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Knack (PlayStation 4)
About this item
- Detailed characters and environments, stunning cutscenes, and featuring a unique character that only the PS4 can bring to life
- Collect relics to power up and smash your way through hordes of goblins, robots, tanks and more
- Action-packed gameplay features simple controls but challenging and varied enemy AI
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Product information
| ASIN | B00BGAA29M |
|---|---|
| Release date | November 7, 2013 |
| Customer Reviews |
4.5 out of 5 stars |
| Best Sellers Rank | #34,374 in Video Games (See Top 100 in Video Games) #1,980 in PlayStation 4 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.6 x 5.3 x 6.7 inches; 3.2 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Everyone 10+ |
| Item model number | 10012 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.2 ounces |
| Manufacturer | Sony Computer Entertainment |
| Date First Available | February 15, 2013 |
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Product Description
From the Manufacturer
An Unlikely Hero
Mankind must turn to Knack, an unlikely hero, to protect them from a dangerous new threat. The unassuming Knack stands at a mere three feet tall, but thanks to the power of mysterious ancient relics, he can transform into a powerful brute or even a gigantic wrecking machine. Knack is mankind's only hope for turning the tide against the invading goblin army, but trying to harness the true power of the relics could threaten to put the whole world at risk.
View larger View larger View largerFrom Mark Cerny, one of the greatest minds in video games today, Knack is a fun-filled platforming adventure of colossal proportions that invites players to wield fantastic powers and discover a unique and vibrant world, available exclusively for PlayStation 4.
Features/Specifications
- Stunning graphics – Detailed characters and environments, 90 minutes of stunning cutscenes, and featuring a unique character that only the PS4 can bring to life.
- Old-school meets next-gen – Collect relics to power up and smash your way through hordes of goblins, robots, tanks and more!
- Fun for everyone – Action-packed gameplay features simple controls but challenging and varied enemy AI.
Videos
Videos for this product

1:32
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Knack E-3 Trailer
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Videos for this product

2:07
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Knack (PlayStation 4)
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Videos for this product

1:46
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Knack Gamescom Trailer
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Customer reviews
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The game is very simple. You run, jump, hit and evade. But it is one of the funniest games I have ever played. What does it mean then, when a game is so simple, but you get such a special feeling when playing? It means the game is just plane fun. There are things you have to think about when you are looking at a game. Important things. How are the controls? What are the graphics like? How is the voice acting? How into the entire atmosphere do you get? Finally, is it enjoyable? My answer to all of these questions is a 110% yes! Everything feels so well done. I can move around easily, jump, hit and just get out of the way of an attack in time. The voice acting is some of the best I have ever heard. That goes not just for games. I set it on hard and many times, I have to do something multiple times to survive a level. I realized that I had gotten lost in the game. I got my first trophy. That was exciting. I just started playing this game. But, I know it will be one of my favorites. One of the best launch games I have ever played, one of the funniest, thought stealing games I have ever played. I am so lucky to have picked this game up. Ignore the bad reviews, do yourself a favor and pick this game up.
Some other cool stuff about this game are, one is the slow motion. At times, when you are fighting, everything will slow down and you will see yourself hit the enemy. It is really cool. Second, when you get stuff and build up your character, it actually makes you feel more powerful. I bulked myself out a bit and sat there super happy that my character was stronger. Then I knocked the heck out of some enemies. When I saw the cut scenes and played the game, (I know there may be some interesting things said about this) I felt like I was playing an iPad game. Lately, I have gotten so into games on that device. Everything looks so clean and neat. That is how this game looks. It looks fantastic. I was playing over my grandparents and everything disappeared. That means the game took me away from everything else. Great game.
I forgot to mention something. Collectables! In each level, there are collectables. Some are easy to see. You can see the door that will lead you to them. But others are harder. Some levels, when you first start, you have to run backwards and you enter another area. Sometimes you have to go around hitting the walls. Maybe one will crumble and treasure will be inside.
Something else I just found out I can do. You can pick stuff up and throw it at enemies. Right now, the only thing I have picked up has been these tank enemies. You hit them until they die, hit square and throw them at the other enemies. Also, one you get enough power, you can use what I guess is magic. You can hit a button to power up, then hit it again and take out one or more enemies. All this happens without slowing anything down.
New stuff to say. OK, something that some may get annoyed at is this. When going through a level, if you die at the end, you will restart back at the very beginning of the level. Some of the treasure is gone since you already got it, while the stuff that give you more power is still there. But this is one of those games. You can learn by restarting. I learn which enemy to take down first, or how to survive and enemy by learning it's pattern. Another cool thing about the restarting at the beginning is this, whatever energy you get while going through the level, stays with you. So, say you are having a though time with a group of enemies. Well, the more time you die, the more your energy will go up. Thus allowing you to eventually use an attack that can take them all down at once. It has helped me more than once. Another cool this is using your elements. I guess that is what I will call them. You get a different one every now and then. I got wood. So, you break the wood piles and it goes to your body making you bigger and stronger. There was a part I could not get it. It had wood in front of it. Then, my body caught on fire. It burned like a fire place. Well, I went back to the wood that was blocking the treasure and it caught on fire!!!! Thus opening the door and allowing me to get to the one blocked treasure.
Super fun. When I am playing and finished playing this game, I feel like I did when I got my Playstation way back when. This is the first time I have felt like that. Like I have never played a game before. Damn it's fun!!!!
Graphics - the quality of the graphics in this game are more subtle than what you might expect from a next-gen title; they're nothing eye popping at first glance, but as you play the game, you notice the small details that really stand out from a regular PS3 game. The first thing I noticed, was the little blocks that Knack is made of, have really detailed textures. Also, the shininess of the metal and other jewels in the game look so realistic. The rest of the game looks pretty much like a Dreamworks or Pixar animated movie. If you like this type of art style, you're going to enjoy the graphics of this game.
Sound - For the most part, the sound is pretty good. It doesn't use a ton of surround sound like other games, particularly first person shooters or 3rd person shooters. But this is a 3D platformer, so you really don't have a lot of enemies off to your left or right, or behind you to really take advantage of surround. You do have the soundtrack, which isn't anything spectacular, utilizing the surround, but that's about it. The game does utilize the speaker on the DualShock 4 when Knack picks up the small blocks to get bigger. On the whole, I'd say the sound is just so-so, not good, but not bad.
Multi-player - I believe the game has some sort of co-op, but I did not use it, and I do not know for sure. However, it does have an asynchronous multi-player component, when you find treasure boxes, you can swap what you found with treasures that people on your friends list found--sometimes, they found better, more rare treasures than you, and you can take what they got instead of what you got. Also, there is a companion smartphone app for both iOS and Android. The app is nothing special, and kind of mimics Bejeweled; however, it's not as fun as Bejeweled, and quickly becomes boring. I really wish it did a better job of imitating Bejeweled, giving you the power-ups that you get form matching sets of 4 or 5. You basically match sets of 3, 4, or 5 + combos to fill up your crystal gauge. Once the gauge is filled, if you run into trouble, you can swipe down on all 3 crystals and tap any block in the field to remove all those type of block on the screen. As you play, you fill up an experience gauge to increase your level; when you gain a new experience level, you are awarded with a secret treasure, that is synced up with your PS4 version of Knack. This helps you immensely, because there are maybe 3 or 4 chests on each level of Knack, and this app helps you complete the components to gain all of his extra powers.
Story - Overall the story is good. It's nothing too deep or serious, and you don't really get the whole story about the Goblins, and why they're at war with the humans. But on a whole, the story is light and fun.
Gameplay/Fun - The game play mechanics are pretty much the same controls as God of War. Hit 1 button to attack, one button to jump, one button for a special attack, left analog stick to move, and right analog stick to roll or dodge. Overall the controls are pretty good, I don't know for sure, but I don't seem to remember having a block button that was as effective as in God of War (L1 trigger), so if you're not good at dodging, you're going to get hit and die a lot. If you die, not to worry, you generally start back at the last checkpoint with full health. Many times, I'd get to the next checkpoint with very low health, and get killed, only to respawn at the last checkpoint with a full health bar. There are some pretty challenging arena type battles with tanks and such, that can require a lot of skill, but as a God of War fan, I didn't have too much trouble. If you're not good at these types of games, or are getting this game for children, I'd suggest using the easy difficulty setting.
Another slightly annoying thing about the game was that I'd get through a certain chapter or section, and by the end of that section, Knack was so powerful and enormous. It was a lot of fun to be able to kill large goblins, tanks and robots with one or two hits. However, almost without fail, at the end of the chapter, knack would drop all of his power-ups and you'd begin the next chapter as baby knack. I understand what the game designer was trying to do, but I would have liked to just make the enemies maybe slightly harder instead of starting all over again w/Knacks health gauge and power-ups. You can play the game over again after beating it to use the gems you found throughout your first play-through, and from the mobile app, but I didn't feel too compelled to play the game again. You have no control over the items you get from playing the mobile app, so some of the more rare treasures are tough to get, so I wasn't able to play as "Diamond" Knack or anything.
Overall, I give the game about a 4/5, because it was a lot of fun. I personally didn't really feel the need to play through it again, but this is mainly because I have many other games in my backlog, and I just couldn't justify spending more time on it. However if you don't own a lot of games, or are all caught up, the game does have some replay value. The experience is pretty linear, and the enemies all appear in the same place every time, so don't expect to discover much more after your first play-through (not that it's a bad thing, just FYI). So to summarize, it's a very fun 3D platformer, so if that's your type of game, you'll enjoy it--I definitely recommend this game.














