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About the product
- Easily hook up with friends with Video Kinect, no headset required.
- Sign into your profile by just stepping in front of the sensor
- Kinect games give you the freedom to jump, duck, and spin your way through a unique adventure.
- Kinect uses cutting-edge technology to provide a whole new way to play
- Kinect Adventures game
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Kinect for Xbox 360 brings games and entertainment to life in extraordinary new ways with no controller required. Simply step in front of the sensor and Kinect recognizes you and responds to your gestures. Connecting in a whole new way is as easy as a wave of your hand. Kinect removes the last barrier between you and the experiences you love. Best of all, Kinect works with every Xbox 360 console.
From the Manufacturer
What's in The Box?
About Kinect Adventures Game (Included in the box)
Developer Information: Good Science Studio, formerly code-named “Spawnpoint,” is a Microsoft Game Studio game development studio founded in 2009 by a combination of industry veterans and creative newcomers. “Kinect Adventures” is the first title from Good Science. Float in outer space. Experience the thrill of roaring rapids. Tackle mountain top obstacle courses. And dive into the deep to explore a leaky underwater observatory — all from your living room. With “Kinect Adventures,” you are the controller as you jump, dodge and kick your way through exciting adventures set in a variety of exotic locations.
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To put all of this in perspective, Feeding Frenzy 2 is a 5 or 6 year old game that I won in an contest. The kids play it once every 6 months or so. They like the game and really started to enjoy it once their little hands were large enough to hold the Xbox 360 controller. To them, the $110 piece of magical camera equipment called Kinect is something that makes games hard to play. I thought motion gaming would be good fun in the winter when it is too cold to go outside. Everyone says their kids love the Kinect and will dance and play until they are covered in sweat. The commercial make the device look like magic. My kids are bouncing up and down, yelling and screaming, while playing a 5 or 6 year old casual game.
In addition to failing in providing fun, the Kinect is something of a technical failure too. You have to stand at least six feet away from the sensor. For us, this leaves a three foot strip between the couch and the six foot limit. The kids have a natural tendency to move towards the TV screen. Except for Fruit Ninja, all of the games we tried also require the player to stay centered in the Kinect's field of vision. This is fine for my wife and I. After a lifetime of learning to stay in place in our office chairs or in line, staying in one place has become natural. For kids, staying in one place is not natural. As a parent, the entire reason for owning the Kinect is to encourage my kids to move around. The worst failing of the Kinect is detection of my kids' hands. My kids are have entirely normal hands and they move them in an entirely normal way. Yet the Kinect either fails to detect their hands or has the on screen cursor flashly wildly across the screen. The Kinect has been on sale for 2 years and I do not understand how word of mouth has not caught up to how bad the Kinect really is.
The one game that has helped sell the Kinect to my kids more than any other is Kinect Party. This application abrogates but does not overcome the Kinect's shortcomings. For one, you see yourself on the screen. If you are blurry or off-screen, you see it. The small box within which you can use the Kinect is self evident, and therefore not a source of frustration. The activities themselves are also wonderously simplistic. Because my kids see themselves, they know exactly what to do. Even if they do not, they are entertained nonetheless. This review is a review of the hardware, however, and no matter how fun we find Kinect Party, the hardware running the application remains mediocre. Imagine the iPhone if it could only recognize single touches. Games like Angry Birds would still be great, but the hardware would have stunk. Instead, the iPhone hardware was great, it could handle multi-touch, and games like Angry Birds were the proverbial icing on the cake. As fun as we find Kinect Party, we default to the normal controller to run the game selection; both the motion controls and voice command UI are terrible. The Kinect has some great icing, but the cake still tastes awful.