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The Horns of Ruin Paperback – November 1, 2010
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From Publishers Weekly
Akers (Heart of Veridon) creates a complex steampunk world in which rival brothers Morgan, Alexander, and Amon are revered as gods. The last of Morgan's Paladins, Eva Forge, is tasked with providing security for Barnabas, the Fratriarch of the Cult of Morgan, just as a plot is set in motion--ostensibly by the remnants of the Cult of Amon--to destroy the Morganites. As she travels from the monorails above the city of Ash to the hidden underground lairs of the remaining Amonites, Forge is forced to face her preconceptions and question her training and her understanding of the world in which she lives. Ash is a vibrant city, and the cults of the three brothers have a relationship as ambivalent and complicated as the relationship among any actual siblings. (Nov.) (c)
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About the Author
Tim Akers was born in deeply rural North Carolina, the only son of a theologian. He moved to Chicago for college, where he lives with his wife of thirteen years and their German shepherd. He splits his time between databases and fountain pens. You can visit Tim’s Web site at shadoth.blogspot.com.
Top customer reviews
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Eva Forge is the most glorious, meat-head heroine I've ever had the pleasure of reading. She is a single-minded warrior who believes in shooting first, and asking questions later, and she frequently reminded me of a female Dirty Harry. Eva leaves a trail of bodies and destruction in her wake, but her intentions are honorable and unshakable, and her impatience for people who would talk, discuss, and negotiate a thing to death is rather funny. Pretty much anytime she opened her mouth I was completely entertained, and smiling and sniggering at her sledgehammer delivery. I sincerely hope there will be more books about Eva, because I would follow her anywhere.
The mythology in The Horns of Ruin is meaty, but not so sophisticated that it will frustrate the reader. It does make for a great mystery though, and the truth behind the attacks on Eva's cult is exciting to unravel. The floating city of Ash is a fabulous setting with cobblestone streets and high tech monorails. It's a perfect blend of fantasy and steampunk, and it struck me as a wholly original concept. It grabbed me within the first handful of pages, and never let go. The Horns of Ruin is a swashbuckling adventure, overbrimming with sword fights, gun fights, magical incantations, and creepy mechanical assassins. It's about an honor-bound warrior who has become obsolete, but she's too damn stubborn to retire in peace. I loved it.