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About the product
- Developed by Naughty Dog, creators of the best-selling Uncharted series
- Genre-defining experience that blends survival and action elements
- Character driven story about a population decimated by a modern plague
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From the manufacturer
Joel and Ellie, brought together by harsh circumstance, must survive a brutal journey across the US
Twenty years after a pandemic has radically changed known civilization, infected humans run wild and survivors are killing each other for food, weapons; whatever they can get their hands on.
Joel, a violent survivor, is hired to smuggle a 14 year-old girl, Ellie, out of an oppressive military quarantine zone, but what starts as a small job soon transforms into a brutal journey across the U.S.
Winner of over 200 Game of the Year awards, The Last of Us has been rebuilt for the PlayStation 4 system. Now featuring full 1080p, higher resolution character models, improved shadows and lighting, in addition to several other gameplay improvements.
The Last of Us Remastered includes the Abandoned Territories Map Pack, Reclaimed Territories Map Pack, and the critically acclaimed The Last of Us: Left Behind Single Player campaign that combines themes of survival, loyalty, and love, with tense, survival-action gameplay.
Explore a brutal post-pandemic world, fully realized with the power of PlayStation 4 system
Delve into Ellie’s past in Left Behind, the single-player prequel chapter
Eight new multiplayer maps in the Abandoned and Reclaimed Territories packs
In-game cinematic commentary from the cast and creative director
The Last of Us is a third-person Survival-Action game and PlayStation 3 exclusive featuring a unique character action driven storyline focused on the unlikely pairing of a young girl and a hardened scavenger in a post-apocalyptic gameworld. The game utilizes multiple gameplay mechanics, including "Dynamic Stealth," allowing differing possible strategies and techniques in conflicts, resulting in different possible outcomes. Additional game features include AI that adapts to choices and situations, a variety of enemies, a live inventory system, and beautiful graphics. Story 20 years after a pandemic has radically changed known civilization, infected humans run wild and survivors are killing each other for food, weapons - whatever they can get their hands on. Joel, a violent survivor, is hired to smuggle a 14 year-old girl, Ellie, out of an oppressive military quarantine zone, but what starts as a small job soon transforms into a brutal journey across the U.S. Gameplay The Last of Us is a third-person Survival-Action game that utilizes choices in gameplay action to develop the game storyline, as well as the relationship between the two main characters, Joel and Ellie. The game features a combination of combat, exploration, stealth and platforming game mechanics. Although Joel and Ellie are both residents of a post-apocalyptic world, they have had different experiences that affect the way they see the world around them, and feel about what they see and do. Joel had a life before the pandemic, while the world of the pandemic is all that Ellie has ever known. As part of Joel's job to smuggle Ellie out of the quarantine zone, players have to make choices in how they deal with enemies, which include, roving gangs of human scavengers not unlike themselves, military elements and infected civilians. Player also have opportunity to together interact with elements of the world around them, which helps to build the bond between Joel and Ellie. Resources in the game are scarce, making overwhelming use of firepower unlikely and unwise in conflicts, and resource gathering missions. In addition, most other residents of the ruined world that are encountered are just trying to survive - blurring the line between good guys and bad guys. Finally, game AI react differently depending on the specifics of the player's actions, making choice in gameplay a major consideration. Key Game Features Third-person oriented gameplay that blends survival and action elements into a genre-defining video game experience Character driven story about a population decimated by a modern plague, and the resulting ambiguity of good and evil A unique blend of exploration, platforming, stealth, and combat game mechanics "Dynamic Stealth," which allows for multiple strategies and techniques to use in situations, resulting in different possible outcomes AI (artificial intelligence) that adapts depending on the situation, player actions, and weapons/tactics used A live inventory system in which the game actions and dangers continue as players organize, combine, and select items Developed by Naughty Dog, creators of the best-selling Uncharted series
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Oh...one more note. There is a multiplayer component to the game but it is only so-so but I think that is more because not as many people play it. Perhaps if all the matches were full the experience would be better. Play this game for the story and single player module.
The gameplay was fantastic and felt raw and realistic as you pummel people with a pipe or blast someone with a sawed off shotgun. The violence has such realism that it was actually disturbing. After many heated battles I had to pause and collect myself to continue.
The game was long too. It kept me entertained for a few weeks as I could only play a few hours at a time and I also took my time to explore every detail, read every note, etc.
Give it a try. It's super cheap now, so why not?
The only criticism I can think of is that the load and save functions are kinda broken. When you turn on the PS3 and boot up the game to start a play session, you might want to have something to read or otherwise keep you occupied, because it takes forever. I'm not talking about the first time you play i.e. one-time system file install, I'm talking about any time. And if you dare to so much as open the save/load menu, you have to sit and wait while it spends an eternity auto-saving, just in case. That's my one and only complaint. At first I thought maybe it was just me, even though I have a PS3 Slim 500GB that's less than two months old and have had no loading issues with any other games... but I've since confirmed with friends that it's the same for them.
Personally I'm not interested in a sequel to this game, I think it's the perfect example of a game that should be allowed to simply stand by itself. But I'll keep a closer and less jaundiced eye on Naughty Dog from now on.
UPDATE: Jan. 26, 2015 - I played through TLOU a few times when it came out, and then about six months ago I played it again when TLOU Remastered was released for PS4. A few days ago I felt like playing it again, and I got all obsessive and started watching Neil Druckmann interviews and reading various people's in-depth analyses. Two things I want to say- I totally agree that the A.I. in the game is clearly inferior to what was shown in the early demos, but I didn't notice that until it was pointed out. I've seen some videos of the A.I. performing some pretty bizarre broken behaviors, but I never saw any of them in any of my play throughs. It seems equally clear to me that the A.I. flaws are generally only apparent if you go out of your way to cause them, as opposed to simply playing the game in the spirit in which it was intended. The second thing I want to say is that I changed my mind about a sequel. I still think another game starring Joel and Ellie would be pointless, but I can totally see a new game with an older Ellie in the dominant role, with a new character (or characters) in tow. Based on what I've heard him say on the matter, it sounds like Druckmann is skeptical that there would be any need for a sequel, and part of me is proud that he agrees with my original 2013 assessment! But the 2015 me hopes he finds some good fertile sequel soil.