Introduction to Game Development 2nd Edition

4.5 out of 5 stars 13 ratings
ISBN-13: 978-1584506799
ISBN-10: 1584506792
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Editorial Reviews

About the Author

Steve Rabin is a Principal Software Engineer at Nintendo of America, where he researches new techniques for Nintendo's next generation systems, develops tools, and supports Nintendo developers. Before Nintendo, Steve worked primarily as an AI engineer at several Seattle start-ups including Gas Powered Games,WizBang Software Productions, and Surreal Software. He managed and edited the AI Game Programming Wisdom series of books, as well as the book Introduction to Game Development, and has over a dozen articles published in the Game Programming Gems series. He's spoken at the Game Developers Conference and moderates the AI roundtables. Steve teaches artificial intelligence at both the University of Washington Extension and at the DigiPen Institute of Technology. He earned a B.S. in computer engineering and an M.S. in computer science, both from the University of Washington.

Product details

  • Item Weight : 4.85 pounds
  • Hardcover : 1008 pages
  • ISBN-10 : 1584506792
  • ISBN-13 : 978-1584506799
  • Publisher : Charles River Media; 2nd Edition (June 26, 2009)
  • Product Dimensions : 7.75 x 2.75 x 9.5 inches
  • Language: : English
  • Customer Reviews:
    4.5 out of 5 stars 13 ratings
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