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- The game that encourages you to think big words that is but make sure you spell the words correctly or you don't get any points
- Syl-la-bles has won multiple awards for excellence including The National Parenting Center, Teacher Choice Award 2007 and 2008, and Canadian Toy Testing Council Award
- Kids learn spelling, vocabulary, synonyms, math adding points, writing and spelling the word correctly, dictionary skills, and reinforces spelling and vocabulary skills in children and adults of all ages
- Easy to learn and play
- 2 to 8 players and the handicapping make this a great game for 8 to 88
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Take your own bite of the big apple when you recreate Manhattan's famous skyline with this 4D puzzle. The 3D part is obvious but what's this "4D" all about? The fourth dimension is time. Puzzle comes with 120 plastic buildings that let you depict the skyline from 1812 through 1971 and into 2013 with the completion of the World Trade Center "Freedom Tower." Includes 700 pieces and glow-in-the-dark streets.
From the Manufacturer
Syl-la-bles is a game for all ages. The object of the game is to come up with the longest and most difficult correctly spelled words that begin with the letter on the spaces you land on. The longer the words, the more points you score. The difficulty of the words is up to each individual playing the game. Each letter has a point value and each syllable is worth 50 points. Do you risk misspelling a difficult word and scoring zero points, or do you spell and easy word to ensure you score some points? Land on the space marked Thesaurus and the player must give another word with the same meaning for the word on the top of the card. Match a word on the back and you've just earned 500 Points. Correctly spell the word on the Spelling Bee card and earn another 500 Points. First person to achieve the set amount of points decided by the players before the game starts is the winner. Educational and fun, Syl-la-bles is the game for all ages that encourages you to think big.
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|Sold By||Wade's Amusement||Amazon.com||Amazon.com||Bocos||Amazon.com||Amazon.com|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||11 x 11 x 2.5 in||8 x 6 x 8 in||6 x 4 x 3 in||11 x 10.9 x 2.3 in||3 x 10.5 x 10.5 in||8.25 x 3.5 x 10.25 in|
|Item Weight||2.4 lbs||0.87 lb||1.12 lbs||—||1.61 lbs||1 lb|
Top customer reviews
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My son -- "The Poet" -- received this game for Christmas, and we have played it three times as a family (with grandparents once). My Language-Arts-Hater son was NOT going to play this game, uh-uh, no way -- until Grampa bestowed upon him the title "Grand Master of the Dictionary" and made him the spelling arbiter. Sneaky Grampa. So he has to do all that alphabetical ordering and definition learning on the fly.
We changed the scoring as follows: Score the word by the first letter, as printed on the game board, plus 50 points per syllable. *IF* the word is spelled correctly. We set a timer to put a limit on the game -- 40 minutes the first time, 20 minutes the second time, 60 minutes the third time. We definitely got better at ythe game as we played it. Even The Hater got better at it, not so he would ever consent to play with us, but he liked his role as Grand Master.
Our youngest player was a second grader -- he's a good speller, but still! -- I would say this game would be ideal for middle schoolers, even reluctant Haters. One of the worst things they do in schools is make language arts hateful. This game may help, if you are sneaky.
The definition spaces require picking one of two words on each of the definition cards. There are easy ones (meant for children) and harder ones that the adults should try. Give one of the definitions listed on the card and you score.
You can play individually or in teams. This makes an excellent team game, the team aspect makes it move faster. Like Scrabble, anyone can challenge the spelling of a word. If the word is not listed as it's spelled, the team loses the points scored for it. The only problem is there's no penalty for incorrectly challenging a word, so someone could challenge words just because they can, which slows down the game and can get annoying. You can get around this like I did. Incorrect challengers lose their next turn or lose points, between 200 and 300 is probably best.
Overall, a good game where you can decide how many points it will take to win a game (5,000 to 10,000 recommended) or have everyone take a certain number of turns (five to seven). Highest score after the last turn wins. You might need a calculator to add the scores, but otherwise a good game that can teach young children how to spell.