Enter your mobile number below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
Getting the download link through email is temporarily not available. Please check back later.
To get the free app, enter your mobile phone number.
Invent To Learn: Making, Tinkering, and Engineering in the Classroom Paperback – May 7, 2013
|New from||Used from|
Frequently Bought Together
Customers Who Bought This Item Also Bought
"Rarely does an education book come along that provides a cogent philosophical basis and an understanding of learning, thinking and teaching, as well as providing practical guidance for setting up effective digital-age learning and "making" environments." (Holly Jobe, President, International Society for Technology in Education)
"Educators will be hard-pressed to find a more essential, important book for making sense of not just the exciting, game-changing "maker" technologies that are currently exploding around us, but of the absolutely powerful learning opportunities they present for our students as well. Invent To Learn creates a required new context for modern learning, and it offers an accessible roadmap for re-imagining schools, classrooms, and personal practice. It's a must read for those wanting to remain relevant in their student's learning lives." (Will Richardson, Author of Why School?)
"Sylvia Martinez and Gary Stager have been passionate advocates for the need for children to learn by doing, making and building for over twenty-five years. With the explosion of the "Maker Movement," there is finally a movement built around their ideas. "Invent to Learn" is a must-read for any teacher, parent or student who wants to define their learning as more than just answers on a test. The ideas and resources in this book will inspire anyone to start making powerful artifacts of their learning." (Chris Lehmann, Principal, Science Leadership Academy)
"A dynamic masterwork that engages readers from the opening sentence to the last. The craft of making things becomes a philosophical cornerstone to a true education, as this book makes abundantly clear. Rather than rant against the status quo, this book shows both why the transformation of education is essential, and presents specific strategies to make these changes. In many parts of the world, education has lost its way, and this book provides a map back to the educational experiences that are both tremendously effective and a great deal of fun as well." (David Thornburg, Futurist)
"The most important book of the 21st century for anyone interested in children and learning. Children learn best by making things whether physical or virtual. The authors highlight antecedents to this burgeoning new movement and describe making and tinkering as part of a long intellectual tradition. This book offers insights and suggestions as to how to bring making, tinkering, and engineering into learners' lives through classroom settings. This beautifully written book opens up an exciting and stimulating educational adventure." (Cynthia Solomon, Co-inventor of Logo)
From the Inside Flap
"A dynamic masterwork that engages readers from the opening sentence to the last. The craft of making things becomes a philosophical cornerstone to a true education, as this book makes abundantly clear. Rather than rant against the status quo, this book shows both why the transformation of education is essential, and presents specific strategies to make these changes. In many parts of the world, education has lost its way, and this book provides a map back to the educational experiences that are both tremendously effective and a great deal of fun as well." (David Thornburg, Director, Thornburg Center)
If you buy a new print edition of this book (or purchased one in the past), you can buy the Kindle edition for only $2.99 (Save 70%). Print edition purchase must be sold by Amazon. Learn more.
For thousands of qualifying books, your past, present, and future print-edition purchases now lets you buy the Kindle edition for $2.99 or less. (Textbooks available for $9.99 or less.)
Top Customer Reviews
Don't judge the book by the introduction or first chapter, which are much less useful and interesting than the later chapters. This book is a great example of how misleading Amazon's free preview feature can be; for this book, it includes only the Introduction, which is frankly not as interesting and engaging (and certainly not as useful) as some of the later chapters. Chapter One is a dry, unhelpful history of "making." You must grind forward to find the content that's actually insightful and useful.
This book provides a broad overview and could certainly be useful to some teachers who believe their knowledge of technology is weak. Some of the later chapters might be useful to more teachers who already incorporate technology and "making" in their classrooms.
Still, this is a great book to have on the shelf if you need to talk with skeptics who think school needs to be all about preparing for the PARCC or SMARTER assessments. Read this, read Shop Class as Soulcraft, and subscribe to Make Magazine, and you will be well equipped to explain that what the 21st century workforce really needs is to be able to handle a soldering iron, program an Arduino, carve a plaque with a CNC laser, and 3d print a dog whistle, and explain it all with calculus. Table saw, lathe and MIG welding skills won't hurt either, even if, or ESPECIALLY if little Janey was down for Tuck at age 2.
The 21st century workforce is not learning how things are made. Though children are born with creative skills, we are editing those skills out of them at earlier and earlier ages. Deprived of concrete creative play and creative learning experiences as schools are forced to emphasize the all-mighty tests over all, today's kids will be ill-equipped for concrete creative work as adults. Yet growing world problems will demand extremely creative solutions at the very time these kids are entering the world of college and career.
Read this book and help STEM the tide.
Most Recent Customer Reviews
Sylvia and Gary do a great job in this book explaining why tinkering is such an important part of the learning process. Read morePublished 22 days ago by Amazon Customer
Surprisingly timely information for a book. Great ideas - shift of thinking for education. Of course, I do already homeschool.Published 1 month ago by LJL
This book has blown my mind open from the moment I picked it. And in the week that I've had it, I've been unable to put it down. Read morePublished 3 months ago by Jamie Glowacki
If you are trying to figure out what all the fuss is about making and the maker movement in schools, start with this book.Published 4 months ago by Heather Allen Pang
This was a awesome book for anyone interested in setting up a maker lab in their home or school.Published 10 months ago by apandis
Invent to Learn serves as a guide to the maker movement and why making matters in education. After a quick overview of the constructivism and constructionism philosophies, Martinez... Read morePublished 10 months ago by Sherry Heinitz
This book is a must for any interested in Makerspaces, project-based learning, or even educators fed up with traditional school. Read morePublished 12 months ago by Matthew Vincent
This book is a game changer for your school's STEAM curriculum. Everything you need to know to set up a Maker's Space and Movement in your school's community is included.Published 12 months ago by Magsblack