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Kung Fu High Impact - Xbox 360

4.5 out of 5 stars 154 customer reviews
Rated: Teen
Metascore: 56 / 100
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Condition: Used: Very Good
Comment: Tested. Includes disc, case & artwork. **DLC & manual may not be included. **Disc is clean with very light to zero scratches. Everything shows very light to zero signs of wear. **Is free of writing, cracks, residues, and other major defects. **Guaranteed to work for 30 days or your money back!
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About the Product

  • Jump, flip, punch, kick and use super powers to defeat your foes. Infinite combination of moves - use any style you can think of to defeat the enemies!
  • In-depth single player campaign that takes you on an epic journey through 10 levels and 11 comic story sections.
  • Comic book chapters and pits you up against everything from evil mini creatures to ruthless street gangs, epic wizards and 4-story tall club-wielding giants.
  • Custom fight - choose the level, choose the enemies, tune the physics/speed of time and fight a battle you created.
  • A full-body cardio workout in the form of entertainment.

Frequently Bought Together

  • Kung Fu High Impact - Xbox 360
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  • Nike+ Kinect Training - Xbox 360
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  • Your Shape Fitness Evolved 2012
Total price: $92.17
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Product Description

Platform: Xbox 360

Product Description

Kung Fu High Impact is a comic book style fighting game that puts you right in the action.

Amazon.com Product Description

Kung Fu High Impact is the first of its kind for Kinect for Xbox 360--a side-scrolling brawler that uses the peripheral's incredibly accurate body tracking technology to insert the real image of the player on screen. The gamer will be literally transported into the action, as he or she will be able to see real-life combat movements interacting with the enemies and objects on screen.

Kung Fu High Impact
Perform impossible moves
Perform impossible moves
Use real punches and kicks
Use real punches and kicks
Comic book story style
Comic book story style

Synopsis

Fight as yourself with boosted abilities! Become a capable Kung-Fu hero and use any fighting moves you are capable of to bring fear to your enemies. Kung-Fu High Impact is a full-body motion fighting game that uses the Kinect to scan you inside the game to fight the evil with real kicks and punches. boosted with superhuman abilities, you literally become the hero of the game. Make yourself a legend in a brand new story full of new features , levels, enemies, super powers and a renewed visual style. Star ina comic book adventure, create custom fights and test your skills in all new survival modes.



Key Features:

  • Jump, flip, punch, kick and use super powers to defeat your foes. Infinite combination of moves - use any style you can think of to defeat the enemies!
  • In-depth single player campaign that takes you on an epic journey through 10 levels and 11 comic story sections.
  • Comic book chapters and pits you up against everything from evil mini creatures to ruthless street gangs, epic wizards and 4-story tall club-wielding giants.
  • Custom fight - choose the level, choose the enemies, tune the physics/speed of time and fight a battle you created.
  • A full-body cardio workout in the form of entertainment.

Product Information

Platform:Xbox 360
ASIN B0055NBPYM
Release date November 17, 2011
Customer Reviews
4.5 out of 5 stars 154 customer reviews

4.5 out of 5 stars
Best Sellers Rank #18,421 in videogames
#1,197 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.6 x 5.4 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

By Jonathan K. Vargason on December 4, 2011
Platform for Display: Xbox 360
If you have played the original Kung Fu Live on the PS3, you will have an idea of what to expect. However, you will want to greatly increase your expectations. Unlike the PS3 version, which relies on the PSEye, the Kinect version does not suffer from finicky lighting and issues separating backgrounds from the player. So if you loved the concept of the PS3 version, but hated the hassle of getting it to work properly (it was a nightmare, but it was fun WHEN it worked), you owe it to yourself to forget the 15 dollars you spent last year, and fork over the 40 for this game. Note: It is not the same exact game as Kung Fu Live, the stages are all different.

Now as to how the game performs on the Kinect. Basically if you come into this blind, the best reference I can think of is to remember NickArcade from your childhood. Within NickArcade, characters would be "digitally" inserted into the game through a "green or blue screen." This uses the same concept, however you don't need any fancy studio equipment, but just a Kinect and some basic room lighting (nothing out of the ordinary, just use the overhead light or lamp that you already have). A live image of you is digitally transposed into the game. Movement and combat are pretty much tracked 1:1 since it is using a live video of you. Only special moves (such as doing back flips, shooting lightning out of your hand, and the like) are mapped to preset moves. You can scan in items, such as the Guitar Hero guitar and swing it around as a weapon as well. Since movement is very much 1:1 they have a movement ratio that is greatly exaggerated. You can travel several feet with a simple "power punch" (basically pushing your two arms forward with a normal spacing) or with a back flip (simply leaning back with your arms up).
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Platform for Display: Xbox 360
Very clever interface---your image is transposed into the game as the main character in a comic/story. Making the poses for the comic photos at the beginning of each scene is almost as fun and funny as playing the game. The game picks up your movements remarkably well. I picked this game up as an afterthought and it ended up being more fun than any of the other kinect games I had. Great for a group! Hysterical in fact. You will not be disappointed with this game.
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Platform for Display: Xbox 360
A few months ago a game called Kung Fu Live quietly was introduced for the PS3. It was launched without a lot of fanfare, and yet it introduced a lot of technology and concepts which were groundbreaking at the time. But because of technological issues with the PS3's camera, it didn't get a lot of attention.

Kung Fu High Impact is the successor to Kung Fu Live, and this time it's available exclusively on the Xbox. And thanks to the Kinect, the game is living up to the potential it first showed on the PS3--in a big way.

The best way I can describe Kung Fu Live is that it's a fighting game like Street Fighter or Mortal Kombat. Only instead of using a game controller, you use your body. That's right, just your body. You kick in any direction and your on-screen character kicks. You punch, and your on-screen character punches.

Of course, that describes a lot of Kinect games. But where Kung Fu Live really shines is the on-screen character it uses. It's YOU. That's right, not an avatar, not a cartoon version of you, but YOUR actual video image on the screen that you control with one-to-one precision. You can punch, kick, dodge, jump, do flips, and do other moves just by making perfectly natural motions. On-screen, you'll see yourself interacting with the virtual enemies and objects on the screen in real time. You can even kick boxes and objects that are lying on the ground and use them as projectile weapons.

The premise of the game is that you're a character in a comic book consisting of multiple chapters. In the first "Chapter" you're brought to a tutorial where you learn how to fight. The moves are very intuitive. To punch to the left or right, you punch. To kick to the left or right, you kick.
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Platform for Display: Xbox 360
My son (age 8) just got this game as a birthday gift and he loves it. "Best video game I ever played!" were his exact words.
He and his brother (age 10) were taking turns playing it for 11 hours yesterday. It's such good exercise, I didn't mind
letting them play as long as they wanted (as long as the chores and homework are done, of course). It's not gory
at all either. There are some somewhat scary voices by the "bad guys", but no bad language. I (age 45) played it for
about an hour and got a great workout (man am I sore today, even though I'm in fairly good shape).

The kids woke up today sore as heck (as you might expect after an 11-hour workout) and were barely able to get out of bed.
I told them that maybe they should take a break for a few days, and they said, "No way!"
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Platform for Display: Xbox 360 Verified Purchase
Purchased this game for my 8 yr old son who is currently taking karate. The moves aren't the same as his karate class. But you jump, kick and punch, what kid doesn't enjoy that? He was worn out very quickly. So the adults got in on the action. Let's just say we enjoyed the game and worked up a sweat!

Only thing I didn't like was there was a bad word said in the beginning. I believe it was "Let's go kick some ---". I was very unhappy about that as we don't use that type of language in our home. I did have a conversation with my son about it and then I quickly moved on. So for that reason I will not purchase the game for another child, which is a shame because it's fun.
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