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About the product
- Publisher: Warner Bros
- Platform: Xbox 360
- Genre: Fighting
- Release Date: April 16, 2013
- Number of Players: Not Available
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What if our greatest heroes became our greatest threat ? Injustice: Gods Among Us debuts as a bold new fighting game franchise that introduces a deep, original story featuring favorite DC Comics icons such as Batman, Superman, Wonder Woman, The Flash, Harley Quinn, Solomon Grundy and others. Set in a world where the lines between good and evil are is blurred, players will experience heroes and villains engaging in epic battles on a massive scale.
Injustice: Gods Among Us is a Fighting game that blends classic Arcade style gameplay mechanics with an intriguing storyline that pits classic DC Comics characters against each other in unique combinations (hero vs. hero, villain vs. villain, etc.). The game is developed by NetherRealm Studios, and Ed Boon, of Mortal Kombat fame. Players can expect over-the-top action that is suitable for players of most ages, and a single-player storyline that provides the background for the unique character match-ups possible. Addition features include: more than 20 DC Comics heroes and villains, a variety of different attack levels, unique attacks for each character, multiplayer support, and more.
What If Our Greatest Heroes Became Our Greatest Threat?
Injustice: Gods Among Us debuts as a bold new fighting game franchise that introduces a deep, original story featuring more than 20 fan favorite, and other less well-known, DC Comics icons such as Batman, Superman, Wonder Woman, The Flash, Harley Quinn, Solomon Grundy, Nightwing, Cyborg and others. Set in a world where the lines between good and evil are are blurred, players will experience heroes and villains engaging in epic battles on a massive scale.
Challenging Yet Accessible Gameplay
Developed by NetherRealm Studios, under Ed Boon of Mortal Kombat fame, Injustice: Gods Among Us is developed with gamers of all skill levels in mind. The playable characters are separated into roughly two categories: power based fighters such as Superman, and gadget based fighters such as Batman. In the interactive environments of the game a power character like Superman might use his super strength to lift and throw an object such as a car at an opponent, while a gadget character like Batman might maneuver an opponent close to the same car, then blow it up with a tossable explosive. Characters like Wonder Woman Woman and Nightwing have hybrid abilities that they can toggle between. Regardless of the characters used, varied abilities makes each a possible match for the other, with their attacks broken down into heavy, medium and light varieties, and each also having a specific move that can be unleashed when the power meter that they grow throughout combat, is full. In addition, players can engage in "wager battles" in which portions of the opposing character's power can be won as a prize for victory. Taken together these mechanics promise action that is simple to pick up but challenging to master, and and which adds a distinct gameplay feel.
Key Game Features
- A unique addition to the fighting genre in which an intriguing storyline pits the heroes -- and villains -- of the DC universe against each other
- A powerful and diverse array of over 20 playable characters, including Superman, Batman, Wonder Woman, The Flash, Nightwing, Catwoman, Cyborg, Harley Quinn, Solomon Grundy, and others
- A variety of play areas based in the mythologies of each character franchise
- An accessible attack system broken down into light, medium and heavy attack, with each character having their own specific attacks
- "Wager battles" that allow the winner of the battle to collect a portion of an opponents metered power
- Deep multiplayer play options, including local and online play, as well as tournament support
A deep single-player campaign.
Accessible controls and attacks.
Robust multiplayer support.
Fight arenas from each franchise.
Top customer reviews
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Is it a fighting game? Yes it is, look at the developer they created Mortal Combat.
Will you see Mortal Combat as you play the game? Maybe, the thought crossed my mind a couple of times as I was playing it.
Do I like fighting games? No, I do not, I always avoid them because I can't do a combo move to save my life.
Did I enjoy this game? Very much, the story is good, the super heroes are really good. I think the cut scenes make the game so much better.
Was the game too easy? It is not a question or being easy or not. The difference between this game and other fighting games that I have played in the past (have not played one in 15 or so years) is that this game wants you to experience the complete story and if you lose a match the game automatically adjust difficulty to let you win, again the game wants you to experience the story.
Do the matches seem fair? Well that is where I found it interesting... I mean when I played solo (as Green Arrow) Superman took me to the stratosphere and then one shoted me back to earth and Green Arrow survived it. It was cool, but I was like... wait a minute. Same thing happened when fighting Doomsday.
Do I care about graphics? No I do not.
Did it have good graphics? I thought so.
Having said that I finished the story mode and had a lot of fun doing it, without giving away too many spoilers you get to see some nice cut scenes with complete armies going at it, You have to try the story mode at least once. I played the solo option with green arrow (my favorite hero). It was a lot of fun.
Will I replay this game? Sure I will but I will most likely will either go online to lose a few matches or try to do it solo. In a few months I will try the story again. I hope they do DLC's with more superheroes. I would love to see the Blue Beetle, Booster Gold, the Spectre, Catman or Dr. Midnite or even Darkseid! This game just lends itself to so much imagination. They could do DLC's just for hero packs and I would buy them just to get more heroes and villains to make them fight together.
I was pleasantly surprised. I first played the storyline which I was engaged in so much, I thought I was watching a movie until they cut in and made me play. I beat it in one sitting. Then I was a little sad.
But there are just SO many different ways to play on this game. You have the battles (and then the different TYPES of battles), STAR Labs, online play, and the different difficulties. You're not done with the game when you are done with the story.
I personally think that it's worth getting, even though it's been a long time since it's come out. I haven't tried any of the DLC BUT I do have the game on my phone and the integration and unlockables through there are kinda cool.
One of my roommates is inept at playing video games, and I mean REALLY inept. But she had a great time playing this. Mainly because you can set it to whatever difficulty. She just pressed random buttons while I was doing the correct combos on a higher difficulty (you know, just to make it fair) and she was just as good as I was.
Though, I will say that every time I had to defeat Batman, I died a little. So there's that.
DC and fighting games tend to have a mixed history. DC vs. Mortal Kombat was enjoyable to an extent, but not fulfilling and got boring quickly. With the rise of other fighters like MVC3 and Tekken, Netherrealm Studios has taken the DC mantle once more to give us a definitive DC fighting game.
And boy did they deliver. Injustice Gods Among Us is one of the best fighters to be released this year with basically the cast of the Justice League and their iconic villains. This includes superheroes like Superman, Batman and Green Lantern and villains like Joker, Lex Luthor and Bane.
The fighting system plays an awful lot like Mortal Kombat. Characters fight on a 2D space with a vast assortment of moves. Each character also has access to a "special" button that differs from character to character. This can range from Doomsday putting together a Stone Armor, to Batman's Batarangs, to even using Green Arrow's trick arrows. A lot of attention and detail went into each character, so they fight in ways you expect they would.
Injustice adds its own flair to the fighting game genre. The first is interactable objects. Throughout each stage are objects can grab or jump off or use to their advantage. It goes to mention that each character goes into two categories: Power (who will basically break off the object and throw it at their opponent) and Gadget (who would either use the object, or jump off it to gain distance). Its a thrill to see Superman chuck a car at Joker or seeing Nightwing hitch a ride on Batman's motorcycle. The unfortunate part is that once an object is used by a Power character, the chances of a gadget character being able to utilize it drops to basically zero. This coupled with the massive amounts of damage these things could cause players to desire to turn the objects off. I would say to keep it on as it adds to the unpredictable nature of the fights.
There are also other additions too. Some stages have elaborate and often brutal transitions which can keep the fight moving. The only problem is A, not every stage has these, and B the game doesn't do a good job in telling you where the transitions are. The second addition is the Clash System. Each character has two health bars and when one depletes, the person with the lower HP bar can initiate a clash. What happens is a mindgame where two players will bet a section of their super meter. If the initiator wins, he heals HP proportionate to the difference between the betted gauge. Likewise if the initiator loses the clash, they are dealt damage in the same way. Its an interesting system with one notable flaw. Pulling off a clash will cancel any attack the opponent was dealing. So if your opponent were to use their Super Attack (an attack that uses 100% of the super meter), you can clash it and basically instant win. Not that much fun when your on the other hand of that situation.
Yet as much as I said about it, the fighting system is enjoyable as you can imagine. When fights get into full swing, it becomes a matter of using your surroundings and your super meter to your advantage.
My only real gripe in this game is fan service, mostly found in this game's story mode. Its the story we all know: What will happen if our heroes turn bad? Basically, Superman takes over the world and player joins Batman and the rest of the Justice League to stopping him. You play as Batman more than any other character in this game within the realms of the story mode. This is also more evident as the majority of playable characters are Batman characters. Don't believe me? All of these guys are fighters: Batman, Nightwing, Batgirl (DLC), Joker, Harley Quinn, Bane, and Solomon Grundy (Note, I do understand that Grundy was initially introduced as a Green Lantern character, but he has made more appearances in Batman). I don't mind Batman at all, but I do mind a little more diverse cast from the start. Thankfully, with the release of DLC, we have obtained a more balanced cast.
There is also a set of minigames in the form of STAR labs. These range from hitting a car, to performing a long combo, to even turning into a 2D based shooter. STAR labs are enjoyable as a time waster, as the real meat of this game is in its fighting system
All and All, Injustice Gods Among Us is an enjoyable fighting game with lots to enjoy.