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Jillian Michaels Fitness Ultimatum 2011 - Nintendo Wii

2.6 out of 5 stars 55 customer reviews
Rated: Everyone
$ 13 99
$ 9 95
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Platform: Nintendo Wii
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About the Product

  • All-new Mission Mode makes fitness immersive as players smash walls, navigate warehouses, and more in a story that combines action and exercise
  • New High Intensity workouts deliver the most advanced training in the series
  • Engage one-on-one with Jillian as she becomes your personal coach
  • The only official series designed by Jillian Michaels, featuring her voice and likeness in-game
  • 14 new exercises augment Fitness Ultimatum's signature experience. Performed by Jillian, they work multiple parts of the body simultaneously and include jumping jacks, running, crunches, planks, hip twists, side lunges, and more

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Product Description

Jillian Michaels: Fitness Ultimatum 2011 takes personal wellness to new levels of immersion. The only official video game series created by Jillian Michaels, it lets players receive personal fitness guidance from America’s premier wellness coach. For the first time, Fitness Ultimatum 2011 integrates a story-based Mission mode where Jillian and the player use their fitness skills in a series of missions to shut down Cureall, an evil food and drug corporation. Featuring a large selection of exercises that include use of the optional Wii Balance Board and Wii MotionPlus, Jillian Michaels: Fitness Ultimatum 2011 allows players to monitor their fitness goals with a resolution-based tracking system. Plus a brand new High Intensity workout mode offers the most challenging workouts in the series.

Product Information

Release date November 16, 2010
Customer Reviews
2.6 out of 5 stars 55 customer reviews

2.6 out of 5 stars
Best Sellers Rank #27,900 in videogames
#1,115 in Video Games > Wii > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.4 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

With Jillian Michaels 2011, D3Publisher decided to take the game in a new and intriguing new direction than the previous Majesco versions. Unfortunately, just as with the 2009 and 2010 versions, the execution leaves a lot to be desired.

For those of you who tried Ultimatum 2010 (and who suffered through Ultimatum 2009), this game is a completely different beast. While those are more "pure" exercise games with Jillian taking you through a bunch of exercises, here they decided to wrap the exercises around a story. Specifically, you're a secret agent that's helping Jillian destroy the evil corporation FPF (which produces processed foods to poison the masses) and the evil corporation CureAll (which produces a chemically-based elixir that makes people who eat FPF's food "feel better"). Even as far as video game stories go, this one is kind of weak, but I figured I'd give them a pass on it, since the focus is on the fitness.

You start out the game doing "training", which is essentially a series of stretching and calisthenics exercises. Each is worth 50-100 "points". You need to collect 500 points in order to start the missions. Problem is, there's no visual indication of the number of points you've collected after you finish an exercise--you just see the "Start" button again and again. After a while I figured out to go back, where I saw the "Mission" button unlocked.

The exercises themselves are okay, but nothing earth-shattering. I did like how they incorporated the "360 camera angle rotation" from the 2010 version, so you can see exactly how your on-screen character is doing the exercise. Unfortunately, the annoyances far, far outweigh anything positive.
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I was really excited to get this, since I need and want to get fit. I figured that with it being a Wii game, it would be pretty easy to use and be a fairly good workout.

Here is what I found out while trying for 3 hours to figure it out. First, on the upside, I was glad to see that I didn't have to go through tons of avatars and workout clothes to get started. Second, I couldn't get my Wii remote to follow, or am I supposed to be the one initiating the moves? I still haven't figured that one out. Third, I have found out that it is pretty much a game - not like a workout video like I had expected - so there is lots of is this supposed to be "Fitness Ultimatum"? Maybe I just don't get it, and it may come with time. Fourth (and lastly), I have the balance board AND the Wii Motion Plus remote and after going 16 minutes into the workout (or the game), the game quits recognizing my remote and then it shuts down because I have messed up enough to where I have to start all over again. So, I tried it 3 times, and I still do it incorrect in the same place? I don't get it. I have tried to go online and look for support information to see what I am doing wrong (I did everything the booklet said to do as well as the instructions) to no avail. Maybe I need to give it some more time, but it isn't looking good. I still want to know if I am the one initiating the moves or if I am supposed to follow the avatar...if anyone knows, feel free to give me some advice...
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There are few good fitness games for the Wii (although Wii Fit Plus does have some), so, for variety, I gave this one a try. It's not for me. There are a few exercises I have not tried, but most are those that you'll see done on the gym floor. So, for exercises, it's OK, although not particularly interesting.

It's the game itself that doesn't work for me. The idea is that you perform specified exercises to proceed through each segment of the game, but stopping to exercise interrupts the flow both of the game and of the exercise. The two just do not make a cohesive whole. I found myself asking why? too often. Why do this exercise here? Why interrupt the game? Why I do care to play this game?

And the answer was . . . put a dance fitness video on. And get a real workout.

OVERALL: There are Jillian Michaels books that I find worthwhile, but this video did not meet the standards set in those books.
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The past few years I was given this game and it failed miserably in 2009, needed improvements in 2010 and then dropped back down in 2011 to failing miserably again.

Look, it stands to reason I'd adore this game. I am a huge fan of the Biggest Loser DVDs, Jillian's individual workouts and Bob Harpers individual workouts. In fact, I purchase every single one the month they come out without being let down yet. But when it comes to games that Jillian puts her name on...I have to think of it like this...the first time I put my finger in a socket, it stung and I realized it wasn't such a good idea. Later that year as a kid I thought a quarter might work better and had the same shocking results. I then decided I was no match for the light socket and moved on. It seems that Jillian keeps teaming up with the Fitness Ultimatum team and doesn't learn that same painful lesson...let other people try it first, girlfriend. And by that I mean there needs to be test marketing done on these games to save lots of pain and placing your name on an item you probably shouldn't endorse. Once again I feel like if they had watched one person play they game they would have said "Uh oh, we prolly need to fix a few things as this light socket is painful to play with" yet it seems like they program a few things and package it and release it and then the first person plays the game and the next person...and they all get frustrated because of simple things that could have been fixed pre-release. What's up with that?

First frustration? Look, I'm a weight loss coach. I workout daily and show others how to yet Jillian seems to feel like I don't know how to do minor things such as jumping jacks. And if she is in a bad mood in this game, you are gonna be in one as well.
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