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Leap Motion Controller for Mac or PC (Retail Packaging and Updated Software)

3.6 out of 5 stars 153 customer reviews
| 53 answered questions

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  • The Leap Motion Controller is not a replacement for your mouse or keyboard; it lets you interact with applications using motion control.
  • Free apps included; discover hundreds more apps in the Leap Motion App Store
  • Quick setup: download the Leap Motion software, plug the device into your USB port, and you're ready to go
  • If you're a developer, use the Leap Motion platform for maker projects, virtual reality applications, and more. Documentation available for JavaScript, C++, C#/Unity, Python, Java, and Objective-C.
  • Real 3D interaction: 150-degree field of view creates a wide interactive space between you and your computer
  • Accurate, sub-millimeter hand tracking with near-zero latency
  • Free, automatic software updates so you always have the latest features and enhancements
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From the Manufacturer

Reach for Amazing

The Leap Motion Controller captures the movement of your hands and fingers so you can interact with your computer in a whole new way. Swipe, pinch or grab in the air and magically see your actions on your screen. With hundreds of apps in the Leap Motion App Store, there is something for everyone. To get you started, the Leap Motion Controller comes with a free set of apps.

Product Features
  • Accurate, sub-millimeter hand tracking with near-zero latency
  • Real 3D interaction: 150° field of view creates a wide interactive space between you and your computer
  • Quick setup: download the Leap Motion software, plug the device into your USB port, and you’re ready to go
  • Free apps included; discover hundreds more apps in the Leap Motion App Store
  • Free, automatic software updates so you can always have the latest features and enhancements
Tiny device. Huge possibilities.

The Leap Motion Controller is sleek, light, and small – just 3 inches long. It takes up hardly any room on your desk, but has a wide 150° field of view, and transforms the space above into a 3D interface for your hands. It works alongside your keyboard, mouse, stylus, or trackpad for a richer and more natural 3D computing experience. With the Leap Motion software running, just plug the device into the USB port on your Mac or PC, and you’re ready to start exploring.

The Leap Motion Controller uses infrared cameras and highly complex mathematical algorithms to translate hand and finger movements into 3D input. This unique approach allows Leap Motion technology to be significantly more accurate than other motion-control technologies -- and it’s constantly improving. With free, automatic software updates, you can always have access to the latest features and enhancements.

Try your hand at something new.

Compose a tune or dissect a spider. Soar through the sky like a superhero or flip through slides with a flick of your wrist. Reach out and grab a virtual heart, or sculpt clay with your hands. With just a swipe of your finger or wave of your hand, you’re in control. Over 200 apps in the Leap Motion App Store means there’s always something new to discover.

With the introductory app Shortcuts, your computer becomes a gesture-controlled digital command center. Play your favorite music and videos, scroll through web pages and documents, or switch between apps with the wave of a hand -- and with future upgrades and new features, this is only the beginning.


Product Information

Technical Details

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Summary : Screen Size, Screen Resolution, Graphics Coprocessor, Graphics Card RAM

Additional Information

Warranty & Support

Amazon.com Return Policy:You may return any new computer purchased from Amazon.com that is "dead on arrival," arrives in damaged condition, or is still in unopened boxes, for a full refund within 30 days of purchase. Amazon.com reserves the right to test "dead on arrival" returns and impose a customer fee equal to 15 percent of the product sales price if the customer misrepresents the condition of the product. Any returned computer that is damaged through customer misuse, is missing parts, or is in unsellable condition due to customer tampering will result in the customer being charged a higher restocking fee based on the condition of the product. Amazon.com will not accept returns of any desktop or notebook computer more than 30 days after you receive the shipment. New, used, and refurbished products purchased from Marketplace vendors are subject to the returns policy of the individual vendor.
Product Warranty: For warranty information about this product, please click here

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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

The manufacturer commented on the review below
By Kyle Biggs on February 16, 2014
(Please scroll down for an update)
(VR Info added too)
I don't like giving negative product reviews, but I feel like this device may be a bit misleading for some.

Originally, I was very excited about this product. I tinker with things like the Microsoft Kinect, 3D mice, motion capture equipment and the Oculus Rift, and I thought this device would be a 'Kinect killer' of some sort. At one point during a press video, the Leap is shown displaying a pointcloud of the operator's hands, suggesting that the device was actually generating said pointcloud to do its calculations.

In reality, the Leap Motion actually uses complex algorithms to generate a best guess as to the position and orientation of the operator's hands. When you turn your hand sideways (not flat as shown in the pictures), it instantly loses track, so all gestures must be with a palm-flat orientation. Additionally, when you close your hand into a fist, it panics while trying to discern if it is seeing a fist or a single pointing finger. These things place huge limitations on how many, and what types of gestures one can make.

Please note that I tested my Leap on two computers, both with more than enough processing power, and both with USB 3.0. I ran all of the diagnostics, used the latest version of the software and drivers, and made sure environmental factors such as bright sunlight were not interfering.

Even with my precautions, I've yet to find a single app that allows me to do anything that can't be done with a mouse/keyboard or 3D mouse. As a pointer device, there is too much interpolation (Your finger will be stationary, the device will 'zero in' on its position, causing the on-screen pointer to slowly slide into place) and no 1 to 1 accuracy.
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The manufacturer commented on this review(What's this?)
March 4, 2014
Hi Kyle! Thank you for your thoughtful feedback, it's obvious that you put a fair amount of time and thought into your review and I want you to know that we appreciate your insight. We're working on the next big enhancement and I would like to discuss it further with you offline, would you mind sending an email to amazonsupport@leapmotion.com? I hope to hear from you soon!
The manufacturer commented on the review below
Verified Purchase
The LEAP Motion is a tricky device to review. It's largely a solution looking for a problem, which I would generally rate poorly. However, it's a very well executed solution... which sent me searching for a problem to solve with it. I'm a programmer and tinkerer, and I particularly enjoy building LED art. The LEAP turned out to be quite fantastic for controlling LEDs. It's easy to program for -- you can even code for it directly from the browser in javascript. Their APIs are well maintained and simple.

People come up to a LEAP-enabled piece of art and have no trouble figuring out how to use it. It's quite fun to watch people play with it and teach others.

All that being said, however, I'm not sure what I'd do with the thing if I weren't a programmer with an applicable problem to solve with it. I've always been skeptical of novel input devices that are supposed to be better than the mouse-and-keyboard that basically all our software is designed exclusively to work with.

Buy a Leap (while they're still made) if you like tinkering, or if there is a particular piece of software that you know works well with it. Otherwise, you're better off buying a nicer mouse and keyboard.
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The manufacturer commented on this review(What's this?)
March 10, 2014
Hi Y. Appletree! Thank you for your review, we're glad to hear that you enjoyed using it with your art. We would LOVE to see what you came up with, mind sending us a video of the installation to amazonsupport@leapmotion.com?
I've owned this device for a little over a year and can still find zero utility. I was sold on the idea of using the device for ease-of-use gesture commands on Windows - if not out of the box, then certainly within the first year of development. Unfortunately, every few months I plug the thing in, run all the updates, and give it a whirl... and it still incorrectly registers my motions more often than not.

I suppose I could spend an inordinate amount of time trying to test third-party software or train myself to hold my hand juuuust right above the sensor, maybe I'm just 'doing it wrong' (although I doubt it since I've seen the forum threads about how to not do it wrong), but honestly that defeats the ease-of-use purpose. That was kind of the whole marketing shtick. In the end I didn't get the product I thought I was buying, and looking back at the original ads I still want the product they were implying. As is, this is just an expensive paperweight.
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Well, for starters, it can be used for a lot less than one would imagine it could be used for.

For one, the hand recognition is not as good as seen in most online reviews, for example the thumb is very often not recognized, even if held far from the index finger...

You will also realize that your hands will get insanely tired while using it, in addition to constantly doing things you didn't meant to do with it.

Lastly, using it for anything productive at all is very hard. Perhaps for artists, who draw or something within that field can use it well, using a pencil...I wouldn't know, but seeing as the reaction time is quite slow, even on powerful pc's it is doubtful.

Nevertheless, they are constantly bringing out updates and working on improving the leap motion, so we could see better and more accurate performance in the near future, who knows...

Either way, it is, and this cannot be denied, a cool toy..
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This review is as a UI developer interested in new ways to control both 2D and virtual environments.

Before you judge it's ability to track movements, make sure you actually check out the visualizer in the control panel. Don't judge on the basis of a lot of the apps, which don't always translate the hand movements as well as they could.

It does tend to get confused any time your hands are very close together or fingers are blocking other fingers, etc. This should not be especially surprising and is not something they'll likely be able to mitigate any further than they already have until they do the obvious and make it possible to add a 2nd sensor mounted on your screen to fill in the missing data that the software is currently doing best-guess work to fill in. That said, I think they're making excellent use of the limited perspective difference they have from those sensors in a product this young.

What I have here is a very cheap way to start implementing wave of the hand type stuff, pinches, 3D manipulation, etc. There are some gestures that simply aren't going to work as well as others and that's okay for now. It's still opening up a whole world of opportunity that I'm looking forward to experimenting with and I don't think there's enough people out there taking a step back and going a little more abstract with 2D interface stuff.

Getting it to run was as easy as it gets. I plugged it in. Drivers installed. I downloaded the core app from the web and immediately started using it.

Whether this is a great product for non-developers really comes down to the quality of the software taking advantage of it and whether you have any use for it. In that regard, it certainly isn't indispensable yet.
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