About the Product
- Play as any nation from 1936 to1948 with more than 150 countries to choose from. More than 10,000 land provinces makes this game five times more detailed than Hearts of Iron 2 and the most detailed depiction of World War 2 ever made.
- Control the oceans with aircraft carriers, submarines and battleships. Use your air force to defend the skies, support naval and ground forces, and bomb your enemies.
- Customize your divisions in detail with more than 20 types of brigades.New economic system makes it possible to buy weapons overseas. Mobilization and reserves gives the option of surprise attacks.
- A completely new intelligence system makes it possible to get information about enemy reserves and troop movements.Assign troops to "theatres" on the map to fight two-front wars more successfully.
- Thousands of historically accurate real-world military commanders and politicians. Realistic military command AI with unprecedented levels of interaction. In-depth diplomatic and political system.
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Top Customer Reviews
As almost every other reviwer has pointed out, with good reason, the campaign map's geography leaves something to be desired (i.e., it sucks). Only Western European cities are placed with any thought to accuracy. New Zealand, Australia and Japan, amongst most others, are sadly bereft of urbanisation. New York is in New Jersey. Los Angeles is missing. Fiji is due east of New Zealand. Go figure. Each nation has a shifting and shiftable political ideology literally triangulated between democracy (Allies), fascism (Axis) and communism (the Comintern). As the appeasement of the mid-thirties evolves into the cold war of the mid-late thirties and, eventually, total war through to the mid-forties, you'll find yourself gravitating toward your natural allies. Unlike other real-time strategy sims, Hearts of Iron III puts great emphasis on historical "accuracy.Read more ›
Of course this is a monster game, even more so than its predecessors; people who love wargames have a lot of patience, if the game proves rewarding. The scale essentially moved from strategic in HoI2 to operational in HoI3, which would understandably add detail and complexity. But there is a big difference between complexity and unplayability. Paradox's attitude is to keep adding all kinds of convoluted junk and then give the player the option to either (painfully) figure it out or let the AI (poorly) automate it. You often end up micro-managing all kinds of tedious things. A good simulation needs a level of abstraction that will make it beautiful and functional. With every new release, Paradox is feeding into the crowd that is more interested in gadget-fantasy than historical simulation. Can we separately "research" every nut and bolt that went into a German panzer? Can we order around every single US submarine or Soviet spy? We probably can, if we have six years and one day to replay WWII. I, personally, would like to play it over a week, or better, over a long weekend. Think you wanna try letting the AI take care of some things automatically? Great. Soon the AI informs you that it has declared war (on your behalf, without consulting you) on China.Read more ›
Now, another problem is that PI releases games that are poorly tested because they are a small company, and they rapidly patch and fix from there. There is also a substantial pool of talented modders that are hard at work. So there are a lot of bugs and some design flaws. But there are workarounds to a lot of them. If someone is playing a PI game without mods, well, then, they don't really know what they are doing. Ignore the arguments about getting what you pay for and the ideal world of software development. This game, and other Paradox titles, are designed to be used with mods and constantly getting patches, like it or not.
So, if you can deal with the bugs, and keep up to date with the mods which change every week or so, this is a very fun game. If not, then you should probably wait a few months, maybe Christmas time or January. It will be worth it for these reasons:
1 - It is already far better than HOI2, even Arma, because the battles are much better designed and more challenging. No more wiping out 30 divisions with a handful of Tac and CAS planes. No more stacks of a million panzers ranging deep into Russia without fear of supplies. No more knowing the exact date when the AI will attack you. And so on and so forth.Read more ›
Most Recent Customer Reviews
The game is extremely complex. The tutorial was not really helpful. Gameplay is very slow.Published 15 days ago by Richard Bennett
I really wanted to like this game. Lots of depth here, but it is very buggy. It frequently crashes to desktop. Read morePublished 1 month ago by Idoneus
I love all the games before, this is too complex, less playable. This is my second attempt at playing it. I really wish it worked out better.Published 1 month ago by andy mathews
The game is awesome; however, there are many bugs to resolve. When playing Germany, I had conquered all of Russia and then suddenly control over most of Russian territory reverted... Read morePublished 11 months ago by Jeromy Pfleger
Great concept but falls short on certain aspects.
the tutorial only shows you the UI screens and does not show you how to combat. Read more