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High Score!: The Illustrated History of Electronic Games, Second Edition 2nd Edition
- ISBN-109780072231724
- ISBN-13978-0072231724
- Edition2nd
- PublisherMcGraw-Hill Osborne Media
- Publication dateDecember 18, 2003
- LanguageEnglish
- Dimensions7.75 x 1 x 9.75 inches
- Print length400 pages
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Editorial Reviews
From the Back Cover
The Ultimate History of Electronic Games
“This is a great work that shows the humanity, creativity, and passion inside the art and business of games. The public is playing a lot of games today, and Rusel's and Johnny's fine book gives them a terrific look behind the scenes.” --Trip Hawkins, founder of Electronic Arts and 3DO
“As an industry veteran, I am excited to see that Rusel and Johnny have poured their hard work and talent into creating this visual and textual compendium of the history of computer entertainment. Just as I was, I think you will be amazed to see how far we've come in so few years. The pictorial content of this book represents a glimpse at great milestones of our recent past that are quickly going to be impossible to see, perhaps ever again, outside this volume.” --Richard Garriott, computer gaming pioneer, developer of the Ultima series of games, and founder of Origin Systems
This lavishly illustrated full-color retrospective takes you on a guided tour of the evolution of electronic games from blips on a tiny screen in a computer science lab to the multi-billion-dollar industry it has become today. Hundreds of images of arcades, consoles, and PC games span more than 30 years of game history from the beginning to the present day. Meet the people who changed the world of entertainment and hear the tales of their amazing successes and spectacular failures--including many stories that have never been told in print before.
Rusel DeMaria has been a participant and observer in the electronic gaming industry since its inception. He has written nearly 60 strategy guides and is acknowledged as one of the pioneers of that book genre. DeMaria has been a senior editor and columnist for several national magazines, a speaker at the prestigious Computer Game Developer’s Conference as well as other industry events.
Johnny L. Wilson has been group publisher for Wizards of the Coast periodicals (Dragon, Dungeon, Star Wars Gamer, and Star Wars Insider magazines) and editor-in-chief of Computer Gaming World magazine, the world’s oldest PC-specific game magazine. A game reviewer for more than 17 years, he has made frequent appearances as a computer game historian/expert on the History Channel, National Public Radio, and a variety of local television newsmagazines.
About the Author
Product details
- ASIN : 0072231726
- Publisher : McGraw-Hill Osborne Media; 2nd edition (December 18, 2003)
- Language : English
- Paperback : 400 pages
- ISBN-10 : 9780072231724
- ISBN-13 : 978-0072231724
- Item Weight : 2.75 pounds
- Dimensions : 7.75 x 1 x 9.75 inches
- Best Sellers Rank: #3,378,413 in Books (See Top 100 in Books)
- #6,081 in Video & Computer Games
- #7,798 in Computer & Video Game Strategy Guides
- #160,171 in Unknown
- Customer Reviews:
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Top reviews from the United States
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Full-color photos of hardware, screenshots, and gaming popular culture (e.g. Atari high score patches) take you through video game history. Not only are systems like Atari, Coleco, Intellevision, Nintendo, Sony, and Sega looked at, the authors also look at specific games and milestones for each hardware platform. A lot of obscure systems are covered and even computers from Commodore, Coleco, Atari, Apple, etc.
The authors have done a great job. From the Nintendo Game and Watch series to Sid Meier's Pirates, a great deal of video game history (past to present) and even memories (for some) are contained within the book. Highly recommended.
As for the actual content of the book... the author makes the material interesting. His organization of the book could have been better. It goes in chronological order (most of the time). The visual design of the book is outstanding. The appendix in the back is good.
Its a great book for the most part.
Reviewed in the United States on September 25, 2022
Despite a crowded catalogue, I know "High Score!" is, and will remain, one of my all time favorites. Why? This is arguably the only book able to properly match information to a visually appealing product: this is actually a coffee table item you can really pick up and read, not just look at. Besides, it also succeeds at providing an international perspective on games, showcasing companies and titles not only from North America but also from UK and Japan.
In summary, a great book that shouldn't be missed by any classic games lover! Get it!
Top reviews from other countries
Obviously a lot has changed since, but this is a great book up to the time it was published. Newer books will tend to overlook the early 2000s era.
Perfect Nostalgia






