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How to Draw: drawing and sketching objects and environments from your imagination Hardcover – December 15, 2013
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About the Author
Scott Robertson has almost two decades of experience teaching how to design, draw, and render at the highest college level. He has authored or co-authored 11 books on design and concept art. In addition to books, he has co-produced over 40 educational DVDs with The Gnomon Workshop, of which nine feature his own lectures. For several years, Scott chaired the Entertainment Design department at Art Center College of Design. He frequently lectures around the world for various corporations, colleges, and through his own workshop brand, SRW. In addition to teaching, Scott has worked on a wide variety of projects ranging from vehicle and alien designs for the Hot Wheels animated series Battle Force Five, to theme park attractions such as the Men in Black ride in Orlando, Florida for Universal Studios. Some of his clients include the BMW subsidiary Design-works/USA, Bell Sports, Giro, Mattel Toys, Spin Master Toys, Patagonia, the feature film Minority Report, Nike, Rockstar Games, Sony Online Entertainment, Sony Computer Entertainment of America, Buena Vista Games, THQ, and Fiat to name just a few.
Top customer reviews
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It shows you step by step how to draw super realistic objects (vehicles and environments) in perspective.
It teaches you all the basic construction methods you need, and gives complete examples on how to put them together to draw complete designs.
You will be amazed by how fast you can learn to draw great looking things by reading this book.
Highly recommended if you're starting out with drawing, or have been drawing for years but never mastered perspective!
Each chapter teaches new techniques and gives you exercises to practice. It takes a long time to absorb and the material gets a little dense, but that's just how I like it.
Most recent customer reviews
You see it in how the book is edited, in the quality of the videos that come with the book.Read more
It's an actual technical drawing manual, not a bird-eye view of the topic, or...Read more
Don't know if he used it a lot though.