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About the Product
- A unique blend of strategy, tactics, and resource management as you create a successful kingdom, conquer enemies and restore the Kohan
- Lead immortal heroes with powers beyond your imagination, waging war across five full 3D continents
- Choose from five political factions and six unique races, and experience 32 missions f epic battles, heroic deeds, and personal redemption
- Long character-driven storyline with challenging AI, to offer the ultimate challenge
Top Customer Reviews
Overall, the game is great it doesn't allow for customized cities but then again we all develop a standard building placement plan after a couple of games...
The random map feature does a great job of laying out new maps for unlimited play alternatives....
But life is good and I could buy other games as well. This game is a lot like a Warcraft 3 clone. You basically create a group of soldiers led by a powerful hero (called a Kohan) to seek battle and wreak havoc. Different heros/Kohans can be recruited, and each have certain powers that can benefit the entire group. The group is called a company, and is composed of a frontline (tanks), a hero, and some support units (e.g., archers, mages, healers, etc). Kohan 2 takes away the micro-management during battle. All you do is create your group, position it, and send it to attack when you're ready. The computer AI will do the rest. There is no micro-management of the individual unit during battle. I think this is a great thing, since this will streamline gameplay during large skirmishes with over 50 units.
The main difference between this game and Warcraft 3 is the economy structure. As you know, the Warcraft series require you to take down forest and mine gold and other resources. In Kohan 2, you do not need to take down forests. Instead, you can generate resources from within your city by building the appropriate structures. For example, in my city, I could choose to build a woodmill, which will give me more wood. This is important, because certain unit depends on wood (like archers). A deficiency in a resource will hamper the ability to support certain units and the overall power of the army.Read more ›
If you are single-player minded and do not care about the online experience, there are better single-player RTS games (though I thought this one was OK though not at the "top").
However, If you want an RTS game that focuses on strategy, where to attack, and when to attack, without the managing of the insanely annoying details of most current RTS games, this is THE game for you. The online community is very competitive (though not extremely large), and will provide one of the best multiplayer experiences you can find even several years after release. Players that like and are good at this game tend to be college age / 20ish and older. It requires more thought and isn't as "twitchy" as the other RTS games.
I've played all the RTS games (some for a really long time), but I always come back to Kohan because I simply do not enjoy all the micromanagement and/or lack of strategy of the other RTS games.
This is the game for the Turn Based Strategists who want to play an RTS. Most RTS's really aren't for the Tacticians / Strategists - they are more geared towards the good micromanagers and quick minded. Kohan 2 is not the same - it's in real time but is more slow paced and requires more strategy.
The main review on here does this game justice in terms of the game basics. However, there is more strategy involved in this game then other reviews have noted. My guess is that none of these others have even played this game online... it's much complex than they describe.
Terrain makes a difference (for example, forest gives you increased defense from archers), flanking is very important as the physically weaker but important units (like mages) are in the rear of the battle, and your companies formation makes a difference as well (you need to know when to switch from one to the other - some are better for movement while others for battle). Also, there are many different units to combine together... There is a strategy involved in just the types of companies to build (some work better against certain races or units). What I'm trying to get to here is that there is much more strategy / tactics involved that your typical RTS.
The only drawback to this game is the multiplayer community is not very large. However, most are consistent players leading to some good, large battles (most games are team games).
The single player is only decent (hence the other bad reviews).Read more ›
Most Recent Customer Reviews
game works well. graphics are exceptional.
works well on laptop and desktop.
would recommend this to friends.
will buy last game in series as well.
Kohan is well known for deep strategy and low micro RTS play, but what is less well known is that it has absolutely the best ai ever made in any game. Read morePublished on July 26, 2010 by Sargon
Buyer beware - the product description does not describe some important aspects of the game:
This game secretly installs copy-protection software called SecuROM which... Read more
Kohan II: Kings of War was one of those games that was released under the radar. It came out the same day as Rome: Total War and Dawn of War, but it features a unique unit system... Read morePublished on September 16, 2008 by Paul J. Street
At first I really enjoyed Kohan 2. As the campaign wore on, I began to wonder if I'd ever play as the shadow. Read morePublished on June 26, 2008 by P. Calhoun
Kohan II is a Real Time Strategy with a wide selection of units and races and some fairly interesting gameplay mechanics. Read morePublished on February 11, 2008 by Lisa Shea
I really enjoyed the first campaign, the 'Kings of War' campaign I geuss it's called, but I was very disappointed when I beat the first campaign and found that there is NO bad-guy... Read morePublished on January 21, 2006 by Creation27
what a disappointment this game has turned out to be. A tremendous fan of the original and its expansion, I was really looking forward to the sequel. Read morePublished on February 8, 2005 by Jc.