in between each room that you move on have gone from being squares to somewhat awkwardly laid rectangles, and there is only one doorway into each room now (other than the still-intact secret passages). But by far the oddest design choice about this new version is their choice to use the likenesses of actual models for each of the game's character cards--and they look NOTHING like you remembered them. Overall it's not the worse they could have done, but if they wanted to modernize the game I do kind of wish they at least kept the layout of the original Clue mansion.
As far as the game itself goes, it's Clue--the rules are nearly identical to the classic game. Roll the dice, run into rooms, make accusations, and check things off on your notepad. One of the best board games ever made, and nothing about the game's lower-budget production can change that. There are a few small (entirely optional) alterations to the rules however--the rules now work it so that everyone gets delt exactly the same number of cards, with the remaining cards being laid face up for everyone to see (a nice fix to the original game's rules which could give some players an advantage over others by having more cards at the start). However, one change I really don't like involves the speed at which the game plays. There seems to have been a very strong effort by the game designers to speed up the game (attention spans these days...). Not only are there noticeably less spaces in the mansion that are laid in a way that makes it VERY easy to move around, the game is also now played with two dice (the classic is played with only one). One or the other of these changes would have been fine, but both is overkill--you can easily move across the entire mansion in one roll of the dice, making it just a little TOO easy. At least there's a simple solution--take one of the dice out of play.
There is also a "second level" on the reverse side of this board--a "Boardwalk" with rooms such as an "Arcade" and "Jet Ski Rental". Purists probably won't even look at that side, but it does offer a few new twists, like special red cards that give you new abilities. This side is absent of secret passages, and comes with its own set of location cards. If they were going to do a two-sided print, I kind of wish they had just not included the boardwalk at all and printed the classic Clue mansion on the other side.
Overall, I'd recommend this game for either people looking for a cheaper alternative or Clue newcomers. It's just as fun as Clue ever was, but the low-budget production and lots of unnecessary changes prevent this from being a must-buy. For purists and those looking for the full classic Clue experience who may have a little more money to spend, I'd take a look at "Clue: The Classic Edition" by Winning Moves Games, also available on this site--that's exactly the Clue you remember.
Plus, this Clue isn't like the one of my youth! In addition to the traditional side where Mr. Green did it in the Living Room with the Rope (Where the rooms have also bee updated for a more modern feel), you can flip the board over for the beach addition and get a whole new experience! Try Mrs. Scarlet in the Surf Shop with the Candlestick! This game has provided us with hours of entertainment...and a step son who has asked repeatedly if we could play it again!
Thank you Clue for helping me bridge the gap with my stepson!
Modern locations added, real people on cards, very nice artwork and bonus 2nd side of board (I've yet to try) but am at least hopeful it will be unique enough to save this purchase.
TLDR: If you want Classic BUY CLASSIC. It's worth the slightly larger price than this. This is good for kids since it's a dumb downed version and much shorter per game.