- Series: Head First
- Paperback: 694 pages
- Publisher: O'Reilly Media; 1st edition (October 2004)
- Language: English
- ISBN-10: 9780596007126
- ISBN-13: 978-0596007126
- ASIN: 0596007124
- Product Dimensions: 8 x 1.4 x 9.2 inches
- Shipping Weight: 3.2 pounds (View shipping rates and policies)
- Average Customer Review: 583 customer reviews
- Amazon Best Sellers Rank: #9,363 in Books (See Top 100 in Books)
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Head First Design Patterns: A Brain-Friendly Guide 1st Edition
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From the Publisher
What you’ll find in Head First Design Patterns, 2014:
The core design principles and design patterns—everything you need to take your programming skills to the next level.
The same great visual explanations and brain-friendly learning style you’re used to from Head First, with exercises and challenges so the design patterns really sink in.
Updated code! The code for all the examples and exercises now compiles and runs with Java 8.
About the Author
Eric Freeman recently ended nearly a decade as a media company executive, having held the position of CTO of Disney Online & Disney.com at The Walt Disney Company. Eric is now devoting his time to WickedlySmart.com and lives with his wife and young daughter in Austin, TX. He holds a Ph.D. in Computer Science from Yale University.
Bert Bates is a 20-year software developer, a Java instructor, and a co-developer of Sun's upcoming EJB exam (Sun Certified Business Component Developer). His background features a long stint in artificial intelligence, with clients like the Weather Channel, A&E Network, Rockwell, and Timken.
Kathy Sierra has been interested in learning theory since her days as a game developer (Virgin, MGM, Amblin'). More recently, she's been a master trainer for Sun Microsystems, teaching Sun's Java instructors how to teach the latest technologies to customers, and a lead developer of several Sun certification exams. Along with her partner Bert Bates, Kathy created the Head First series. She's also the original founder of the Software Development/Jolt Productivity Award-winning javaranch.com, the largest (and friendliest) all-volunteer Java community.
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I suppose it's a decent intro book, but not what I'd want for a more serious study.
I've tried many times to understand many of these patterns but, again, a single well written book trumps reading 1000 articles across the web.
It helps to have a strong understanding of OO basics before diving into patterns though. So in addition to being a well written book I believe I'm also just very ready for this topic.
The book says it's not for people who don't use Java or C#, but I ignored that and I'm glad I did.
I bought this book in October of 2018 and received the 2014 updated version (which I guess just updated some of the Java specific references for Java 8). The code examples are done in Java, but if you know C# (or really any object-oriented language), the meat of the code examples will be easily readable to you. If you have experience with any object-oriented language, then a lot of the concepts will also be very familiar to you. Even when they go into a 1-2 page discussion about a Java specific thing, you can still just view it through a conceptual lens and follow along with the discussion.
There is a good use of humor, pictures, abstract analogies, and concrete examples to help convey the lessons of each chapter and while this is like a 500-600 page book, I burned through it in a single weekend because it was not only insightful and instructive, but it was also a very entertaining read.
If you're trying to learn more about design patterns and incorporate them into your process, definitely add this book to your arsenal. It's great for learning and good for a quick reference guide as well.
I've tested this both on a (high resolution) Samsung Galaxy S2 Tablet (Android Kindle; see screenshots) as well as my old Kindle DXG. Forget about seeing them on the OG Paperwhite.
This issue is not unique to this book, however I do wish the authors would take the time to ensure their content is readable on the Kindle editions.