Legend of Mana
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What's included? (1) Legend of Mana video game for the PlayStation 1 Specs: Platform: Sony PlayStation 1 (PS1) Region Code: NTSC U/C Original Jewel Case? Included Original Instruction Manual? Included Version/Variation: Standard Functional Condition: Used, but still works great! This game has been tested Cosmetic Condition: Good – The manual is slightly wavy and has slightly blunted corners and whitening of the edges. The case has some light to moderate scuffs and scratches. The game disc has some light scratches but, it has been tested and plays flawlessly.
Though it lacks the dramatic intensity of the Final Fantasy series--the crown prince of console role-playing games--SquareSoft's Legend of Mana still satisfies with its beautiful hand-drawn sets and its innovative nonlinear gameplay.
Billed as the sequel to the Super Nintendo's Secrets of Mana, Legend of Mana's story contains more than 60 self-contained miniquests, but generally the goal is to restore the world's Mana, or life energy. Gamers won't need to be obsessive about winning all the quests, but there are some challenges that must be completed if you wish to reach the final showdown. The game begins as players choose either a male or female lead character while a map displays the new lands within the world of Fa'Diel. In each of these lands, players will find items and clues they can use in other lands. The fragmented nature of the game can be disorienting for gamers looking for quick gratification. A diary can be used to keep track of current miniquests, while an encyclopedia neatly organizes the vast amount of story players uncover. Due to the vast nature of this game's plot, you'll likely need these features to stay focused on your quests.
Anime fans will be wowed by the character design and beautifully illustrated storybook backgrounds. The game includes a Pokémon-style monster-raising element, which is surprising for a teen-rated RPG, but it works well. --Porter Hall
- Pokémon-style monster raising adds nice nurturing element to RPG tasks
- Nonlinear quest system makes story engrossing
- Stunning hand-drawn backgrounds
- Music is at times absurdly overdramatic
- Second player controls character only during battle
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Legend of Mana keeps the tradition of beautiful music, great artistic design for every creature, magic, and environment. That has been universally agreed upon for the reviews I have read
However, the story has left many divided, with me agreeing that the story is definitely strong. The story introduces the Mana Tree as having died after the last great Mana war. The protagonist (you decide if its he or she) is on a quest to revive the Mana Tree. And that is it for the main story in terms of what the protagonist has set out to do. In order for the Mana tree to revive itself, the world around it must be revived as well.
Every mission is a side quest but there ends up being 3 specific story arcs which I found well written.
The first is the story of the Jumi, a dying race of people who have external jewel hearts which are considered valuable. The Jumi have apparently long been a persecuted people, as many magic characters in this game refer to them as "dirt"—a nasty comment on their jewel cores. This branch focuses on Elazul and Pearl, who are among the few survivors of the Jumi. Elazul is a Jumi Knight, and the mission of his life is to protect the Jumi Guardian Pearl at any cost, even in the face of the jewel hunter, Sandra.
The second is the story of Larc and Sierra—brother and sister dragoons who serve different dragon masters and fight on opposite sides of the same war for power. Larc, who serves the dragon Drakonis, blackmails the game's protagonist to help him in his quest to kill the other three dragon masters, so that his own master may have his power unlocked and rule the world. Sierra, a dragoon for Vadise the White Dragon, wants to stop Drakonis without hurting her brother Larc. In the end, Drakonis is defeated again, banished once more to the underworld.
The third is the complicated love story of four childhood friends: Matilda, Irwin, Daena and Escad. Irwin, a half-demon dissatisfied with the rules that society imposes on him which prevented him from being able to have a relationship with the holy leader Matilda, seeks to destroy the world in retribution, while Escad seeks to destroy him and Daena tries to act as a mediator between all parties. The conflict eventually escalates into a war between humans and faeries. " (copied from wikipedia)
The gameplay is simple but fun. You can have up to two partners (one a main character and the other either being your pet or golem). Once you make contact with an enemy, the fight begins on that same screen. You can use whatever weapon is equipped and any of the skills or magic you've learned. You can synthesize parts, chemicals, furs, metals, etc to create or upgrade equipment.
The music was composed by Yoko Shimomura. Her other works include Street Fighter 2, Parasite Eve, Kingdom Hearts, and Xenoblade Chronicles, just to name a few. The soundtrack is beautiful and I have bought the entire OST. Shimomura considers it her finest work.
This game is meant for JRPG fans and Mana series fans. If you don't mind not having a central story, then everything else in the game will fall into place.
As a gamer I have not been a completionist and have no problems not owning the "bestest" items in the game. But I know this element in the game could be somewhat frustrating/confusion as not "placing" your items in a certain order may inadvertently prevent you from completing it at 100%.
There wasn't much in the way of tutorials back in the day either, Like the inability to decipher the "Dub Bears language." I had to break out the notepad. Despite its flaws and strange experiments in gameplay it was still a great game more so than some of the games that came after it.
I feel "Legend of Mana" has maintain the action role play elements in its battles that has come to be expected of the series and this entry is worth having in your game library despite its flaws.
If you're a Seiken Densetsu fan like me, then you'll love this game! It may seem a bit more childish than the other Seiken Densetsu's at first, but its a great game that has a "pretty" good non-linear storyline. This is the first Seiken Densetsu to have a world map, it features a new system where you place the lands in the world as you get them, you can place them wherever you want but its more than what looks pretty, it takes strategy and planning. Also depending on when you place a land in the monsters will be stronger or drop better items. The characters are all so lovable each with their own storylines to follow, there are three main storylines. Legend of Mana also introduces a really cool and advanced blacksmithing system that almost literally gives you no limits to what you can create! The magic system is a different from the other games, but it gives you a bunch of different styles. You make instruments to have magic. You can also Raise Pets or Make Golems for a 3rd NPC! Square even added in a feature so that you can paint your golem... this requires produce which you grow with a scary treeman in your backyard. Legend of Mana has the old weapon style again so that you can use more than one different kind of weapon, only they went over board and made over 20 different Special Techniques for each type of weapon! There are normal skills too like jump, roll ect. When you beat the game you can do something similar to Chrono Trigger's New Game+ feature, when you do this you have to option to go into a harder mode of the game. The graphics are very well done watercolor style, which is a really cool looking graphic style. The music is great too!
Overall I'd definitely give this game and the service I received 5 stars!