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Kingdoms of Amalur: Reckoning The Official Guide Hardcover – February 24, 2012

4.3 out of 5 stars 89 customer reviews

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$59.98 $28.65

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Product Details

  • Hardcover: 600 pages
  • Publisher: Future Press (February 24, 2012)
  • Language: English
  • ISBN-10: 3869930578
  • ISBN-13: 978-3869930572
  • Product Dimensions: 10.9 x 1.3 x 8.6 inches
  • Shipping Weight: 5.1 pounds
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (89 customer reviews)
  • Amazon Best Sellers Rank: #604,697 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

Format: Hardcover
The guide for Kingdoms of Amalur: Reckoning is as good as could be hoped for. My most recent game guide purchase was of the Elder Scrolls: Skyrim Collector's Edition and I frankly didn't expect this guide to be anywhere near that one in quality. I am happy to report I was wrong. While the actual game is of an entirely different calibur than Skyrim (and hard put to compare to it) its game guide can proudly give that guide a run for its money.
The guide for Reckoning refers to itself as "an encyclopedia" in the introduction and that is what you feel like you're holding. It is very weighty with exactly 600 full-color, glossy pages and contains almost everything you could want in its solid hard cover. The cover art is decent as far as artwork goes, but the image is not wrap-around, the side biding is all but blank and the back cover is a solid, featureless black. I may have been spoiled by other guides having full cover artwork, ribbon bookmarks, and light-weight paper and therefore be less impressed with this book's appearance and feel but it is still head-and-shoulders above the average game guide and can proudly sit on the shelf with other "elite" guides.
The content of the guide is very impressive and covers just about every base. A full 100 pages are devoted to getting an understanding of the classes and an equal amount of time is devoted to illustrated explanations of both the gear and the enemies. The things you're going to automatically want are here - detailed maps with key items (lorestones) you need to find, in-depth quest and dungeon walkthroughs (including combat strategies for every class for each important fight), and charts for crafting or shop inventories. I am very obsessive in my gaming tendencies and these sections all satisfy me fully.
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Format: Hardcover
Pros:
High Quality Book -- In terms of Binding, Paper, Page Layout, etc.
ACTUAL Gameplay Strategy Guide -- They break down a lot of the lesser known game mechanics of gameplay so that you can get even more out of your chosen playstyle/spec.
Absolutely huge -- This thing could be used as a weapon, and is stuffed to the gills with content.
Level Ranges For Zones -- A great tool to avoid gimping your game experience by unwittingly locking a zone down at its lowest level by exploring the world too early (which impacts loot quality, quest xp, rewards, and enemy challenge).
Unique Weapons & Armor Listing -- Nice to see what sort of gear might drop as you make your way through the world
Faction & Main Quest Walkthroughs -- The game is pretty self explanatory but the walkthroughs are solid in case you get stuck for some reason. Even covers the optional DLC House of Valor faction.

Cons:
Incomplete Maps -- The maps are inconsistent. If you hoped to uncover all the lorestones using this guide you will be left out in the cold in a few zones. Additionally there is no marking for treasure chests.
Missing Dungeon Maps -- MOST of the dungeons are laid out in the maps section. But there are a few that were left out with little more than a description in text.
Incorrect Index -- A number of page references are incorrect
Inconsistent Crafting Skill Treatment -- Alchemy is laid bare (all recipes, effects, ingredients, etc). The section on Blacksmithing calls out the general parts that make up weapons and armor (you also have this information available to you IN game), but there is no listing or explanation of what some of the Prefix/Suffixes do for your blacksmithing components.
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Format: Hardcover Verified Purchase
Very well structured, and illustrations within are excellent. A very detailed guide,well worth the cost. And...it's even in "hard-cover",like an actual book! A lot of thought and planning went into this guide;which, is most evident. Highly recommended!
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Format: Hardcover Verified Purchase
This is a superb guide to the game and well worth adding to your guide collection. I must be one of those sad people who actually enjoy reading these guides for their own sake - they just happen to come in useful for when you get stuck in a game or if you want to check you haven't missed anything. They make the game experience much fuller in my opinion.

I only have one bad thing to say about it and it isn't about the guide itself, but the fact that I could not get this in the UK when the game came out and so ordered it direct from the States (on Amazon.com) - it arrived in a few days despite being normal postage (from germany would you beleive!) and then a few days later it became available in the UK. That was really annoying and a black mark against both Amazon and the publisher.

But the guide is first rate, clear and colourful and offers everything you'll need to play the game fully. Now there is a DLC already out, I wonder when the guide to that will be available here in the UK!
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Format: Hardcover Verified Purchase
This is the first Future Press guide I have owned and it is amazing. This is very high quality work that is detailed and accurate.This guide is the best I have owned and I will look for Future Press guides in the future. I have other guides that are thrown together quickly and then put on store shelves as fast as possible. These guides come with many mistakes and little detail. This Kingdoms of Amalur Guide didn't come out exactly when the game did but it was worth the wait.
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