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Hasbro Monopoly Tropical Tycoon Dvd Game
|Price:||$69.95 + $7.57 shipping|
- Enter your model number to make sure this fits.
- Includes exotic gold-toned die cast tokens
- Dvd adds unique gameplay experience.
- Comes in collectible tin.
- Ages 8+
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Contents: Gameboard, DVD, 28 Title Deed Cards, Money and banker's tray, 6 pawns, 32 beach houses, 12 resorts, 3 casinos, 2 dice, 3 restaurants, 3 parks, 3 piers, 60 fortune tokens, 5 id cards, instructions.
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1) Pointless Victory Points
The game has no well-defined end. You end whenever you feel like it. Which means the victory points don't really make any sense. If players know the game is going to end, they should immediately sell off all of their casinos, restaurants, and piers, and build parks in their place. This would not be all that difficult to do! But you never know when that's going to happen. We arbitrarily ended the game when one of our players had to leave, so I lost even though I had a great monopoly set up with casinos and a restaurant on it. I suppose we could have done a "last round" so everyone could quickly fix their stuff up for maximum victory points. As the artist, it didn't make much sense for me to buy victory points at any time other than the last turn, anyway.
2) News Broadcasts are Disappointing
I was really stoked about this feature. I thought news broadcasts would do cool stuff that changes the game. What I got was some dumb cut scenes that didn't do much of anything to the game. Most broadcasts just added or removed a negligible amount of money or victory points. Some early ones referenced parks and restaurants long before anyone even had a monopoly. And then the news broadcasts ran out and it just said "try again" each time we rolled the TV. They could have done so much more with this feature! I recommend pretending this feature doesn't even exist, because it's barely there.
3) Jobs don't really balance first player advantage
Property is still king, and going first gets you first dibs on it. I went first and ended up with one property from pretty much every set, which put me in a great position.
4) You start with way too much money.
When you have this much cash, you can just buy everything you see without thinking about it. Honestly, I think the cash should be scaled to the number of players so people are always on a tight budget, and actually need to auction things sometimes. But I guess I'm more into a brutal game of bankruptcy in Monopoly than a "lets build parks and charge no rent and have fun" sort of game.
Btw, we did not notice the rule that if you land on free parking you get to buy a property of your choice. Perhaps that would have changed things? I'm not sure.
Also, it's quite possible that this game just doesn't work very well with five players. Either way, I'd rather just play regular Monopoly.