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About Jim Stein
Jim Stein's hunger for stories transporting the reader to extraordinary realms began under one meager bulb, a towel stuffed beneath his door to avoid parental censure. From Tolkien to Asimov, Gaiman to Adams, he huddled with all the greats and unknowns plucked from the drugstore shelves to spin tales of the imagination. After writing short stories in school, two degrees in computer science, and several decades as a Naval officer, Jim has returned to his first passion. He writes speculative fiction advocating the underdog and embracing protagonists with strong moral fiber, often overlaid with supernatural elements and a few dark twists. Jim lives in northwestern Pennsylvania with his wife, Claudia, and his muse, Marley the Great Dane.
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An alien jungle kills to hide a secret…
But clues lurk in its leafy DNA...
Can a botanist and wisecracking slug connect the dots before becoming plant food?
When the jungle slaughters her crew, Nancy vows revenge. Armed only with her expertise and the dubious help of a prankster slug, the botanist is prepared to exterminate the deadly plants. But when competing alien groups and a human star freighter launch a treasure hunt, new information emerges.
Something just doesn’t add up, and Nancy may have to swap the company of altruistic aliens for a tenuous truce with her own kind to get answers. Otherwise, she could find herself stranded—or worse.
Can a lone human botanist and morally compromised mollusk outwit a planet of killer plants and determined aliens?
If you like quirky creatures, engaging characters, and plenty of laughs, you’ll love this fun sci-fi adventure from author Jim Stein
✓ Download Planet Fred to learn the jungle’s secret today!
A plucky forest sprite…
A lovable dog-a-saurus…
And a dastardly thief bent on ruining the holidays
It’s the holiday season in New Philadelphia, and a mystery is afoot. Join Pina, the adorable forest sprite, as she tracks a cookie thief across realms. Putting things right will take more than just spritely magic. Along the way, Pina must enlist the help of characters from the Legends Walk urban fantasy series.
Danger and adventure lurk around every turn, but all may not be as it seems. Can a determined sprite and her friends thwart the sugary villain and save the day?
✓ Join Pina’s magical adventure and find out today!
This novelette is a complete story (about 40 pages) and 2.5 shades lighter in tone than the parent series.
In desperate times, the tribes call on their gods…
But when demons answer...
Is a stranger’s forgotten past to blame?
* Strange Origins is a full prequel that takes place before book 1. Readers can enjoy this as a standalone novel or at any point before, during, or after the Legends Walk trilogy
Phil’s boss at the bureau wants answers. How can the Native Americans around Phoenix fare so well when the rest of the world is a total disaster? All indications simply point to clean living, but then…there are those mysterious tribal ceremonies that outsiders like Phil can’t attend. The investigation goes sideways after Phil and his tribal liaison Ankti find an injured dancer with amnesia.
When magic-wielding thugs from the man’s past throw the city into chaos, Phil and Ankti must keep the dancer safe and discover why he’s a target. If they fail, the assembled tribes won’t survive the onslaught of these so-called Red Scarfs.
But will unlocking the stranger’s memory provide tools to fight the supernatural threat or lead to even bigger problems?
If you like Urban Fantasy fiction and Native American gods rolled into magic realism, you’ll love this book.
Buy Strange Origins to unlock the magic and mystery today!
Music is power...
But power attracts trouble...
The apocalypse arrived with something more subtle than nuclear war or the much anticipated zombie plague. Simply sterilizing the human race -well, most of it- led to the collapse of civilization, ruined cities, and crappy cell service.
Seventeen-year-old Ed Johnson is comfortable with the new world order and scrapes by on a musical talent rooted in his soul. But he's thrust into unfamiliar territory when nightmare creatures threaten his family and a frightening crone vows to extract information from him -dead or alive.
Then there's the crazy old Native American guy stalking around the studio. As Ed's world turns upside-down, he must enlist help from a beautiful bassist harboring her own dark secrets and a grudge against him. Killer music holds the key, but there's little time for Ed to discover its true power and save his friends, himself, and perhaps the future of the human race.
- Join Ed as he discovers his legacy, battles dark forces, and rocks out to killer tunes
- Get your own Strange Tidings today!
Ed’s magic is strong, as are his friends…
But can a band of misfits really take on a threat poised to destroy the gods?
Returning from tour, Ed finds New Philadelphia overwhelmed by a freak desert teaming with hostile creatures. People who wander onto the shifting sands vanish, as do sections of town, and a swirling energy vortex rises beyond the dunes. This is no ordinary fallout from climate change or the virus plaguing mankind.
Kokopelli and others in the dream world warn of an ancient force reaching from the past to corrupt magic and threaten all the realms. Answers lie beyond the vortex, a place where gods may not tread.
Aided by friends, a quirky forest sprite, and his candy-loving imp, Ed must travel to a land from Native American legend. But danger lurks around every turn and fixing the problem may take some very strange medicine.
Join Ed's epic quest in this exciting conclusion to the Legends Walk series
Download Strange Medicine today!
Content warning: Some language, violence, and adult situations (not abusive, excessively gory, nor explicit)