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About Jakob Nielsen
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Based on expert reviews and international studies with participants ranging from students to early technology adopters and business people using websites on a variety of mobile devices, this guide offers a complete look at the landscape for a mobile world.
Author Jakob Nielsen is considered one of the world's leading experts on Web usability. He is the author of numerous best-selling books, including Prioritizing Web Usability and the groundbreaking Designing Web Usability, which has sold more than 250,000 copies and has been translated in 22 languages.
* Emphasizes cost-effective methods that developers can implement immediately
* Instructs readers about which methods to use when, throughout the development lifecycle, which ultimately helps in cost-benefit analysis.
* Shows readers how to avoid the four most frequently listed reasons for delay in software projects.
* Includes detailed information on how to run a usability test.
* Covers unique issues of international usability.
* Features an extensive bibliography allowing readers to find additional information.
* Written by an internationally renowned expert in the field and the author of the best-selling HyperText & HyperMedia.
With their comprehensive three-year study, the authors confirmed many known Web design conventions and the book provides additional insights on those standards. They also discovered important new user behaviors that are revealed here for the first time. Using compelling eye gaze plots and heat maps, Nielsen and Pernice guide the reader through hundreds of examples of eye movements, demonstrating why some designs work and others don’t. They also provide valuable advice for page layout, navigation menus, site elements, image selection, and advertising. This book is essential reading for anyone who is serious about doing business on the Web.
Based on his best-selling HyperText and HpyerMedia, Jakob Nielsen takes hypertext a step further--to the Internet. Multimedia and Hypertext: The Internet and Beyond explores new and developing applications in multimedia and hypertext as well as offering coverage of the use of HTML (hypertext markup language) and the World Wide Web with interfaces such as Mosaic and Netscape.
* Includes a large number of richly illustrated examples of a wide variety of new hypermedia systems.
* Provides a range of strategies for overcoming information overload.
* Thorougly discusses a number of new applications, including distribution of hypertext tools via the Internet.
* Explains copyright issues for users and develeopers, and usability issues for hypertext.
* Forecasts the future of the field in the long and short term.
In the years since Jakob Nielsen's classic collection on interface consistency first appeared, much has changed, and much has stayed the same. On the one hand, there's been exponential growth in the opportunities for following or disregarding the principles of interface consistency-more computers, more applications, more users, and of course the vast expanse of the Web. On the other, there are the principles themselves, as persistent and as valuable as ever.
In these contributed chapters, you'll find details on many methods for seeking and enforcing consistency, along with bottom-line analyses of its benefits and some warnings about its possible dangers. Most of what you'll learn applies equally to hardware and software development, and all of it holds real benefits for both your organization and your users.
- Begins with a new preface by the collection's distinguished editor
- Details a variety of methods for attaining interface consistency, including central control, user definitions, exemplary applications, shared code, and model analysis
- Presents a cost-benefits analysis of organizational efforts to promote and achieve consistency
- Examines and appraises the dimensions of consistency-consistency within an application, across a family of applications, and beyond
- Makes the case for some unexpected benefits of interface consistency while helping you avoid the risks it can sometimes entail
- Considers the consistency of interface elements other than screen design
- Includes case studies of major corporations that have instituted programs to ensure the consistency of their products