|Brand Name||Learning Resources|
|Item Weight||2.9 ounces|
|Product Dimensions||6 x 3.6 x 3.5 inches|
|Item model number||LER1771|
|Number of Items||1|
|Manufacturer Part Number||LER1771|
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Learning Resources I Sea 10! Game
|Price:||$7.38 & FREE Shipping on orders over $25. Details|
- Enter your model number to make sure this fits.
- Strengthen number sense with this 10-based game
- Builds addition and social skills
- Make combinations of number cards to add up to 10. Player with the most 10s wins
- Includes 90 number cards and 10 Shark cards)
- Ideal for ages 6 and up
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Sea-themed game encourages kids to “catch” combinations of 10! Players take turns flipping cards to show numbers and shout out "I see 10!" when they see combinations of numbers that together make 10. Collect the most 10s and win! Beware of the Hungry Shark cards-pull one and your whole catch goes back!
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This item Learning Resources I Sea 10! Game
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|Sold By||Amazon.com||Amazon.com||Amazon.com||Reiss Innovations, LLC||Amazon.com||Amazon.com|
|Item Dimensions||3.6 x 6 x 3.5 in||9 x 9 x 1.4 in||12.2 x 2 x 12.3 in||10 x 10 x 2.1 in||3.2 x 6.5 x 6 in||6.06 x 0.08 x 2.95 in|
Top customer reviews
I'll post more updates if we figure out how to diversify the game in other ways.
Some other ways you can play it:
- Remove equal and higher numbers to play "I Sea (lower number)". For example, remove 7's, 8's and 9's, plus a few sharks, and play "I Sea 7". Make sure to remove some of the sharks too, otherwise it will be too many sharks for the number of cards you have out.
- Play "I Sea _____" using at least 3 numbers (be prepared for leftover cards).
- Subtraction only
- Free-for-All: addition, subtraction, or multiplication; any number of cards
- Multiplication - whoever can call out the correct answer first gets the cards
- Fractions and decimals - Take turns flipping like normal, but make sure to pause in between flips, and whoever calls out the correct decimal for a fraction gets the cards. For example: if a 1 is flipped over, then a 4, someone could call out .25. If no one can get a decimal after a flip, then the next person can turn one over. This also helps practice reducing fractions because someone could call out .33 for 3 and 9.
Your creativity is really the only limit here!