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Hitman: Absolution - Playstation 3
| List Price: | $19.99 Details |
| Price: | $18.40
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About this item
- Contracts Mode-Create your own custom hits by choosing the level, targets, weapons and the rules of assassination in an innovative new online mode where created contracts can be shared and the money that you earn will unlock weapons, upgrades and disguises
- Freedom of Choice - Stalk from the shadows or rush in guns blazing thanks to fully-evolved game mechanics and a sophisticated AI-System that responds realistically to every tactic you employ
- Experience a Living, Breathing World - Robust and memorable characters spring to life on the screen with an outstanding cast of Hollywood performers, ensuring every moment becomes a story in HITMAN: ABSOLUTION
- Disguises - A huge variety of disguises, you can impersonate your victims and blend into the world around you, affording you new actions, options, and the element of surprise
- Instinct Mode - Predict enemy patrols, identify weapons and escape routes, and temporarily enhance your disguise--even engage in “Point-Shooting,” making full use of your skills as an expert marksman to clear entire rooms with stylish efficiency
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Product information
| ASIN | B002I0H2G0 |
|---|---|
| Release date | November 20, 2012 |
| Customer Reviews |
4.5 out of 5 stars |
| Best Sellers Rank | #21,788 in Video Games (See Top 100 in Video Games) #311 in PlayStation 3 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.31 x 0.59 x 6.69 inches; 0.32 Ounces |
| Binding | Video Game |
| Language | English |
| Item model number | 91104 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.32 ounces |
| Manufacturer | Square Enix |
| Date First Available | May 11, 2011 |
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Product Description
Product Description
HITMAN: ABSOLUTION follows The Original Assassin undertaking his most personal contract to date. Betrayed by the Agency and hunted by the police, Agent 47 finds himself pursuing redemption in a corrupt and twisted world.
From the Manufacturer
GAME OVERVIEW
HITMAN: Absolution follows cold-blooded assassin Agent 47™ as he takes on his most dangerous—and personal—contract to date.
Betrayed by those he once trusted and hunted by the police, Agent 47 finds himself caught in the center of a dark conspiracy and propelled through a corrupt and twisted world.
Donning the suit of this legendary assassin, you become a deadly marksman with the ability to blend into plain sight, kill with your bare hands, and fashion weapons from almost anything.
Take on the role of Agent 47 and his many extraordinary talents, then ask: what kind of Hitman are you?
Key Features
- Blend In: Impersonate your victims and hide in plain site. A huge variety of disguises offer you deep strategies, new options, and the element of surprise.
- Improvised Weapons: Turn everyday items into instruments of death. Unique weapons can be found anywhere, meaning exploration can pay off in amazing ways.
- Instincts Mode: See the world through the eyes of the ultimate assassin. Predict enemy patrols, identify escape routes, temporarily enhance your disguise - and focus your “Point-Shooting” abilities to unleash a barrage of insanely accurate shots.
- Choice: Approach every level in your own unique style: Silent Assassins, you can prey from the shadows and never leave a trace. Action Junkies, go in guns-blazing through the well-guarded front door. Undetectable or unrelenting, what kind of Hitman are you?
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Videos
Videos for this product

16:45
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Hitman Absolution - Run for Your Life
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1:42
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Hitman: Absolution
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2:31
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Hitman Absolution - Contracts Trailer
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1:29
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Hitman Absolution - Saints ICA File
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2:55
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Hitman: Absolution--Tools of the Trade Trailer
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2:36
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Hitman: Absolution - Gameplay Trailer 1
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1:49
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Hitman Absolution E3 Trailer
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6:40
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Hitman Absolution - Behind the Scenes
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0:27
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Hitman Teaser Announcement
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
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The Good
1. Many, many hours of gameplay for those with perfectionistic tendencies about their hits. A few of the challenges (our of ~250) felt a bit grinding, but in general the challenges were extremely fun to beat and added a lot of replay to the game.
2. The spirit, and original voice actor, of Agent 47 is still there. Big plus. Sure, he's been slicked up in high-def, but the same cold-as-ice deadpan voice and distant demeanor is captured.
3. Don't expect a mimic or reboot of past Hitman games. The bar has been raised in video games since 2007, and Absolution integrates novel gameplay like 'spy vision' (think Dishonored and the new Batman games) and 'slowed-time shooting' (think Red Dead Redemption). The new additions more than make up for the loss of extensive weapon customization (although you can do this to some extent in the 'Contracts' play mode).
4. Beautifully rendered environments and stunning cutscenes. My PS3 was obviously at the limit of what this gen of consoles can do.
5. Interesting and well-planned contracts - essential of course! A couple times I had to pause the game after laughing for a while about an ingenious...er...success.
6. Hilarious, tongue-in-cheek dialogue*. There must have been hundreds of mini-conversations throughout the game.
7. Some new fun weapons, like the katana and proximity mines.
8. Great sound/music that is often particularly appropriate to certain actions/events. The developers really knew how to maximize the tension through the soundtrack.
9. Amazing crowd AI. You can hide in a small crowd, but it will eventually move and disperse randomly.
10. Never crashed, after 40 hours so far. Taxing graphics too! Take that Bethesda!
*exceptions noted below
The Bad
1. There's a lot of gratuitous and rather lame examples of sexism. Some of it didn't bother me, like the latex-wearing killer nuns. That sits firmly in the realm of crazy video game fantasy and was just kind of funny. Other references and dialogue in the game bothered me a lot. For example, all bathrooms are men's rooms, complete with condom dispensers branded 'Its a Man's World.' Women are either strippers and sluts, or stupid, helpless sheep. Breasts reach epic proportions and the character development is nil. References to 'going home to my b!#&h wife' and 'popping nuns' were also a bit questionable. After playing games like Mass Effect 3 and other women-positive games, this type of 'let's set a level in a strip club' seems really outdated and almost a little sad. Did they think the game wasn't good enough without the T&A and demeaning dialogue?
2. Overt homophobia in some of the dialogue, especially when the main character is standing close to another guy. See above reference to outdated/sad.
3. You don't get paid for doing the storyline hits. There was something kind of satisfying about seeing your bank account grow in the previous games. Hits in the 'Contracts' play mode do pay.
4. The villains just didn't seem villainous enough and the NPCs were flat.
The Meh
1. The story was a bit boring, but the engaging missions and challenges made that not matter so much. The story seemed like window-dressing to the heart of HA - the cold and stealthy pursuit of the perfect kill.
2. Some glitches in the AI like floating bodies, guns. This was rare. A few times I was unable to interact with an item.
3. I bought some of the DLC guns and disguises before realizing you can't use them in the main game. Doh!
4. A couple times, the story made 47 seem a bit too 'soft.' I like my contract killers cold, thank you.
Overall, a very enjoyable game with a few flaws that I hope the developers will heed for the next game. I can't wait to see what will be possible with the franchise on the PS4!
This game "feels" like Hitman of old, but also has the Splinter Cell Conviction / Batman Arkham Asylum brand of "active" stealth. I think that's fine, and obviously people are snatching this up, but this type of stealth has you doing more moving around while enemies are patrolling, "stalking" prey, lining up kill shots, etc. The old school type of stealth, a la Metal Gear Solid 3 or earlier Hitman / Splinter Cell games, had a more "wait and kill" feel - where you feel like you're silently waiting for the right opportunity. It's less "busy". And at the end of the day, I buy games like this more for the latter than the former - when I get in the mood to play a game like this it's more that I crave the slow, silent, methodical kill more than the swift, shadowy, and acrobatic.
That being said, I do love the atmosphere, the feel of the game, and the ways it really is still Hitman. Disguises, clever ways to lure and kill targets, lots of switches and levers to pull to cause "accidents" and so on. Can't complain in general, hence the 4 star rating - I'm back playing as 47.
But the way missions are ranked and designed really seems counter-intuitive. The developers build this massive world to play in, with truly numerous ways to approach any objective. Then they score it in such a way that practically all of the options except a select few are viable for silent assassin or even the next few lower rankings. Let me put it this way - for the first playthrough I like to play this kind of game as realistically as possible. This means I want to explore the game, make deductions, try to figure it out how I would approach this in real life. That also means I would naturally not want to leave witnesses who've seen my face alive and that sometimes when things get rough I need to shoot my way through. It furthermore means that I have to use objects of opportunity like weapons or distractions as I discover them, not just know where they are out of some out of game knowledge I have. Well, even for an experienced Hitman / stealth game player, on the second highest difficulty, this game punishes this kind of organic discovery either through level design by pigeonholing you to follow one of a couple viable solutions, or by punishing you with a low ranking afterwards.
(Side note: there's also a sense of lack of professionalism / realism when 47, a long-time assassin, can't do subtle kills when next to a target amidst a crowd of people. Ezio and Altair figured it out - why couldn't 47 get some spy-type needles to stab a target with and then walk away? That would solve a lot of missions incidentally.)
I guess there's a fine line between a clever and suspenseful assassination - one that took a long time to figure out, required patience and monitoring of the situation, and took significant risks to pull off - and what happens in this game. Here you play through a mission a number of times using trial and error and then put together what the developer wanted for the silent assassin kill. By the time you get it right in this game, it doesn't feel like you did anything - it feels like you found the right answer to a game supposedly designed not to have right answers.
Buy this game. Play this game. You won't regret it. At the same time, don't buy into the marketing blab. It's not a sandbox. It's not an "open mission design full of possibilities." It's a clever puzzle game masked by a large enough game world that, in certain moments when it's successful, makes you forget you're solving a puzzle.
Top reviews from other countries
So, I am about to show my age here but for those of you who might know of the Syphon Filter series (basically exclusive to the PS1), this game is alot like that series but with much fewer explosions and a lot more stealthy maneuvering. The 2 are also very similar in their decidedly linear story lines. There are no open world's to speak of here. If the open world thing is more your bag, this might not be for you but if you like sneaking around and executing a silent take down and being the lethal shadow, this is the place to do it.
I have about 10 hours into the game now and I am really enjoying working out the various challenges and applying different techniques. This is a great take down game and I am confident that just about anyone will feel the same. It is not exceptional by any means but it is a good ride for sure.
Graphics and dynamics are great. Multiple ways to acheive the goals. Great time sink if you want to get all the challenges done.

















