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About the product
- Compatible with Xbox One, PlayStation 4, Xbox 360 or PlayStation 3 with compatible PC gaming-grade hardware's
- Connects wirelessly using your compatible Android devices via Bluetooth or connects to PC via USB for gaming configurations
- Active XIM4 community forum for product support, game support and hardware compatibility
- Comes with XIM4 Smart Translator, 6' braided microUSB cable and Quick-Start Guide
- Download XIM4 Manager configuration app for Android via Google Play Store or download XIM4 Manager software via XIM4 website for PC
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XIM4 provides the highest precision mouse and keyboard (and more) experience on Xbox One, PlayStation 4, Xbox 360, and PlayStation 3. Unsurpassed quality, ease-of-use, and flexibility, XIM4 is the perfect companion to the even most demanding gamer. XIM4 empowers gamers with the state-of-the-art without bombarding them with unneeded complexity. Through XIM's unique Smart Translator technology, XIM4 is able to provide unparalleled 1-to-1 gaming precision that consistently performs in every game you play. It's quick and easy to set up your preferred gaming environment through it's wireless smartphone and PC configuration tool. XIM4 enables gamers to choose their preferred input devices that suit them best whether gaming at a desk or from a couch in the living room.
Top customer reviews
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The setup was a little cumbersome, but not difficult. You have to read the instructions, connect this to that, wait for the LED confirmation, then connect something else, etc. Once you have it set up, you can save a profile within the app (I'm on Android) and it'll show a certain color LED to visually confirm what profile you're using. It resulted in a lot of cables to keep strewn across the living room, so I didn't leave it set up all the time, and that meant that I always had to make sure to plug in the cables and turn everything on in the correct order every time, which was kind of a pain.
The Android app is perfectly functional but not especially pleasant to use. Setting up the bindings worked fine, but it ended up being kind of a problem that the PS4 had no awareness of the keyboard bindings (obviously). I'd be thrown into some in-game situation where I had to press R2 in a hurry, and then I'd say "crap! Which key is R2 again?" For common actions this wasn't a problem, but the long tail of weird inputs in a campaign was a problem for me over and over.
I also had a huge problem setting up the look sensitivity and acceleration for the mouse, and I had to screw with it for a long time before I could make it behave (mostly) the way I wanted it to. There were sensitivity settings on my mouse, on the XIM4 app settings (twice, if I'm remembering correctly), and within the game itself, and they didn't always interact how you'd expect. This was probably the biggest issue I faced, and I never did get it quite to a place that worked as well as playing an FPS on a PC. The Old Blood made me a little motion sick, though, so I sort of unintentionally stopped playing it after a while. Maybe if I'd continued I would have been able to get the look settings to a place I was happy with.
Finally, note that XIM4 doesn't just work for every game right out of the box. Someone has to write custom settings for each new game, so you're SOL if nobody has written one yet for the game you want to play. I got this around the time that the Uncharted collection came out last year, but that wasn't in the XIM4 yet and so I had to use a controller to play it. Also, The Old Blood had been out for a long time when I got the XIM4, but it didn't have XIM4 settings either. I had to choose the settings for one of the other recent Wolfenstein games, and that seemed to mostly work okay, but it's good to be aware of.
Cons: If you are expecting 1:1 PC mouse gameplay to translate over to PS4/Xbox, you'll be a little disappointed(Still happy though). The turning mechanics that are used for controllers are shaped entirely different to that of a PC-mouse game. Auto-aim, even with the XIM4's(What I thought is borderline cheating and unnecessary), ballistics curve compensation program is also more of a hindrance that those who have spent their time practicing with a native PC and raw input will find horrible. It basically automatically moves the sight from where your muscle memory thinks you are about to shoot, you end up missing more often than you expect with shots you have trained into you on PC that you would otherwise land. A crude way to describe it: It's roughly an 85% conversion for PC players raw aiming ability due to the unusual axis movements designed for a thumbstick.
Overall: It's a great device and helped me transition to the PS4 and bring up my skill level by roughly 20-30%, it basically just allowed me to compete with the average controller players who have spent years mastering their input device of choice just like I have my mouse&keyboard(I still get rekt by much better players). It's certainly not cheating using this device as it is still bound by the limitations of the controller itself, but I wish they did not add the ballistics curve feature into the XIM4.... It makes me feel dirty knowing that feature exists on the device and I personally and ethically won't use it. If the games auto-aim mechanic is designed to be messed up, then so be it. Adding a compensation built into the XIM4 to combat it is something a controller player will never have and that advantage is something I cannot justify being in the device personally.
For that reason alone it loses a star for me, I just want the rawest conversion possible without any assistance to compensate my experience.
I do not believe people going after the Xim 4 are looking for advantages over others but they cannot for one reason or another use the controller. For that reason, I still hope that one-day native mouse/keyboard support will be brought to consoles. I dream of being able to go to my friend's places and not be restricted in the input method I want to use regardless of the game platform.