Top critical review
Moore doesn't quite making the landing here.
on September 8, 2015
In many ways, this feels like the League is running out of steam. Setting the story as an apocalypse in contemporary times, the plot device used to separate Mina from the Orlando and Quartermain does not seem to really work. Quartermain's return to narcotics use is prompted largely off-the-page. Finally, the dues ex machina and the Habbo's anti-christ are profoundly disappointing. The League just seemed to work out of steam and actually make less and less sense in the context of itself. The characters outside of Orlando, Allan Quartermain, and Mina Harker seem more tangential. Even the critique of the pulp settings and the British empire seem to fade into a commentary on Aeons that seems like weak-tea Thelema.
A frustrating book by Moore is given, and Moore's bombs are still better than many comic writer's main runs, but this is a very frustrating book. The contemporary setting does not do much for O'Neil's art as he has less to work with outside of fairly conventional comic art. After 1969 Century book picked the run up a bit, this seems to let it down. IT does mirror some of the New Wave Science Fiction in its concern for flawed characters, but even that length of the comic book really doesn't have time to explore.
Hopefully, few League books will have more to say. This feels like Moore wrote himself into an arc that he didn't to which he did not really enjoy the inevitable outcome.