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L. A. Noire

4.1 out of 5 stars 526 customer reviews
| 11 answered questions
Rated: Mature
Metascore: 89 / 100
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About the Product

  • Solve a variety of cases across the desks of Patrol, Traffic, Homicide and Arson.
  • Search crime scenes for clues, question witnesses and interrogate suspects as you search for the truth in each case.
  • Use your wits to analyze suspect's behavior and separate the truth from the lies.
  • Experience a stunningly accurate block-by-block recreation of 8 sq. miles of 1947 L.A.
  • Solve brutal crimes, plots and conspiracies inspired by real crimes from 1947 Los Angeles, one of the most corrupt and violent times in L.A. history.

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Product Description

Platform: Xbox 360 | Edition: Standard

Using groundbreaking new animation technology, MotionScan, that captures every nuance of an actor's facial performance in astonishing detail, L.A. Noire is a violent crime thriller that blends breathtaking action with true detective work to deliver an unprecedented interactive experience. Search for clues, chase down suspects and interrogate witnesses as you struggle to find the truth in a city where everyone has something to hide.

Amid the post-war boom of Hollywood's Golden Age, Cole Phelps is an LAPD detective thrown headfirst into a city drowning in its own success. Corruption is rampant, the drug trade is exploding, and murder rates are at an all-time high. In his fight to climb the ranks and do what's right, Phelps must unravel the truth behind a string of arson attacks, racketeering conspiracies and brutal murders, battling the L.A. underworld and even members of his own department to uncover a secret that could shake the city to its rotten core.

L.A. Noire is the first videogame to be honored as an Official Selection by the Tribeca Film Festival.


Product Information

Platform:Xbox 360  |  Edition:Standard
ASIN B002I0HBZW
Release date May 17, 2011
Customer Reviews
4.1 out of 5 stars 526 customer reviews

4.1 out of 5 stars
Best Sellers Rank #2,613 in videogames
#177 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.3 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

Platform for Display: Xbox 360Edition: Standard Verified Purchase
L.A. Noire is a very good game for the gamer that likes to be analytical, gather clues, and figure things out. It's slow paced, as police work usually is, but it's also very rewarding. The Motion Scan technology in this game is fantastic, and I see it being built upon for future releases of completely different games. The ability to read an actors expression is certainly pushing a new paradigm in games that just hasn't been executed before with any success. Team Bondi delivers here.

The story in this game isn't something new. Allowing the user to be the police officer, and a good one, is for the most part new. There is almost an RPG like feel to the game, with long dialog while you're interrogating people. This may come off as boring to some, but I assure you the scenes aren't just fillers. They're fun, interesting, integral parts of the whole story.

The game is still an open world concept, so you can move around and explore the beautiful old L.A. city that Team Bondi laid out. There are also a number of side missions that you can do.

I gave it a 4 out of 5 because the game can get a bit redundant at times. Don't worry, the story does get varied, but a few of the cases are too similar. The other reason I took a bit off the final score is that there just isn't much room for replay value here. Short of the inevitable game add-on's that you can purchase from the XBox Live Marketplace, there's not going to be much reason to come back once you beat it. I'd put the gameplay at about 15-25 hours. This doesn't take into account how much time you spend exploring away from the main story line and side missions.

L.A. Noire is definitely worthy of your collection. I hope we see more Team Bondi developments produced by Rockstar.

Thank you for reading!
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Platform for Display: Xbox 360Edition: Standard
L.A. NOIRE has so many good things going for it that it's a shame the game ends up being so disappointing.

The good:
-Fantastic motion-capture performances from terrific actors, including Mad Men cast members
-Superb atmosphere

The bad:
-Game play mechanics aren't particularly fun and are simplistic
-After playing through several cases you'll learn that you've already played everything L.A. NOIRE has to offer. The hours to come are simple variations on the same theme (go to the crime scene, interview suspects, drive around, then catch a fleeing suspect or enter a shootout). There's almost no variety.
-Stupid story with unsatisfying dramatic payoff
-Side "street missions" are completely disposable, most are brief shootouts or other "chases" that are over fast
-Big city with very little to do

Overall this game has an extremely low "fun factor." It's unfortunate that Rockstar and the developers went to so much trouble to recreate the era, only to drag it down with game mechanics that are simplistic and ultimately repetitive.
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Platform for Display: Xbox 360Edition: Standard
I just finished LA Noire on the Xbox 360 and I decided to come on here and immediately give a review. First off, ignore the one and two star reviews. They're ridiculous. This game is by no means a one or two star game. I think the problem that many people had was they expected a game like Grand Theft Auto and that simply is not what this game is about. This is a thinking man's game with plenty of action. Yes, there are shootouts. Yes, there are firefights inside buildings. Yes, there are car chases. But there are also crimes scenes. Looking for clues. Examining bodies. Interviewing suspects and witnesses. The action is put in for a reason, not just because they want to give the player something to shoot at.

Like the title says, this game is the way games should be made. It has a captivating story to it. It's about investigating crimes the way they used to do it in the 40's. Back then they didn't have DNA evidence. They solved crimes through real police work.

Let me tell you a little about the game, without giving too much away. You get to play a detective. You go from being a traffic detective, solving hit and run cases, to a homicide detective, where you get to track down a serial killer, to a vice detective where you get to investigate drug deaths, to an arson detective. In each of these sub-stories, there's a larger story that it adds a piece to until the very end. As you're traveling to your destination, many times you'll hear over the radio that an officer is requesting assistance and you get the choice to go and help them or continue on with the main story. Now these side stories tend to be action oriented, like a bank robbery or a hostage situation.
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Platform for Display: Xbox 360Edition: Standard
Before I begin, I just want to say I have a feeling people are going to vote down this review without reading it or taking in the arguments just because it doesn't fit the popular view of this game. However If I can convince just one person to not buy into the hype and consider both the deserved praise and, more importantly, the legitimate criticisms against this game, I'll be happy. This review isn't for the fans, its for potential players who want an honest review.

Something about LA Noire captured my imagination months before it was released. It featured a new technology called "motion scan" which allowed for it to have the most realistic facial animations I'd ever seen. When I saw the motion scan demonstration, I was floored. I saw it as a huge step forward for narratives in games and if it was done right could make games rival or even surpass movies in terms of emotional investment.

And what a seemingly great way to show it off! A game about a detective who has to read people's intentions through their facial cues? It has all the makings of an incredible game. It also takes place in my hometown and in one of my favorite time periods. And its Rockstar! There's no way they could screw this up!

I was (and still am) so tired of games with immature and underdeveloped stories. I was ready for a game with a mature story not just for its own sake, but one that integrated itself with gameplay in such a way that it couldn't have been done in any other medium. Finally a game that understands that interactivity is the key to making games into a unique art form.

And then the game pretty much ruined everything it had going for it. Motion scan ruined by having a boring and unlikeable protagonist.
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