About the product
- This item is only compatible with the original, first generation, US Super Nintendo console
- Works with the SNES AC Adapter
- Soldering required
Frequently bought together
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Note :For any issues customers can contact Hyperkin's Customer Service Team at firstname.lastname@example.org or 626-571-5100.Hyperkin honors a 1 year warranty to all end users for the RetroN 5. Now that we are all grown up and can afford these fancy toys, shouldn’t our retro systems grow up too? With the RetroN 5, you will now be able to play all of your favorite games from nine different systems on one convenient console in full HD glory. Relive your childhood, or introduce a new generation of gamers to the timeless classics that inspired the entire gaming industry with the RetroN 5. The RetroN 5 allows you to play your favorite NES, SNES, Super Famicom, Genesis, Mega Drive, Famicom, Game Boy, Game Boy Color, and GBA cartridges on one system.
Top Customer Reviews
It took about 30 minutes to update the console and get it in working order. Not only does the instruction booklet leave out the crucial factoid that the power button must be held for 10 seconds for the console to turn on, but at the time of release, the only place to download the most current firmware was from a link on Hyperkin's facebook page--this info wasn't noted on the Retron 5 website, nor Hyperkin's website at all.
I started working my way through some of my favorite NES games to test the system out, lo and behold, the claims were true! The games I grew up playing as a kid suddenly looked sharp and vivid! Wizards and Warriors, Super Mario Bros. 2 and 3, T&C Surf Designs, Rad Racer, Rygar and Mega Man were amongst the 15 or so games I tested on the NES, along with Donkey Kong Country and U.N. Squadron on the SNES. The more I played with the system, the more I fell in love with it... well, actually, I wasn't in love with the cartridge slots. Before receiving the system, I had watched countless Youtube videos of reviewers with the system, and nearly all of them mentioned how unnecessarily tight the cartridge slots can be. I tried my best to deal with the issue, as my Retron 5 was no different--the slots had a vigorous grip. Nevertheless, I couldn't wait to show the sytem off during the next gaming/movie night with my buddies.
The next day, June 9th, after a long work day, I plopped down on the couch and got ready to see how far I could make it through Karnov on the NES. Instead of plowing through Level 1, I was greeted with "No Cart Inserted". I took the cartridge out and reinserted it, same result. Figuring it was dirty, I cleaned it with the ol' cotton swab/70% rubbing alcohol method. While I let it dry, I decided to play Mega Man instead, had no trouble with it the day before. Suddenly it wasn't working either. I took the cartridge out and looked inside the system's slot, and to my horror, I saw the pin connectors inside the system had not only been bent and misshapen beyond repair, but two of the pins themselves had been pulled out. The NES slot was kaput.
I called Hyperkin and had the system RMA'd. I am now on my second unit after they concluded my console was faulty. I have had it for 2 weeks now (today is the 27th of June, 2014), and have only had time to play through one SNES game to completion (Illusion of Gaia), and test out a handful of NES/Genesis games to make sure this unit works fine--surprise surprise, the NES slot is starting to show signs of pin connector wear AGAIN. I have made sure to take every precaution recommended by fellow Retron 5 owners when it comes to removing cartridges (lift from one corner & remove), and I've gotten to the point of checking the NES slot each time I remove a game to make sure it's okay. As it stands, two pins are ever-so-slightly starting to become bent. It's been two weeks since I originally have had the problem, and other owners are chiming in with the same damaged pin connector problem in the NES slot. If this second unit becomes worn out just like the first unit I had, I'm not RMAing it back to Hyperkin--it's going to Amazon for a full refund.
UPDATE (7/7/2014): It's back in Amazon's hands now. I was getting tired of using my Retron 5 in paranoia, checking the NES slot after each cartridge removal. I called Hyperkin, wanting to speak with Tech Support. First time I tried, they were out to lunch. Second time I tried, which was 3 hours later, they had left for the day. Instead, I was put in touch with the lead product developer himself, Chris Gallizzi.
I told him of my experience with the console & wanted to know if there was a set-in-stone recommended way to remove NES cartridges. He said the way he takes them out was the same method I'd been using--lift from one corner and remove. He wrote down a bunch of feedback from me and relayed some curious info. Evidently, MANY people are reporting the pin connector issue. Hyperkin made the connectors tight enough to ensure the best connection possible, but on hindsight, Chris admitted they made them TOO tight. They're only seeing the misshapen/popped pin issue with the mass produced consoles, NOT the beta units. They are looking into a possible hardware revision with a looser grip for all slots & stronger pins. With that, I thanked him for his help, and settled on holding onto the system for a bit longer.
Knowing that I was removing the NES cartridges the correct way from the product developer himself, I set my worries aside and had fun with it. First game of choice from my arsenal was Wrecking Crew. Inserting it felt a bit snug to me, but it played fine. After 30 min., I took the cart out, which was still a hassle. Checking the pins again, I noticed now there were two more pins popping up. I put in Dr. Mario, Othello, and Mega Man, all of them played fine with no pin trouble. Tried Wrecking Crew again, and after removal, another pin popped up. For whatever reason, my copy of Wrecking Crew was pulling the pins out. A fellow Retron 5 owner with my exact problem had theorized a week earlier on the Hyperkin Facebook page that the various sizes and thickness of NES cart PCBs could be a factor to why the Retron 5's NES slot pins were getting destroyed. Coupled with the unnecessary tightness, it seemed to be exactly right, in my case. I packed it up & returned it to Amazon for a complete refund.
Hyperkin is aware that it exists as a problem among mass-produced units. They haven't said anything publicly, and seem to be dealing with it on a case-by-case basis. With the product developer telling me they are possibly looking at a hardware revision with a looser grip & better pins, I cannot recommend the Retron 5 as it stands right now. I docked it a star after discovering the pins were still very much faulty on my "tested" refurb unit, leaving this as a one-star product in my eyes.
HDMI port to display for HD on any HD enabled television
8 different systems played (NES, Famicom, SNES, Super Famicom, Genesis, Game Boy, Game Boy Color, Game Boy Advance) and even more with the 3-1 adapter for Master System carts, cards and Game Gear games.
Game saves on the actual system rather than game cart (which many battery backups have died or need replacing).
The controller that comes with the system is pretty terrible. The lack of a D-pad is kind of odd but luckily the RetroN 5 gives you every controller available for these systems.
Firmware needs updating out of the box
The RetroN 5 has a pretty good grasp on your games when inserted. Kiddos might have an issue taking games out.
Overall I really enjoy this system and it allows you to consolidate all of your old game systems into this one little neat package. It also allows people that are late to the retro gaming scene to obtain a game console for cheap considering everything this one offers! Definitely pick it up, you won't regret it!
but here goes anyway:
-doesn't play unlicensed or homebrew,
-cartridge connectors in both FC and NES slot lost teeth within months, eventhough i was very careful removing carts from the deathgrip,
none of my $10 clones have EVER done that.
-only works somewhat due to stolen emulators,
-kept telling me to update firmware and system software, and doing so bricked it.
"failed to install:error 1001"
-this was basically a beta test unit, sold as a finished product, which it isn't.