Top positive review
One person found this helpful
Great Game, worth a playthrough
on March 4, 2014
I had originally purchased this for PS3 when it came out, but after playing through it and the DLC, I had traded it in.
There are hours to be lost in this game and when this one popped up on sale with the DLC, I picked it up for Steam to play again.
The artwork is unique and the combat is fast paced (3rd person) in the action sense.
There is plenty of gear to be found and many different weapon styles to be used depending on which main tree you want to pursue:
Might - Greatswords/Hammers/Longswords
Finesse - Daggers/Faeblades/Bows
Sorcery - Staff/Scepter/Chakrams
Or you can mix and match them if you want (you will need to in order to wear certain armor or obtain certain destinies.
The crafting system involves Sagecraft (crystals to socket into items), Alchemy (potions from plants you harvest all over the world) and Smithing (weapons and armor which you can break down into components and build into other weapons).
I loved that this was different than the standard RPG genre and took a chance at being different - it is refreshing.
The game moves quickly and once you visit an area on the map you can always fast travel back to it from the map.
Zones are large and colorful with enemies that match in a unique art style that only Todd McFarlane could add.
Despite all the hype that the company went bankrupt and that Rhode Island lost a lot of money on this game, I don't think thats a reason to not purchase this game. I for one loved this game and have bought it twice now and have no regrets. This game is a gem.