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How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans Kindle Edition
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Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold.
All the skills necessary to create awe-inspiring maps are covered!
• Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains.
• Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps.
• Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons.
• Heraldry and shield design. Depict cultural and political boundaries with shields and colors.
• Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends.
30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!
- LanguageEnglish
- PublisherIMPACT Books
- Publication dateAugust 4, 2015
- File size56595 KB
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About the Author
Product details
- ASIN : B013KZ269Y
- Publisher : IMPACT Books (August 4, 2015)
- Publication date : August 4, 2015
- Language : English
- File size : 56595 KB
- Text-to-Speech : Enabled
- Screen Reader : Supported
- Enhanced typesetting : Enabled
- X-Ray : Enabled
- Word Wise : Enabled
- Sticky notes : On Kindle Scribe
- Print length : 428 pages
- Best Sellers Rank: #468,278 in Kindle Store (See Top 100 in Kindle Store)
- #20 in Science Fiction & Fantasy Art (Kindle Store)
- #92 in Art Reference
- #177 in Science Fiction & Fantasy Art (Books)
- Customer Reviews:
About the author

Jared Blando is a professional freelance cartographer and conceptual artist who works in the RPG, book, and gaming industry. Though he is best known for his RPG fantasy maps, he is also prominent in the board-game and publishing industry. He has a penchant for historical works and miniature gaming, as well as cats and gluten-free pizza. If you like, you can see more of his work on the web at www.JaredBlando.com. You may drop him an email anytime, though he also accepts messages via carrier pigeons if you are so inclined.
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Learn more how customers reviews work on AmazonReviewed in the United States on March 19, 2022
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For a more extended review, read on!
The author/artist of this book is Jared Blando -- a familiar name in RPG products. Jared created the maps for both The Hoard of the Dragon Queen and The Rise of Tiamat campaign for Dungeons & Dragons 5e..
This book is a basic introductory how-to for drawing overland maps of a traditional fantasy flavour. The tutorials in the book are organized into chapters, ostensibly in the order you'd draw them on a map.
The book is a nicely presented softcover with every page in full color. There are many excellent illustrations throughout. The layout, while nice, is a bit expansive. The use of space isn't efficient (but looks nice) and there's relatively little actual instruction on most pages (though there are lots of illustrations). I suppose there just wasn't as much actual writing or content as I expected.
I can't say I wholly approve of the title; it's misleading (or, at best, too encompassing). This book covers how to draw overland maps and that's it. No dungeons. No cities. No castles. I was quite disappointed by that.
Anyway, here's a chapter-by-chapter summary and review of the book:
Introduction
The introduction sucks. It's a photographic list of things you need to draw maps. Some people genuinely appreciate them, but these types of "here's what you need to do this" lists have always come across to me as somewhat pretentious. I only draw on canvas made from the stretched skin of an albino wombat that was hit by a road train with 10 trailers of pink diamonds and then passed through the digestive tract of a wedge-tailed eagle. Oh, and use this $500 pencil with a special core made of ground unicorn poo or you might as well not bother drawing. Rubbish. Grab a freaking pencil and a sheet of paper and draw. (Fortunately, this is limited to only two pages, and is by no means as egregious as others I've seen.)
Chapter 1: Building Your World
Could be summed up with "draw a shape for the main area you're mapping". This is probably the one chapter where there are too many steps; I felt like it was padded to get another couple pages.
Chapter 2: Mountains, Forests, Rivers and Water
(Yes, the lack of Oxford comma annoys the crap out of me.) To me, this chapter was just about right. It shows ways of drawing the various features without overwhelming you with different styles. Perfect for beginning fantasy cartographers.
Chapter 3: Town and City Icons
Not a terribly detailed chapter, but as the intent is only to draw icons or representations of cities/towns/castles on a map, it's perfectly fine.
Chapter 4: Typography
Hoooo, boy. Typographers everywhere are cringing. Well, forget them. This isn't a comprehensive treatise on use-cases for fonts in cartography; it's just to throw some ideas out there for putting text on the map -- font and style, placement, etc. There's some good (if perhaps obvious) tips, but it only scratches the surface of the topic and doesn't really get into font design or even provide a full sample alphabet.
Chapter 5: Landmarks
Roads, caves, ruins, towers... this chapter is really a continuation of Chapter 3. The tutorials are a bit less detailed here. They all consist of three steps: draw the thing, add details, final details. I kid you not. It's basically eight pages of "draw some circles... draw the f***ing owl".
Chapter 6: Iconography
Map symbols. There are some ideas for alternative visuals for those items covered in Chapters 3 and 5.
Chapter 7: Heraldry and Shields
Nothing in-depth, but some potential inspiration for political designations on a map. I can see putting this information to good use on a battlefield type of map.
Chapter 8: Political Boundaries
Nutshell: Use different types of dashed lines and different colors. Why did this take more than one page?
Chapter 9: Backgrounds
Weird title for this chapter. It covers adding decorative borders, corners, compasses, legends, and other flourishes to make it prettier. This and Chapter 2 are my favorites.
Chapter 10: Painting Techniques
Provides very brief tips for inking, shading, painting, and using digital media (PhotoShop, GIMP, etc). I suspect few people will find much of value in this chapter.
Chapter 11: Putting It All Together
An entire chapter of unnecessary fluff. Steps through all (well, most) of the previous tutorials to create a map. It's of practically zero value. A better idea would have been to include a sampling of completed maps showcasing various of the previously-discussed techniques.
So, what's my opinion of this book? I like it. I have a lot of issues with it that are more personal taste than anything, but my map drawing has significantly improved thanks to this book. I even intend to try my hand at drawing a full-on properly decorated map. Inked, painted, the whole bit. Might take me a while to work up to that.
The books arrived on time, but not without minor issues. Both books had some slight damage. As someone who appreciates a good library with well kept books to reference, this was disappointing. In the future it might benefit the seller to take better care in how these books are shipped. That or perhaps go the extra mile and offer a form of compensation depending on how bad the books arrive to the consumer as a show of good faith.
But I digress, the books are full of great ideas and examples that are very helpful if your desire is to create a map in the authors style. The information provided also helps you to branch out and make your own style maps with minor tweaks.
I’ve included a small video, that literally shows how easy it was. After simply flipping through the book, barely reading any of it, I was able to apply some of the ideas in the book easily. Imagine after reading it how easy it will be!
Overall, damage upon arrival aside, I would recommend these books to anyone interested in making their own fantasy maps. The books are chock full of informative detail, with plenty of illustrations to aid even those with no prior experience in drawing maps. A very helpful reference.
Reviewed in the United States 🇺🇸 on March 19, 2022
The books arrived on time, but not without minor issues. Both books had some slight damage. As someone who appreciates a good library with well kept books to reference, this was disappointing. In the future it might benefit the seller to take better care in how these books are shipped. That or perhaps go the extra mile and offer a form of compensation depending on how bad the books arrive to the consumer as a show of good faith.
But I digress, the books are full of great ideas and examples that are very helpful if your desire is to create a map in the authors style. The information provided also helps you to branch out and make your own style maps with minor tweaks.
I’ve included a small video, that literally shows how easy it was. After simply flipping through the book, barely reading any of it, I was able to apply some of the ideas in the book easily. Imagine after reading it how easy it will be!
Overall, damage upon arrival aside, I would recommend these books to anyone interested in making their own fantasy maps. The books are chock full of informative detail, with plenty of illustrations to aid even those with no prior experience in drawing maps. A very helpful reference.
Top reviews from other countries
I think this is a really good book. As basically a novice at drawing maps, it has very good step-by-step guides with clear illustrations to show exactly how do each thing. I have only been practising so far, but already on my first attempts I have drawn a nice-looking continent and the individual map elements such as mountains and forests that I have tried look fairly good. Though obviously will get better with practice.
It goes into nice detail as it lays out in particular, for the most part, what pencil to use (or is suggested to be used by the author), and as a bonus also offers some general geography facts to help with more realistic placement of map features.
In general, it builds up piece by piece to a complete fantasy map at the end that showcases everything talked about in the book. I must say, the example at the end is very nice and really fancy. The book covers not only the initial drawing, but also all the colouring of the map, as well as things like calligraphic writing (and in multiple fonts/styles) for labels, the map compass and even coats of arms and things like that, perhaps for different factions or kingdoms in your world(s), and nicely decorated page borders.
All in all, very pleased. I am an aspiring creator of fantasy worlds and/or stories which is why I was interested in this book to help develop a "story world". Not disappointed, I think it will be extremely helpful.
Note: based on Kindle version.
Aside from the basics of map design there are a couple of pages dedicated to paper and tools, with more info. dedicated to inking and colouring the maps. Even if you're not an artist this book can give you a guiding hand on how to get started in this obscure realm of drawing and design!
Each item to create is shown in a few steps, but it suffers from the problem which plagues many who are naturally gifted - after creating a basic box shape, for a city or a castle, for example, the author's next step is usually, 'then fill in the details...' and hey presto! We go from a rough sketch to a beautiful rendering without any guide as to how to accomplish this most challenging step.
As I say, a beautiful book but there is nothing in here that I didn't already know or could easily find in internet forums. Sorry.
Has really good tips on making RPG (role playing game) maps, including features & different type of lettering & paper types to give different effects.
Think of the opening credits of Game of Thrones but a paper version… this book shows you how to design & make your own!









