Other Sellers on Amazon
+ $5.99 shipping
+ Free Shipping
Kotodama: The 7 Mysteries of Fujisawa - Nintendo Switch
|Price:||FREE Shipping on your first order. Details & FREE Returns|
|You Save:||$17.19 (43%)|
- Investigate the secrets of Fujisawa Academy across seven chapters of Visual Novel
- Battle key characters using 'Kotodama' - the power of words.
- Uncover key words in the game's investigation phase
- Repeated play throughs will yield new facts within the story.
- Continue to play the fiendish puzzles in Fantasise Mode to perfect your high scores!
Frequently bought together
Customers who viewed this item also viewed
Customers who bought this item also bought
Have a question?
Find answers in product info, Q&As, reviews
Your question may be answered by sellers, manufacturers, or customers who purchased this item, who are all part of the Amazon community.
Please make sure that you are posting in the form of a question.
Please enter a question.
Welcome to Fujisawa Academy - an educational institution where nothing is as it seems and every pupil hides a dark secret. Having made a pact with a demon fox - and bestowing you with the power to see the truth behind the lies, you must infiltrate the secretive Fujisawa Academy and uncover the sinister truths behind the seemingly normal facade.
There was a problem filtering reviews right now. Please try again later.
The story starts out very basic, but to its credit has a very entertaining twist an hour or two in. The graphics are very nice on the switch, and look crisp even in handheld. The writing is good, as is the art and character design. You can use joycons and/or touch screen controls.
Unfortunately there are a lot of flaws.
One flaw is bugs. This game is the first one I've played on the Switch to have them. I've encountered the joycons wigging out and unable to pass between menu items and even a crash to reboot and a garbled Kotodama opening video. Considering this is a visual novel, it's abaffling they even exist.
The second is the match three game. You essentially match three to skip the characters in the game down to their undies. While there is a male character too, and the justification is clever, it's definitely gratuitous. You also do these games multiple times in a chapter, and they wear on you quickly. Honestly I felt after a bit I wouldn't mind if they were removed completely, and as you near completion, you get an item that drastically reduces difficulty in them.
Another part is the game's story flow. While the concept is clever, you can be forced to repeat longer sections of the game over if you fail to choose a specified option or path, or in one case fail to open the game's "twitter" parody. If you lose the match three game you also are kicked back to the save screen. The first time you do the path, it's actually quite novel. I'm avoiding spoilers here. However trying to get the true end is a bit more annoying than you think. You will look for a walkthrough at some points.
Kotodama isn't a bad game per se, but it's not a great visual novel. Our World is Ended is much better on that front, while Death Mark also has its flaws but is much more ambitious and novel. Kotodama is kind of just there, and has odd choices that bring it down quite a bit. Worth picking up as a budget purchase if you are a VN fan, but only that.
After playing through a few days of the game, I’m curious to see where the story leads, but the puzzle angle is pretty awful.
The puzzle itself is simple. It doesn’t really make any sense in the context of the story. Ok, it represents the target’s mind, and you finish the puzzles to get to the truth. Fine. But it equates peeling away the layers of their mind, or lies, or whatever to stripping the character... which really doesn’t have anything to do with the game. And the reaction of the characters to each move you make in the puzzle is... Well, let’s just say definitely appears sexual, when combined with stripping them against their will. And these are high school kids. It adds a very unnecessary “ick” factor to the game, which could be vastly improved without it. It’s very cringe-inducing, and feels wrong to play.
I haven’t played other visual novel type games, so I’m not sure how that aspect compares. There are very few choices of any kind, and I haven’t gotten to any choices yet which seem to matter, but as I haven’t finished, it’s hard to say. I am curious about the story, but if I continue, I hope it’s not hard to get to the “real” ending, because I don’t want to play longer than necessary.