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Industrial Light & Magic: Into the Digital Realm Hardcover – October 1, 1996
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The supernatural wonders of Ghostbusters. The lively three-dimensional toons from Who Framed Roger Rabbit? The unstoppable liquid-metal T-1000 cyborg of Terminator 2. The incredibly life-like digital dinosaurs of Jurassic Park. The thunderous African stampede in Jumanji. These award-winning special effects have one thing in common: Industrial Light & Magic (ILM).
For more than twenty years, George Lucas and the technical wizards at ILM have literally changed the face of movie-making with their stunning, often unbelievable, visual effects. Industrial Light + Magic: Into the Digital Realm chronicles ILM's second monumental decade--from 1986 through the mid-nineties--and includes a special discussion on the latest groundbreaking visual effects in the soon-to-be released Special Edition of Star Wars: A New Hope.
During this seminal period, ILM virtually redefined visual effects and blazed a trail into the digital realm. With more than six hundred lavish full-color photographs, this fascinating book takes you behind the camera and into the rarely seen workshops, offering an amazing look at the men and women who create movie magic. We follow the intricate crafts of matte painting, model making, and optical compositing as they are transformed into digitally driven systems, and we track the contributions of model and creature makers, animation specialists and optical technicians, and the unsung stage hands and pyrotechnic experts.
Packed with astounding information about ILM's technical innovations and remarkably clear explanations--including a revealing look at ILM's work with TV commercials and theme park attractions, a comprehensiveglossary of essential terms, and detailed screen credits for all the company's film projects--this volume will enchant and enlighten all of us who have ever marveled at what we've seen on the screen and wondered: how did they do that?
Top Customer Reviews
`Into the Digital Realm' isn't so much an abandonment of ILM of the traditional methods of special effects, rather a point of departure for the new technology and all of things that led up to it. Indeed, ILM's work on `The Hunt For Red October' submarine work involved flying the submerged vessels from wires in a smoky room - effects do not get any more traditional than that. Released in 96, the book doesn't mention that Phantom Menace or even that the film is in production. It does have some revised images from the Star Wars special edition. As with the previous tome, this one is packed with hundreds of color photos, plus the same beautiful gate fold images.
If the center piece for the previous book was Star Wars, Digital Realms' focus is obviously Jurassic Park, because it was the first film to use CG on so large a scale, even more than Terminator 2, which ILM also did. Jurassic Park was also the test bed and showcase piece that convinced Lucas that computers had finally matured enough to bring what he had in mind to the screen for the new Star Wars films.Read more ›
The shift away from Model makers & matte artists to name but 2 depts to a computer based system is shown as a natural progression in the Foundation book of this seris .
This one opens the pandoras box of what is possible in a massive fx budget to how subtle digital effects can enhance a film that is not a special fx film .
The 3 books cover Foundation of ILM to the start of the digital realm
The digital realm & the art of FX.
A fourth book, though not part of the seris ,'Inside the model shop' is for me ,a companion to the other three.
Together the three books chart the rise of ILM to close to the Present day.
Highly recommended for Film buffs , modellers & those who just like this feild presented by people who love what they do & want to talk about it.
The author uses a different approach to explain the special effects. In "The Art of Special Effects" the tricks were explained by introducing the different departments. Here the author uses different movies which have been milestones for ILM.
Although the book is very detailed and informative it lacks the thrilling writing of its predecessor "The Art of Special Effects". Never the less a must for every movie buff and everyone interested in the making of movies.
And if you want more, just get some old American Cinematographers :-) .
Most Recent Customer Reviews
this book is amazing specially if you are interest in history of vfx and ILM is the most prestige company in the worldPublished on March 12, 2014 by tagliavini giuseppe
Book deep dives into ILM and their evolution in cinema. A very insiteful and inspiring read for any aspiring filmmaker! Read morePublished on November 23, 2010 by Thomas E. Laughlin
First there was ILM, covering the 1st decade of this fantastic Special Effects Company.
This is the second book of the series, covering the main movies from the second... Read more
The book is huge and heavy. Every single page has at least several great color photographs and it is a big book. You will love to read about ILM's ventures into the digital realm. Read morePublished on January 24, 2004 by OverTheMoon
An extraordinary book about an extraordinary company. You will know all you want to know about special effects wizardry. Read morePublished on April 9, 2000 by Shahrad M.Fazeli
If you want to know about special effects, this is the book. Simple as that.Published on December 5, 1998 by email@example.com