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About the product
- Choose one of the three playable characters, each with different characteristics and skill trees.
- Explore four islands filled with unique flora and fauna and a variety of abhorrent monstrosities.
- Collect 'Survival guide' video chapters to learn tips that will save your life!
- Play with a friend offline through the story mode or go online and play with a friend through 8 demanding challenges.
- Try the 'Iron Man' difficulty for a demanding hardcore game experience.
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How will you survive?Collect the pages of a Survival Guide and figure it out, of course! Find food, water, and shelter before you perish. Uh oh, is it getting dark? Figure out how to get through the night! While you’re at it, gather up some of this awesome stuff and piece together over 100 handmade weapons and tools—from shotguns to Molotov cocktails. Now you can defend yourself and your friends like a boss!
- Unique survival guide adds a dark humour to the story
- Robust crafting system allows combining of items to create weapons, tools, and more
- Day and night cycle, each with its own terrifying enemies and challenges
- 2 game modes: story and challenge
- 4 different islands to explore
- Multiple playable characters - each with unique abilities and upgradeable skill trees
- Multiplayer, local, and online
- Supported OS: Windows XP Windows Vista Windows 7 Windows 8
- Processor: Intel Core 2 Duo or higher
- RAM: 4 GB RAM
- Hard Disk: 10 GB
- Video Card: Ati 5700 series/NVIDIA GeForce GT240 or equivalent
- Additional Requirements: Broadband internet connection
Steam account required for game activation and installation
Top customer reviews
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I liked the survival aspects, which is the point of the game. You have to monitor your hunger, thirst, rest, and health. It's all manageable. You can collect empty bottles to store up water reserves, hunt animals and collect plants to cook at a campfire for food, collect herbs and create bandages to restore health, and secure a bunker to sleep in.
The combat is solid. The controls are easy. You craft increasingly strong weapons as you progress and different weapons have unique advantages. The machete cuts through plants and carves arrows from sticks, the bow is powerful and the arrows recoverable, the gun is rapid fire with plenty of ammo on the islands, the boomerang is very powerful but not as smooth and fast as the bow, etc. Melee combat animations are fluid with just enough variety--more than I expected from a game with this visual style.
While the gameplay mechanics are very solid, the storyline becomes more of a chore than fun unfortunately. It's a series of fetch quests that take you back and forth across the maps. Every time you pass one direction and clear the large amount of zombies, you have to then fight them all over again on the way back due to a fast respawn rate. This turned the game into a slow fetch quest grind for me and I lost interest about halfway through. If you make a wrong turn, it's even worse, because now you're fighting respawns over and over and you're not even in the right spot of the map.
You can't save the game except at story checkpoints and that can take a bit of time. Perhaps, if I could save at will, I could have tolerated the grind in smaller doses.
Maybe it's just me, but I had trouble with the quest early on where I had to collect meat from a deer. I kept wandering the map looking for deer and could never find them. When I finally would spot one, I would have to clear hordes of zombies to clear a path to it and these actions usually scared the deer away, leaving me to wander yet some more. The worst is when you're hunting deer at night and the extra zombies come to chase you down. You need to keep your flashlight on these nighttime zombies to keep them at bay, which makes focusing on the fleeting deer more difficult. The game says you can track the deer once you injure it by following blood on the ground. It's not that easy to do when the ground is already covered in excessive blood from slaying zombies. I eventually caught the deer and made the mistake of cooking the meat, which didn't complete the quest, so I had to repeat it all over again.
I really wanted to like this game. I actually told my friends how much I enjoyed it at the beginning. Then the grind just beat me down.
There is also inventory issues. Some of the crafting recipes call for 5 or 6 items. You're already stocking ammo, weapons, water, food, bandages, quest items, etc and the 25-item inventory fills fast. I don't really consider this a negative, because it more accurately reflects the reality of surviving on these islands. It might frustrate some players though. 25 slots is still considerably more than some games permit.
One small nitpick when it comes to resting: you aren't allowed to unless your rest meter is low enough. One time I was by a shelter at just over 50% fatigue. I couldn't rest before setting out on the next leg of my journey. That's just silly, because you can make adjustments on the other survival factors whenever you please.
As much as I would like to recommend this game for all its positive, interesting concepts, I just can't because the story is a major drag.
+ CO-OP mode
+ Plenty of weapon combinations
+ Decent combat
+ Funny narrator who is also the bad guy of the story
+ Plenty of tutorials
+ Rpg and Shooter theme
- Short story
- Story ends on a cliff hangar
Maybe there will be a second game for How to Survive, but you never know nowadays. The game starts a little slow and by the end it gets somewhat repetitious grind for resources and ammo. Not too mention some of the same enemies are used over and over again with different skins and abilities. It feels like the game maker decided to recycle the enemies. The game does have boss fights, but don't expect too much from them. The game has a sort of role playing theme to it, but it doesn't emphasize on this alot. The game ends pretty much where it started and leaves you confused on what just happened. There are missions that you can take up it some time, which if you don't do the game goes by even quicker