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The Kobold Wizard's Dildo of Enlightenment +2: (an Adventure for 3-6 Players, Levels 2-5) Paperback – June 11, 2010
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The Kobold Wizard's Dildo of Enlightenment +2 is an absurd comedy about a group of adventurers (elf, halfling, bard, dwarf, assassin, thief) going through an existential crisis after having discovered that they are really just pre-rolled characters living inside of a classic AD&D role playing game. While exploring the ruins of Tardis Keep, these 6 characters must deal with their inept Dungeon Master's retarded imagination and resist their horny teenaged players' commands to have sex with everything in sight.
Featuring: punk rock elf chicks, death metal orcs, porn-addicted beholders, a goblin/halfling love affair, a gnoll orgy, and a magical dildo that holds the secrets of the universe.
- Print length232 pages
- LanguageEnglish
- PublisherEraserhead Press
- Publication dateJune 11, 2010
- Dimensions5.5 x 0.53 x 8.5 inches
- ISBN-101936383055
- ISBN-13978-1936383054
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Editorial Reviews
From the Inside Flap
"Carlton Mellick III has the craziest book titles... and the kinkiest fans!"
- CHRISTOPHER MOORE
"If you like satires which are highly imaginative, subversive, gory, funny as hell and completely surreal CM3 may be your literary messiah."
- RICARDO GONZALEZ DEL VALLE
"Mellick is smarter than the dumbness he tries to coat his writing in; you feel like you're reading a comic or watching MTV - but underneath there is something deeper and smarter than the cartoonish presentation before your eyes."
- EUCHIRD
"Easily the craziest, weirdest, strangest, funniest, most obscene writer in America."
- GOTHIC MAGAZINE
"Carlton Mellick III is one of bizarro fiction's most talented practitioners, a virtuoso of the surreal, science fictional tale."
- CORY DOCTOROW, author of Little Brother
From the Back Cover
Product details
- Publisher : Eraserhead Press (June 11, 2010)
- Language : English
- Paperback : 232 pages
- ISBN-10 : 1936383055
- ISBN-13 : 978-1936383054
- Item Weight : 10.6 ounces
- Dimensions : 5.5 x 0.53 x 8.5 inches
- Best Sellers Rank: #958,094 in Books (See Top 100 in Books)
- #7,171 in Fiction Satire
- #8,032 in Humorous Fiction
- #9,656 in Sword & Sorcery Fantasy (Books)
- Customer Reviews:
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About the author

Carlton Mellick III is the Wonderland Book Award-winning author of over 45 novels, including Quicksand House, Bio Melt, Cuddly Holocaust and Warrior Wolf Women of the Wasteland, among others. In 2013, he was named one of the top 20 science-fiction writers under the age of 40 by The Guardian UK.
His work has appeared in The Year’s Best Fantasy and Horror, The Best Bizarro Fiction of the Decade, and Vice Magazine, and has been translated into Italian, German, Russian, Spanish, Polish, French and Japanese.
He lives in Portland, Oregon, where he obsesses over comic books, micro-brews, video games, and K-pop dance routines. Visit him online at carltonmellick.com
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I kept reading because, once you get into it, The Kobold Wizard's D---o of Enlightenment +2 is deep. After about a hundred and fifty pages of boners, CM3 drops some really heavy stuff on the reader. Through the endless sex and gore, ( and it is pretty endless, coming from someone's who's unfamiliar with CM3's work or the bizarro genre in general ) there really is a message to be told in this book, and when I finished it, I really began thinking about what Mellick had just laid out. Not only was his world engaging, zany, and surreal, it was also, in some odd way, really applicable to the real world, and to life in general. If you take TKWDOE+2 seriously, it really has some philosophy to it there at the end. You just have to wade through a see of elf-breasts, perverted sex, and boners to get to it. But, as I found out, it was completely worth it and was an altogether extremely satisfying read.
And to all those people complaining that 'it's not representative of DND', of course it's not, you silly, uptight square. It's not supposed to be DND. It's supposed to be a horny thirteen year old's interpretation of what DND is supposed to be. And as a former horny thirteen year old DND player, I have to say that some of me and my friends roleplaying sessions did play out in a similar fashion as this book. I remember rolling saving throws against cheap hookers to see if I caught an STD when I had sex with them. Albeit, some of the scenes in the book are more graphic than my memories, but in all honesty, the kids in the story are a lot sadder than me and my friends were. The people who make this claim either started playing DND way too late to understand where the author is coming from, or they had the ironclad logical willpower of Buzz Jensen during all their younger sessions.
All in all, I highly recommend this book to anyone who wants a laugh, and something to think about. I know I spat out the hot tea I was drinking as I read this story more than once in hilarity. And some of the parts near the end were sad, too. And enthralling. I will definitely be buying more of Carlton Mellick III's books in the near future, and am looking forward to a very healthy, consensual relationship with the bizarro genre.
I bought this as a Valentine's Day present for my partner as it had been on her Amazon wishlist for some time. I didn't read the product description beforehand, just assuming it was a random, ridiculous D&D module. It arrived last night right before she started making dinner, and we were surprised to see how substantial it was- and that it was actually a novel!
Amused, I read the back cover to her, then the fly page, and started in on the more unusual portions of the character sheets- The premise is very meta- the D&D characters realize they are only the pawns of the players, and that the players are, for the most part, 12-14 year old boys. The characters' lives are surrounded by boners and buttsex, and quite a lot of rape- the players putting a lot of sex into the game without a lot of concern to consent between fictional characters (or concern for making fellow players uncomfortable). Yet in spite of this, both the players and their characters gained our sympathy. The NPCs were often dicks (not always literally), but mostly got their comeuppance so it's a plus.
She and I took turns reading, switching off every time the characters entered a new room, and made up voices for each of the characters. The book was so engaging we spent next 4 and a half hours reading the entirety aloud.
We felt for the awkward, sad lives of the players. By the end, we were rather invested in the characters- freaking out when they were near death. The end wasn't so much a twist, as it was the characters following their motivations to a logical conclusion- enjoyable even though it wasn't what we were assuming it was going to be a few rooms/chapters before the end.
I give this book a firm "I enjoyed it" recommendation.
Top reviews from other countries
The book is written in the present tense, first person. It is styled as an old-school AD&D adventure: it starts with the character sheets, maps and the chapters are styled as location events.
It is a very funny book, but I also enjoyed the multiple reality undertones. Only drawback, it's a bit too short - it's a one-evening read.







