Coup (The Dystopian Universe)
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- Ages 10 and up
- For 2 to 6 players
- Playable in 15 minutes
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
To be successful, you must destroy the influence of your rivals and drive them into exile. In these turbulent times there is only room for one to survive.
From the Manufacturer
Top Customer Reviews
The product/manufacturer descriptions do not describe this game very well. There are 5 different cards (and 3 copies of each). Each one gives you a special ability within the game. You are dealt 2 cards for your hand. The goal is to force your opponents to turn over (discard) both of their cards. Each turn you can choose to draw money from the bank or take a special action. Actions include spending money to force an opponent to discard, stealing money from an opponent and taking extra money from the bank. Cards can also be used even when it's not your turn to block others from taking certain actions. However, since all cards are dealt face down, you are free to pretend you have *any* card and can take any action you want. If someone challenges you, you have to either show that you have the card you claimed or you are forced to turn over a card (discarding it). If someone challenges you and you were telling the truth, they are the one who has to discard.Read more ›
My experience of this game is so far quite positive. I'm loving the cyberpunk artwork this game carries. The component quality is solid with excellent card quality and nice card board coins. Easy setup and breakdown, with the rules being not too difficult to teach. This game was a little difficult at first getting all the roles (5 of them) down in what they do, but after repeated plays, the game became a breeze. I can see this being a really great game for 3-6 players, being able to knock down a few matches in 30 minutes.
Highly recommended for people looking for a short game of bluffing and risk taking.
- Surprisingly deep game for having very simple rules.
- Rounds usually take less than 10 minutes, so many games can be played quickly and being eliminated is not painful.
- The game is based around special abilities and bluffing, but a completely honest player still has a decent chance of winning.
- The box is quite small, so it can be taken on the go easily.
- Plays 2 to 6, but 4 players seems optimal.
I highly recommend this game, and people I've played it with have already begun buying their own copies.
The box is tiny so it's portable and travels easily! The components of the game all fit into the box perfectly.
Speaking of the components they are the cards, summary sheets, instructions booklet and tokens.
The card art is perfect and suits the game - definitely admirable even after hours of play.
The tokens could've been better but do their job and are sturdy.
Summary: If you want to play a quick game that requires deduction and deception - this is your game. I can only say that playing with quiet/timid people will be slightly frustrating (if they don't talk much) but aside from that - it flows regardless.
To win Coup you must eliminate all your opponents character cards (or "Influence" in the game's parlance). Each turn you will take a single action. There are a couple basic actions always available to you - for instance, you may take 1 coin from the pile. But each player is also dealt two character cards. These describe additional actions and counter actions available to you. For example, the Duke can take 3 coins from the pile each turn. The Captain can steal 2 coins from another player and can block others from stealing. The Assassin can pay 3 coins to eliminate another opponents character card. The Contessa can block an Assassination attempt. There are others character types plus a couple basic actions you may take regardless of the characters in your hand. Where Coup becomes exciting is you may take any action you like, even if you don't have the associated character card, by bluffing. If you get away with it, great! But an opponent may call you bluff and if you are caught, you lose a character card (lose both, and you're out of the game). However if someone claims you are bluffing, but you are not, THEY lose one of their character cards. The art and fun come from choosing what action to take (which may require bluffing), calling bluffs, learning your opponents tendencies, making your opponents think you have characters you don't, and trying to deduce the characters held by your opponents.
The rules are easy to teach and understand.Read more ›
Most Recent Customer Reviews
This game rocks! Its fast easy to learn, doesnt cost too much and its six players. Awesome game!Published 14 hours ago by Michael Phillips
This is a great bluffing/deduction style game that is great fun for everyone and quite easy to learn. A hand of this game goes by quickly so you can get many rounds in one sitting. Read morePublished 1 day ago by Amazon Customer
I LOVE Coup!! I first played it two years ago. It was the last week of college. The SO were throwing us a campus-wide farewell party of sorts. Read morePublished 6 days ago by Sabina R
This is by far the game I own that is most favored by friends and family who are not quite as serious game players as I am. We have a lot of fun playing this game. Read morePublished 6 days ago by Scott Spilker