- Series: Geometry and Computing (Book 5)
- Hardcover: 305 pages
- Publisher: Springer; 2010 edition (September 8, 2010)
- Language: English
- ISBN-10: 3642123910
- ISBN-13: 978-3642123917
- Product Dimensions: 6.1 x 0.7 x 9.2 inches
- Shipping Weight: 1.3 pounds (View shipping rates and policies)
- Average Customer Review: 1 customer review
- Amazon Best Sellers Rank: #6,470,967 in Books (See Top 100 in Books)
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Image and Geometry Processing for 3-D Cinematography (Geometry and Computing) 2010th Edition
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From the Back Cover
The book presents an overview of 3-D cinematography, the science and technology of generating 3-D models of dynamic scenes from multiple cameras at video frame rates. The book covers recent developments in computer vision and computer graphics that have made 3-D cinematography possible, and reviews the challenges and open issues that need to be addressed in future work. Important applications areas are presented, including production of stereoscopic movies, full 3-D animation from multiple videos, special effects for more traditional movies, and broadcasting of multiple-viewpoint television. The book brings together researchers and practitioners from computer graphics, computer vision, broadcasting and motion pictures, to offer a broad perspective on all current areas of research related to the production of high quality 3-D models of live-action scenes.
Top customer reviews
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If you have any academic interest in the science or technology behind stereoscopic 3D or are writing a dissertation about or including the subject, then this book is a must read.