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About Kiki Prottsman
Kiki is a computer science educator, as well as the author of several books, including Computational Thinking and Coding for Every Student, My First Coding Book, and Coding with Anna and Elsa.
Her landmark work with the hands-on Traveling Circuits computer science curriculum helped Thinkersmith receive the 2013 Google RISE Award for excellence in Science and Engineering. More recently, her work with Disney on "Moana: Wayfinding with Code” landed a Golden Halo Award for Best Education Campaign. Her YouTube channel, KIKIvsIT, helped her nab the Silver Stevie Female Innovator of the Year award in 2017.
Kiki also curates an Amazon Merch store for women in computer science and computer science teachers. If you want to see some of her designs, type KIKIvsIT into the Amazon search bar!
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Empower tomorrow’s tech innovators
Our students are avid users and consumers of technology. Isn’t it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner’s guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find
- Practical strategies for teaching computational thinking and the beginning steps to introduce coding at any grade level, across disciplines, and during out-of-school time
- Instruction-ready lessons and activities for every grade
- Specific guidance for designing a learning pathway for elementary, middle, or high school students
- Justification for making coding and computer science accessible to all
- A glossary with definitions of key computer science terms, a discussion guide with tips for making the most of the book, and companion website with videos, activities, and other resources
Momentum for computer science education is growing as educators and parents realize how fundamental computing has become for the jobs of the future. This book is for educators who see all of their students as creative thinkers and active contributors to tomorrow’s innovations.
"Kiki Prottsman and Jane Krauss have been at the forefront of the rising popularity of computer science and are experts in the issues that the field faces, such as equity and diversity. In this book, they’ve condensed years of research and practitioner experience into an easy to read narrative about what computer science is, why it is important, and how to teach it to a variety of audiences. Their ideas aren’t just good, they are research-based and have been in practice in thousands of classrooms…So to the hundreds and thousands of teachers who are considering, learning, or actively teaching computer science—this book is well worth your time."
Chief Academic Officer, Code.org
Computational thinking (CT) is a powerful ingredient for solving ambiguous, complex and open-ended problems by drawing on principles and practices central to computer science (CS). CT is at the core of CS and is a gateway to sparking student interest and confidence in learning CS.
The ISTE Standards for Educators: Computational Thinking Competencies were created to inspire every educator to add more computational thinking into their core problem-solving strategies. These competencies augment and home in on the competencies embedded in the ISTE Standards for Students and Educators.
The information in this guide will provide a framework and structure to build creative learning opportunities in CT and increase students’ ability to adapt to unfamiliar challenges, allowing for more success with innovative lesson plans.
This booklet contains:
- An overview of computer science and computational thinking and how they interact.
- Examples from across the subject/grade spectrum, including kindergarten reading, third grade math, sixth grade science and 10th grade social studies.
- Ideas for adding CT to lessons to enhance the knowledge base of students, letting them build the skills and confidence to persist when unexpected obstacles arise.
- Reflection questions and tips to help educators integrate CT into their lessons.
- Explanation of how the CT competencies complement the ISTE Standards for Educators.
This booklet will help educators understand the CT Competencies so they can effectively build CT into their curriculum, no matter what subject they teach.
Audience: K-12 educators
Young readers will love delving into some of the most important basics of computational thinking and coding. Readers will learn concepts from sequencing to debugging through unplugged activities that empower them to think like coders.
Learn to think like a coder without a computer!
Each of the fun craft activities included in this book will teach you about a key concept of computer programming and can be done completely offline. Then you can put your skills into practice by trying out the simple programs provided in the online, child-friendly computer language. Scratch.
This crafty coding book breaks down the principles of coding into bite-sized chunks that will get you thinking like a computer scientist in no time. Learn about loops by making a friendship bracelet, find out about programming by planning a scavenger hunt, and discover how functions work with paper fortune tellers. Children can then use their new knowledge to code for real by following the clear instructions to build programs in Scratch 3.0.
Perfect for kids aged 7-9, the various STEAM activities will help teach children the crucial skills of logical thinking that will give them a head-start for when they begin programming on a computer. Famous scientist pages teach children about coding pioneers, such as Alan Turing and Katherine Johnson, and topic pages, such as the Internet, give kids a wider understanding of the subject.
Written by computer science expert Kiki Prottsman, How to be a Coder is so much fun, kids won't realize they're learning!