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About Kiki Prottsman
Her landmark work with the hands-on Traveling Circuits computer science curriculum helped Thinkersmith receive the 2013 Google RISE Award for excellence in Science and Engineering. More recently, her work with Disney on "Moana: Wayfinding with Code" landed a Golden Halo Award for Best Education Campaign. Her YouTube channel, KIKIvsIT, helped her nab the Silver Stevie Female Innovator of the Year award in 2017.
Kiki also curates an Amazon Merch store for women in computer science and computer science teachers. If you want to see some of her designs, type KIKIvsIT into the Amazon search bar!
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The ISTE Standards for Educators: Computational Thinking Competencies were created to inspire every educator to add more computational thinking into their core problem-solving strategies. These competencies augment and home in on the competencies embedded in the ISTE Standards for Students and Educators.
The information in this guide will provide a framework and structure to build creative learning opportunities in CT and increase students’ ability to adapt to unfamiliar challenges, allowing for more success with innovative lesson plans.
Empower tomorrow’s tech innovators
Our students are avid users and consumers of technology. Isn’t it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner’s guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find
- Strategies and activities for teaching computational thinking and coding inside and outside of school, at any grade level, across disciplines
- Instruction-ready lessons for every grade
- A discussion guide and companion website with videos, activities, and other resources
Learn to think like a coder without a computer!
Each of the fun craft activities included in this book will teach you about a key concept of computer programming and can be done completely offline. Then you can put your skills into practice by trying out the simple programs provided in the online, child-friendly computer language. Scratch.
This crafty coding book breaks down the principles of coding into bite-sized chunks that will get you thinking like a computer scientist in no time. Learn about loops by making a friendship bracelet, find out about programming by planning a scavenger hunt, and discover how functions work with paper fortune tellers. Children can then use their new knowledge to code for real by following the clear instructions to build programs in Scratch 3.0.
Perfect for kids aged 7-9, the various STEAM activities will help teach children the crucial skills of logical thinking that will give them a head-start for when they begin programming on a computer. Famous scientist pages teach children about coding pioneers, such as Alan Turing and Katherine Johnson, and topic pages, such as the Internet, give kids a wider understanding of the subject.
Written by computer science expert Kiki Prottsman, How to be a Coder is so much fun, kids won't realize they're learning!
Practice the basics of coding using Blockly. Activities featuring the cast of Frozen and step-by-step instructions guide readers through exercises that teach sequencing, debugging, and more. Readers can try out the skills they learn at a code.org companion site.