Amazon.com: Customer Reviews: Kinect Disneyland Adventures - Xbox 360
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on November 15, 2011
In many ways, Kinect Disneyland reminds me of the game Epic Mickey that came out for the Wii last year. It's a fantastic concept and the attention to detail will absolutely delight die-hard Disney fans, but gameplay itself can be a little shaky at times. But overall, it's a winner, especially if you have younger kids in the house who are always begging you to go to Disneyland or Disney World.

The concept and the graphics of this game are amazing. You start the game out at the Train Station and the scene swoops onto Main Street USA, which should be familiar to anyone who's been to the parks. You define your character by choosing a boy or a girl, and give him or her a face (you basically can choose one by race), and then a hair style, hair color, shirt, and pants. There's only limited customization you can do (I'm guessing you can't use the Xbox avatar because it's just too cartoony for this world).

You meet a "magic ticket" that tells you how to move around. You point your arm straight ahead to walk, and you can point your arm to the left or right to pivot. I've heard complaints about this, but you do get used to it eventually. Still, I probably would have liked to see the option to use the old Xbox controller for walking around, as walking by pointing isn't all that intuitive.

The ticket will lead you around to meet different characters. Of course, the first character you meet is Mickey, who gives you an autograph book. You're basically given different tasks to do around Disneyland. You need to find Donald to sign to book, and then return it to Mickey. Then you need to get Goofy's autograph. And so on. It's not really challenging, as the golden ticket will lead you straight to the right character and there's also a map you can use to see where any character is at any given time. Once you encounter a character there's a fair amount of interaction you can do with it--you can shout "Hey there!", get their autograph, dance a jig with them, high five them, hug them, and take their picture with a magical camera that Mickey gives you.

And so this is basically the first way to play Disneyland Adventures: walk around the park, interact with the characters, and solve different quests that they give you. You can collect coins throughout the park which you can eventually use to purchase virtual souvenirs in the stores. There are also "magic items" you can collect which will unlock secrets throughout the park.

You can just walk around and explore the park if you like. In some cases you'll bump across different rides you can take just for fun, for example, riding the roller coaster in Mickey's Toontown or the Dumbo Ride in Fantasyland. The attention to detail is spectacular, right down to the first-person view you see while sitting on the rides, to the storefronts along Main Street, to the views you get walking from land to land, right down to the location of the Fastpass ticket machines and the crowds (whom you can eavesdrop on).

Of course, as you walk from land to land, you'll come across the "attractions" (if you don't feel like walking around, you can "fly" from land to land by pulling up a park map). These are basically mini-games, and there are a staggering number of them. Each attraction is broken into different parts. The best way to describe each mini-game is that they're idealized version of the Disneyland rides; for example, on Space Mountain, you're really flying through space and on Thunder Mountain Railroad you're really in a mine shaft. You can collect coins in all the rides are well.

Here are the attractions:

FRONTIERLAND:

- Big Thunder Mountain Railroad: there are two parts to this one; in the first one, you're pumping a mine cart to try to get in front of a runaway train, and in the process you can reach out and grab coins (which will be a recurring theme through all the games). In the second one, you're running on the top of the train trying to get to the front to stop it. There's actually no running involved; your character runs on his own and you basically need to lean left and right and duck to avoid obstacles.

ADVENTURELAND:

- Jungle Cruise: there are three parts to this one. The first part was very much like the ride, complete with smart-alecky boat captain and rhino-infested waters. Here, you man a water cannon as your jungle cruise floats down the river, shooting barrels (which release coins) and the occasional rhino or elephant. The second part of this game is a blast--you need to mimic a guard ape's motions to disarm the ape, and then get into a fruit fight trying to hit a bunch of apes by throwing bananas. In the third part of this game, you're kayaking down some rapids, trying to steer out of danger by leaning left and right.

CRITTER COUNTRY:

- Splash Mountain: There are two parts to this one. In the first, you run after Br'er Rabbit (you'll run automatically but you can in run place to go faster). Eventually you get to Splash Mountain, where you jump into a boat and steer by leaning left and right. In the second part, you're in a barrel going down the familiar waterfall, again leaning left and right to steer and swinging at mushrooms and items thrown at you for more points.

- Winnie the Pooh: The graphics of this one were phenomenal as you're transported to Pooh Corner, drawn in the exact style of the movies. For the first part of this, you fly through the air holding onto balloons, following Winnie the Pooh on his baloon. You can flap your arms to move higher and duck to go closer to the ground. You need to collect coins and honey. In the second part, you're bouncing along with Tigger by bouncing up and down as if on a pogo stick, giving an extra bounce to avoid obstacles and to collect honey. In the third part, you're essentially playing a game of "catch" (a lot like baseball in Kinect Sports 2) where Piglet and Roo are chucking presents at you from a bush.

NEW ORLEANS SQUARE:

- Haunted Mansion: In the first part of this game you're flying through the Haunted Mansion, steering to move left and right to avoid obstacles like chairs, cabinets and paintings. Occasionally you have to match the poses of paintings to fly through them. In the second part of the game you need to escape the mansion by leaning left and right to run and pointing a flashlight at ghosts to make them explode into a pile of coins.

- Pirates of the Carribbean: The first game here is a very realistic game where you paddle a boat with two oars, but then the game turns into one very much like the kayaking game above..

TOMORROWLAND:

- Astro Blasters: This was a rail shooter game where you fight alongside Buzz Lightyear. As before, you fly by leaning left and right. You shoot by pointing your arm straight out at what you want to shoot (the blaster will fire automatically when you point at a target). As levels progress, you get into a spaceship flying through tunnels, battle Zerg by taking out shield generators, and escape by flying. This was definitely one of the more fun ones, which should appeal to young boys.

- Space Mountain: Here you get in your space ship and fly through space graphics inspired by the ride. To steer, you basically hold your hands out like they're holding a steering wheel, and navigate up, down, left, and right. From time to time you'll have to shoot things with a blaster.

- Finding Nemo: There are three parts to this game: Coral Reef, Bruce and the Sunken Ships, and East Australian current. The first game is a game of "hide and seek" where you need to hide behind certain objects so Nemo can't find you (easier than it sounds as there's a current you need to swim against and objects bumping into you). In the second and third games you're swimming and collecting coins (which feels pretty much the same as the flying games)

FANTASYLAND:

- Peter Pan's Flight: Again, this is a flying game where you're leaning left and right to steer and collect coins. What makes this one special is the stunningly beautiful graphics that come right out of the movie. In later levels of this game, you're battling the Jolly Roger (basically dodging and swinging at debris and cannonballs being fired at you), flying through Neverland, and having a sword fight with Captain Hook..

- Matterhorn: Here, you start out on a bobsled following Goofy down the Matterhorn. It's definitely cool, but on the other hand, it feels a lot like the other flying games (lean left and right to steer, avoid obstacles, and pick up coins). The second part of the game is a snowball fight, very much like the banana fight in Jungle Cruise. The third part of the game is skiing, again, a lot like the flying games.

- Pixie Hollow: This is one of those rare games that don't involve flying. In it, the fairies of "Tinkerbell The Movie" sit around and tell stories, and you need to strike the correct pose to get them to continue. This is definitely one for younger girls.

- Princess Faire: Think "Just Dance", but with Belle, Ariel, Tiana, Cinderella, or Aurora acting as your trainer as they dance to their signature Disney song. It's not as sophisticated as Just Dance (if you strike the right pose at the right time, you basically get the points), but I think a lot of young girls will get a thrill out of this one.

- It's a Small World: The graphics and music in this one are very reminiscent of the ride, if not the content. In it, you crank a boat to "sail through the world", stopping at various lands such as Africa, the South Pacific, and the American Old West. Each time you stop, you'll need to mimic the moves of a dancer to get points and coins.

- Alice in Wonderland: Another game which has fantastic graphics that are reminiscent of the Disney movie, but with gameplay much the same as above (for example, as you're falling through the rabbit hole you need to lean to your left and right to avoid obstacles and collect coins)..

First, the good. I found the graphics and animation to be amazingly detailed and accurate. For example, when playing Winnie the Pooh, the graphics, with all the scenes, the characters, and even your avatar drawn in the familiar style of the movies. Similarly, in the Finding Nemo games, the graphics take on a computer-generated Pixar feel. In the Peter Pan game, the graphics of flying through London are stunning just like in the movie. And so on. The designers and illustrators of all the mini-games definitely kept true to the originals, and Disney fanatics will be thrilled to spot a lot of little details.

The same can be said for the voice talent and music. Everything from the narrator of the Haunted Mansion to the voice of Buzz Lightyear to the sound effects of Space Mountain to the music in Splash Mountain are completely accurate to what you find in the park and in the movies and cartoons that inspired them. There were some cases where hearing a particular ride's music brought back memories for me from years ago at Disney World.

I was also pleasantly surprised at how physical many of the games are. In some of them I definitely had an elevated heart rate and felt I got a little exercise out of them.

The one gripe I do have about the game concerns the gameplay itself. As you might be able to tell from my descriptions above, there are a staggering number of games but a lot of them feel very redundant and repetitive. Despite the dizzying number of different milieus, there seem to only a small handful of games at the core: namely flying games (where you lean to the left and right to avoid obstacles), rail shooters, snowball fights, and follow-the-leader games.

After the fifth or sixth flying game, you can't help but think to yourself, "this again?" I think out of the 50 or so games, there were only a handful that I really felt "this is really something new and original" with regards to the gameplay. I would have loved to see as much creativity and originality in designing the games as there was in designing the game audio and visuals. Although one last thing that should also be noted is that the games do support two players, which of course adds a whole new dimension--what may otherwise be an exercise in tedium as one player can become a thrilling competitive battle for two.

Overall, this is a very fun title which should definitely appeal to fans of the Disney theme parks and the cartoons (which is basically 99% of us). I'd say that young players will definitely appreciate the game more; ironically, the very repetition that may make the game a little tiring for adults may be welcome for kids, as they can master the moves easily and play essentially the same games in different environments.

Kids will also love exploring the virtual park and interacting with all the characters, and certain parents will love that this game can keep their kids busy for a long, long time. If your child loves collection those blinging coins in Lego games, they'll appreciate collection coins throughout this world--and spending them. It's still not a substitute for actually going to the parks, but it's the next best thing.
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on November 28, 2011
Ditto on the positivies thus far, as far as the most helpful negative review have you tried saying XBOX fast travel. Then a menu with things you can say comes up. You can get very far, very fast with this.
My ten year old typical was definitely a huge boon to sortig out this game, but my autisitic son loves the peter pan flying game. We own a wii, and an xbox,I've bought so many games from walle to toy story on wii, to sesame for kinect(I still have hope, he's been under the weather since we got that one). But this disney game always brings a smile to his face.

Fast travel is very nice, even my daughter still uses it sometimes but she has also figured out you can just point straight ahead. She loves to play this game for her "older" brother. A lot of her friends come over and they sometimes don't know how to play with her brother, but they totally get into it with this.

The girls do seem bothered when there avatar's change somewhat randomly, but they quickly got over it in favor of all the fun to be had.

One last note the voice commands are so good they even respond to my special needs sons commands, and he is considered nonverbal! He loves to order the game around.:)

Ofcourse it helps that he loves Disney and Mickey!
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on November 15, 2011
Wow! I've only played a couple hours, but wanted to share some impressions.
I've been to Disneyland a handful of times and the park is faithfully recreated in the game. Playing it brought back memories from my actual visits.

Presentation: The graphics are very nice and colourful as you'd expect, its amazing how much detail they put into the park and all the tourists, you hear bits of conversation while walking from tourists. The Disney Characters are wonderful as are their voices. The Music is perfect and properly placed, such as the teacup song in the wonderland area of Fantasy Land. I did notice very minor pop up and a couple snags when rotating quickly or riding the dumbo type rotating rides, but its nearly perfect.

The Gameplay: There is so much to do, I was happily suprised with the variety. Certain Characters will give you items(a wand, Buzz Lightyear Gun so far) to interact with in Disneyland while traveling to your next ride/adventure, or completing a quest for Mickey or Alice.
Character Quests: So far Alice has asked me to find an item for her she lost, which led me to the Mad Hatter who asked me to take some photos for his album. Cinderella has asked me to find 3 items for her etc. I think there are over 100 quests.
Fast Pass is activated by raising both arms, if you don't feel like walking the whole park to get to your favorite Land or Ride.

The Kinect controls: Are well done with a bit of practice, pointing to walk works well, you don't have to point with your arm straight out to walk it can be low minimizing fatique, you can move your arm to turn/rotate or move your shoulders. It all comes naturally after a little while, once you remember to lower your arm to stop. I'm impressed with the controls, navigating Disneyland for real can be a challenge ;)
Most selections can also be made with Voice Recognition (Return to Park, Yes, No, Clothes, Map Navigation etc.), something I'm enjoying more with Kinect, now that I'm ued to talking to my Xbox!

I've only really explored Fantasyland and a bit of Tomorrowland. In these 2 areas I've discovered you can ride the rotating rides with a first person view, nothing too special but a nice touch.

The Main Rides/Adventures: So far are really fun and longer than I expected. And each have multiple parts, such as falling down the rabbit hole, croquet with Alice and the Queen, and The Tea Party.

Here's a list of the main attractions:
Fireworks (conduct a show over the castle)
Mickey's Parade
Space Mountain
Buzz Astro Blasters
Finding Nemo Submarine
Pixie Hollow
Peter Pan
Wonderland
Matterhorn
Princess Fantasy Faire
Its a Small World
Big Thunder Mountain
Winnie the Pooh Adventures
Splash Mountain
Haunted Mansion
Pirates of the Caribbean
Jungle Cruise
Enchanted Tiki Room
Lots to play and remember most have multiple parts/games.

There is a shop in each Land where you can buys clothes, hats, costumes, for your character.

My son is a little young to play (nearly 2) but he loved watching and even tried to fly with Peter Pan (his favorite movie). When I exited to the title screen he applauded, and when I turned it off he got sad for a bit, so yeah your kids will love this, unless they hate disney for some odd reason?! Its fun for the kid in all of us and a great family game, with the easy drop in drop out feature.

I highly recommend it!
O O
(^.^)
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on November 23, 2011
I recently returned from a trip to Disneyland with my wife and 3 year old, so this title caught my eye at the store.

You pick an avatar and move him through a combination of quests and experiences set in the Disneyland park. The game has a faithful rendition of Disneyland itself that you can wander freely through. You can get your avatar to walk (well, trot really) pretty much anyplace you wan go normally in the park, just by pointing forward to walk, or to the sides to turn. (works better than it sounds). There's also a park map you can access that lets you jump to different places in the park if you don't feel like taking the time to walk there, which is a nice timesaver.

Some rides (such as the teacups) you can ride and have it look like the real thing. Others - such as the matterhorn, big thunder mountain railroad, and the haunted mansion - are mini-games which follow the theme of the ride, but not the actual structure of it. There's reasonable variety to the games, and I really enjoyed them. The voice acting is also quite good, as you would expect from a disney-branded title.

The disney characters play a prominent role in wandering around disneyland. You can collect their autographs, hug them, dance with them, or high five them. You can also stop in some of the shops and buy clothes and pins for your avatar.

One of the best things about this game: it's just as fun to watch as it is to play! My toddler and my sleepy wife were both spellbound as I played for the better part of an hour.

The controls are a little too sensitive for my tastes, but at least they're responsive. I figure I'll get more used to them over time.

Overall this is a great family game, especially for any family that either wants to visit disneyland or has recently been. I really was shocked at just how faithful to the park's layout and look and feel (well, except for the crowds which are quite sparse) the game is. Awesome!

Pro:
+ It really feels like walking around disneyland!
+ Nice, safe environment to interact with the various characters, and some cute 'emotes' to do with them.
+ fun mini-games for some rides
+ good navigation, both for walking around, and for jumping to places without having to walk.
+ voice menus work pretty well, I was very happy with this as a time-saver!
+ Great fun to watch as well as to play.

Con:
- I wish I could ride a rendered version of ALL the rides rather than just a few
- controls are a little sensitive and take some getting used to

Overall, I wouldn't hesitate to recommend to my Disney fanatic friends!
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on November 20, 2011
Play the PETER PAN flying mini game first after initial intro and demo tasks.
The kids love the game when that get past the frustration of learning the navigation gestures. My 4 year old can do it, but needs some guidance. It is better for parents to accompany the child in the game. That's right, you can play multiple people at once. This way you can help them navigate and complete the tasks if the are having trouble. You don't have to run in place to move you, just point the direction you want to go.
To get the kids HOOKED, go to FANTASYLAND and play the PETER PAN flying adventure. You'll fly with Peter and Tinkerbell, and fight Captain Hook. After you defeat Captain Hook you'll feel like Captain Morgan and your kids will be in Neverland. You will always win, so the kids will feel good. After that, the tedium of some of the other task to unlock activities isn't as bad. The kids will be less frustrated this way, as oppose to letting them go it alone. The game is probably designed to be "played as a family", otherwise the kids will feel as if they were actually lost in a virtual Disneyland. That happened to me as a kid. Actually not virtually. That feeling was scary. Little kids want their parents to be there. If you love all that is Disney, get the game and play together.
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on November 17, 2011
I bought the game for my 8 year old niece, but quickly found that the adults and teenagers in our home were fighting over who would get to play next! The graphics are some of the most beautiful I've ever seen on Xbox360, and the attention to detail is simply amazing. I know there are lots of familys with young children who haven't been able yet to afford going to the park,(I've been there) and this is the closest thing to actually being there that you will ever see! For those who have been to Disney, There are times when (with a little imagination) you really do feel like you're actually at the park, and interacting with the characters who are scattered about is great fun, but I imagine it could get a bit repetitive after a while. I still can't get over the way the game looks, (try finding some youtube videos of the game and you'll see what I mean.) It's a strange feeling to virtually walk around the park, and see places and compare things that you've seen when you were actually there, as an example someone in our group said "there's the table we sat and ate our lunch at!" My family has just started to unlock the seemingly endless quests, minigames, and the like that the game has to offer, so I will probably add to this review after we've played it some more, I just wanted to let anyone who might be looking for that magical Christmas present know that this game is a blast to play, and will suit ANY person who likes Disney no matter their age. It does require a Kinect, whish is a camera looking device that sits atop the tv and allows for a person to interact with the game by just moving their body, instead of using a controller. I would suggest either a new one from Amazon, or possibly looking somewhere like craigslist for one, as you can get them pretty cheap second hand. Well, I have to go now, it looks like it's time for fireworks over Cinderella's castle!
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on November 18, 2011
I bought this game for my children but I can't stop playing it. The details of the park are amazing. Even my wife's favorite corn dog stand is in the exact place it is in real life. The only down side to this game is that now i can't stop thinking about taking a trip to Disneyland!
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on November 27, 2011
We initially rented this from Blockbuster to make sure our girls (4 and 5) would enjoy this game and be able to play it before we purchased it.
It has been non-stop fun for the entire family since we rented it.
Its a priceless feeling watching your children's faces light up with excitement and anticipation when they see their favorite Disney Characters. Our 4yr old has been in Heaven just exploring the park and talking and hugging the characters.
The only thing better would be the real thing.
Game Play is fun and challenging for all levels. basically your goal is to complete various tasks that the characters ask you to help with. Such as Cinderella asks you to help her find needle and thread to make a dress or Brier Fox asks you to take pictures of Brier Rabbits footprints . So its like a big scavenger hunt all over the park.
When you goto each section of the park there are also some more activities and games you can play which are fun and keeps you active.
You can fly with Tinkerbell around the London Night Sky, fight Capt Hook. help Tigger collect honey pots for Pooh etc...
All can be quite tiring bc you are moving, jumping, grabbing,throwing etc...some of the games can take awhile to complete as well bc there are multiple levels.
Our whole family switched on and off with our girls and we all had a blast either playing or watching each other play and we would all participate and help each other out. Great family activity.
the only downsides is when you have 2 players, some of the action sequences when gaming become pixelated.
So if you are really picky about graphics then this may annoy you, but if you are just looking for a fun activity and focusing on having some fun with your family, it isnt a big deal.
The other downside is, to move around the park you point your arm in different directions to guide your character. its fairly accurate, but its exhausting to hold your arm out for what seems like forever sometimes just to move around the park.
When you are holding something like a magic wand or camera in one hand, you have to navigate with the other.
But as far as just overall great family fun game play. Kinect Disneyland experience is a family must.
especially while on sale for $35.
What's great about it: Interaction with Disney Characters, Family Fun Game
What's not so great: multiplayer can be pixelated. Navigation can be tiring
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on November 26, 2011
Just a heads up for parents interested in this game.... ours arrived yesterday and I played it with the kids (6 and 12) last night and it was just okay. It took a VERY long to time to get to the part of the game where you get to play mini games like bobsledding, snowball throwing, skiing, etc. The walking around Main Street, meeting characters and getting autographs and pictures took us over an hour and was super frustrating controller wise. To be frank, the kids were pretty bored by then and we ended up only doing the three mini games I mentioned (which admittedly were pretty fun - and impossible to die on so there is no stopping if you say, hit a rock) before they were done and wanted to just play the Kinect dance game. We will see if they want to play again, but so far there has been no interest in a repeat performance. We love Disney stuff and the graphic are admittedly awesome, just FYI.
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on December 18, 2012
This game is a pain to control with Kinects. It never seems to pick up my child and when it does it brings him up as random avatars that he did not create (and all after we've spent so much time navigating the awful controls to create a character to his liking). It has a habit of trying to key in on me even when I'm not in the "playing zone" attempting to play. To be a game geared towards the younger audience it is very frustrating to try to play. Needless to say, we have not gotten very far in the game and it isn't a title my little guy ever asks to play. I'm glad I didn't pay full price for it, but I'd be even happier if I hadn't wasted my money at all.
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