Monopoly Junior Board Game
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- Fast-trading Monopoly Junior game is for younger player
- Comes with 4 junior tokens before they grew up.
- Buy cool properties such as the pet store, the candy store, and the video game arcade.
- Easy rules use single dollar bills for simple transactions.
- Gameboard, 4 tokens, 20 chance cards, 48 sold signs, 90 banknotes, 4 character cards, and 1 die.
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Monopoly games have been entertaining families since 1935, and people love the roller-coaster ride to success. Pass Go, take a Chance card, and you might just build the property of your dreams…or you might end up in Jail! Whatever happens, it's fun all the way to the top! And now kids can join in the excitement with the fast and fun Monopoly Junior game.
My First Monopoly Game
Welcome to the first Monopoly game for kids, where they can earn money the fun way! The Monopoly Junior game is just like the classic Monopoly game, but it's accessible and exciting for younger players. It's fast, simple, and full of surprises. Kids choose their favorite Junior token and learn how to pass Go, buy properties, and collect rent. Single banknotes keep the transactions fast and easy.
Race, Buy, Sell
First, players choose which adorable character token to play with. The Monopoly Junior game comes with 4 favorite classic tokens before they grew up. Then kids will have a blast racing their tokens around the board, buying the fun properties they love such as the ice cream parlor, the toy store, and the skate park. It's so much fun for them to place a "sold" sign on their very own property. Chance cards reveal unexpected bonuses, but watch out! They can also make a player pay when least expected. And who knows when someone will get sent straight to jail?
Be the Winner
Kids will love collecting cool properties, making others pay rent, and trying to own it all. Once any player runs out of money and can't buy an unowned property, pay rent, or pay a fine, the game is over. The remaining players count their money, and the person with the most money wins the game!
Gameboard, 4 tokens, 20 chance cards, 48 sold signs, 90 banknotes, 4 character cards, and 1 die.
1. The classic game for younger players 2. Comes with 4 junior tokens before they grew up 3. Buy cool properties such as the pet store, the candy store, and the video game arcade 4. Easy rules use single dollar bills for simple transactions
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Hasbro is committed to being an ethical and responsible company and is a recognized toy industry leader in the areas of product safety, environmental sustainability, ethical sourcing, and philanthropy.
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|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||13.11 x 1.89 x 10.51 in||1.9 x 10.1 x 20 in||10.51 x 2.13 x 10.51 in||13.11 x 1.89 x 10.51 in||13.11 x 1.61 x 10.51 in||13.11 x 1.89 x 10.51 in|
|Item Weight||1.32 lbs||2.44 lbs||1.06 lbs||1.6 lbs||1 lb||0.79 lb|
Top Customer Reviews
It is a much simpler version of the regular monopoly. It only comes with one die, all the currency is $1, and all the costs are easy to calculate based on $1 bills. All the locations are places a child relates to like pizza parlor, library, toy store, and so on. There is nothing like the incentive of making money to stimulate thinking skills and greed (let's call it "ambition.") I've noticed that, since we started playing, he's learned a few math skills. I wish that the game might have $2 and $5 bills so that he could learn to subtract by making change. But it's funny to see his 5-year old mind working when he lands on one of my properties and has to pay me or when he looks at his stack of cash to decide if he wants to make an investment on a property.
The game is entertaining and moves fast. The only problem I've had is that there is no clear ending. You stop playing when someone--usually my grandchild--says he's tired. Then we just count our money and properties and decide who won. (Usually, him).
It's principal virtue is that it teaches patience, concentration, taking turns, and winning and losing gracefully. It's also a nice way of being alone together, talking, laughing, not watching TV or playing i-pad games. There is a lot to be said for old-fashioned fun--which isn't a surprising statement coming from a grandmother, I suppose.
-Each player starts with Monopoly dollars (MD) based on the number of players; 2 players start with 20 MD, 3 players start with 18 MD, 4 players start with 16 MD. The game comes with 90 MD total.
-If a space is available to purchase when you land on it, you must purchase it; if it is owned you pay rent. If two properties of the same color are owned by the same player, then you pay double the rent.
-There are no houses or hotels. You simply mark a property you purchased with a token that is the same character as your game character.
-When a player runs out of money (does not have enough money to buy a property, pay rent, pay a Chance card fee, or pay the get out of jail fee) the game is over; the person with the most money wins.
-There are 16 properties; ranging in price of 1MD to 5MD as follows: 4 properties for 1MD, 4 for 2MD, 4 for 3MD, 2 for 4MD, and 2 for 5MD.
-The 4 Chance spaces are the same concept as original Monopoly; with the Chance cards being very similar to the original game as well. Some require you to pay a fine, some require the other players to pay a fine. Some cards offer a player a property for free or requires you pay rent if the property is already owned. Other cards do not have any monetary transactions (get out of jail free, for example).
-The 4 corners spaces are the same as original Monopoly (GO, Jail, Free Parking and Go to Jail). When you pass GO you receive 2MD. If you land on Jail (just visiting) there is no money exchanged. The Free Parking space does not have a "jackpot" or any other money associated with it. The Go To Jail space requires you pay 1MD on your next turn to get out of jail.
-Advanced Option offers an alternate rule once the players have "mastered" the standard rules. This allows a player to use property they own to pay off debt for rent or a Chance card fine. If you owe a player, then the property becomes theirs; if you owe the bank, the property goes back on the market available for the next player that lands on it to buy it.
The way the rules are setup, with the amount of MD each player starts with, the money does not last very long. This makes for a short game. I think we made it around the board almost twice the first time we played the game as a family of 4. This is good for young children that have a short attention span; like my 3yo. However, my 6yo was upset the game was already over. The second time we played the game, we played with 4 players and started each player with 20MD instead of 16MD. We were hoping it would help lengthen the game a bit, but it didn't make much of a difference. Since the game only comes with 90MD, you cannot really start with more than 20MD in order for the bank to still have funds.
I think this game is a great starter game for children that struggle with Monopoly or have trouble sitting through a whole game. The standard rules require everyone to make the same choices. The game is won by luck of the roll instead of strategy, which makes the game equal to all age groups. If you are playing with younger children, I would say this is a great place to start and is worth purchasing. As your children grow, you can incorporate the "advanced rule" or slowly incorporate rules from the original game until your kids are ready to play the original.
If your child already has a basic understanding of Monopoly, then I would recommend playing the original game with less complex rules and implementing rules as your child grows, instead of buying this version. This version does not allow for your child to learn the concept of strategy unless you alter the rules; which you could do with the original game that you probably already own. The "advanced rule" option doesn't add enough to the game to make this game a worthwhile purchase for older kids. Personally, if both of my children were over the age of 5, I would have been very disappointed with this game.
The characters are fun, and there is a little extra bio card about each figure describing their personalities. This addition makes it so that if you get "stuck" with a less desirable character, there's a fun little description to make it a bit more personal and exciting! I use the bio to convince my kids that the boat really is a fun piece to play with :)
I would recommend this game for kids 5 and up, unless you have a bright 4-year-old that is great at counting and following rules to games. The older kids could get a bit of an extra challenge from reading the Chance cards, board spaces, and bio cards for the characters. I can see kids up to 10 enjoying this on their own, but any age child or person would enjoy playing this with a younger kid! I love to play this game with my kiddos.