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Legend of Zelda Link's Awakening - Nintendo Switch

Platform : Nintendo Switch
4.8 out of 5 stars 17,906 ratings
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  • As Link, explore a reimagined Koholint Island and collect instruments to awaken the Wind Fish to find a way home
  • Explore numerous dungeons, riddled with tricks, traps, and enemies, including some from the Super Mario series
  • Meet and interact with unique locals to get help on your adventure
  • Listen to a reawakened soundtrack that helps bring life to Koholint Island
  • Earn Chambers (Dungeon Rooms) and arrange them to complete objectives in the all new Chamber Dungeon

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Platform:Nintendo Switch  |  Edition:Standard

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Platform:Nintendo Switch  |  Edition:Standard

“Castaway, you should know the truth.” As Link, you awaken in a strange land away from Hyrule, where animals talk and monsters roam. To uncover the truth behind your whereabouts and rouse the legendary Wind Fish, explore Koholint Island and all its trap-ridden dungeons, reimagined in stunning detail for this new release of one of the most beloved The Legend of Zelda games. Along the way, you’ll meet a hilarious assortment of charming characters to which you’ll never want to say goodbye. In this new version of the game, the classic soundtrack has been reborn with new arrangements, and now you can equip more items at once, review key conversations, and navigate the map in new ways. Try your hand at the renovated mini-games to earn dolls based on the Super Mario series or Chamber Stones. These unusual stones can be used to arrange your own Chamber Dungeons; each one is a puzzle in and of itself. Place chambers from dungeons found throughout the game on a series of objective-based grids. Where should the bosses go? How do you get from the entrance to the stairwell? They’re your dungeons, so arrange them however you see fit. To earn more Chamber Stones, you must conquer the main adventure’s dungeons and mini-games or tap any amiibo featuring a The Legend of Zelda character to unlock Chambers exclusive to amiibo.​ 1993-2019 Nintendo. The Legend of Zelda and Nintendo Switch are trademarks of Nintendo.


From the manufacturer

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Meet the colorful cast

link

LINK

marin

MARIN

tarin

TARIN

OWL

OWL

Explore Koholint Island to awaken the Wind Fish to find a way home

wind fish, zelda, koholint island

Discover perilous dungeons with tricks, traps, and enemies

zelda, chamber, puzzles

Earn, arrange, and complete objectives in the all-new Chamber Dungeon

dungeon chambers

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4.8 out of 5 stars
4.8 out of 5
17,906 global ratings
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Top reviews from the United States

Reviewed in the United States on September 20, 2019
Platform: Nintendo SwitchEdition: StandardVerified Purchase
295 people found this helpful
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Reviewed in the United States on September 20, 2019
Platform: Nintendo SwitchEdition: Standard
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4.0 out of 5 stars List of Changes. Re-imagining of a Classic
By Vincent on September 20, 2019
Same core game as the original on GameBoy for the most part, but with updated visuals/sound and a lot of quality of life changes.

An explore type Zelda game like 'Link between Worlds' where you interact with NPCs and discover the world on your own instead of the game telling you where to go each time.

Enough with the intro; onto the list of changes:

1. Presentation:

Graphical overhaul

Visuals are no longer blocky. HD, 3D graphics with a fully modeled world rather than a sprite based one.

The whole over-world looks like a diorama

Now has depth of field. Camera now follows link instead of being focused on central screen

Link and other characters look like nendoroid figures

Music is fully orchestrated, has some vocals

2. No screen transitions

Over-world no longer has screen transitions as areas are loaded in their entirety.

World feels more fluid

Island is one large connected world now

There is some frame rate drops when you enter houses which is a bit odd

3. No Constant Weapon Switching

No need to pause game and swap out abilities, weapons constantly

The Sword, Shield, Power Bracelet, and Pegasus Boots are always equipped and have their own dedicated buttons.

Here are button specific button mapping:
Sword B button
Shield R button
Pagusus boots L button
Power bracelet A button

X and Y button for switching inventory

4. Warp Point Selection

Able to choose warp points you want to go instead of keep falling into one until you warp into the place you want.

More warp points added

5. Memories mode.

Journal in-game conversations

Able to see who you spoke to and what they said

Shows location of already obtained Pieces of Heart and Secret Seashells.

6. Heart Pieces

14 (original) to 20 max hearts

More heart pieces to find. Most new heart pieces are obtained through mini-games

Hearts can now represent quarter hearts taking minimum damage of 1/4 of a heart. The original and the DX version can only represents halves as the smallest unit.

If you find this too easy, there's hero mode in the game which i'll go into later

7. Empty Bottles

Game now have empty bottles to fairies in

8. No puzzle reset.

Once you complete a puzzle in a chamber, enter new door and go back; the game will save your progress

No need to redo things again and again

9. Boss battles

bosses have new attack animations

some more aggressive (probably due to increased heart pieces), easier to spot telegraph attacks

10. Camera Shop Replacement

No longer have the camera shop like in the DX version of the game

There is a new Dungeon creator in Tal Tal Heights called the Chamber Dungeon or t Dampé's Shack

Create own dungeon each tile (chamber) are carbon copies of levels that are ready in the game. You just re-arrange them

You just fill empty slots with pre designed chambers

if you beat game you already saw all the chambers, just re-arranged differntly

After you're done making your dungeon, you have to play through and beat it yourself.

You then get a completion time to challenge friend's with

No online sharing or code enter option. Must save data on an amiibo which is a bit disappointing especially for those who don't own a Zelda series amiibo

11. Amiibo functionality

As mentioned before, able to save dungeons you've re-arranged...i mean created into an amiibo

If you have a Link's Awakining Amiibo you're able to use a 'Plus Effect'

It adds shadow link who chases you dungeon to dungeon until you defeat him. Gives the game more of a challenge and also gives you a heart piece as a prize

Compatible Amiibos are:
Breath of wild series amiibo
Zelda Smash Bros series amiibo
Anniversary Link series amiibo

Able to tap up to 5 different amiibo from Legend of Zelda series to unlock one of these random chambers:

Great fairy chamber
ball and chain tropper chamber
mobilin chief chamber
cracked floor chamber
armos knight chamber

Options when you tab an Amiibo are:
get special chamber
save and receive dungeon
receive dungeon

A bit disappointing. Like the new additions, but locked via amiibo. Must get 5 different amiibo to unlock all 5 chambers and Link's Awakening Amiibo to get max out hearts in the game.

12. Updated mini games

Raft mini game, able to use hookshot to change course. Hookshot can now grapple trees

Crane game better physics, more prizes

Fishing different lures to unlock and more items to fish out. A Middleweight Lure can be obtained when reeling a big Fish in the Fishing Hole.

13. Custom Markers

Markers and Pins can be placed on the Map.

Able to place markers on duneon and world map making navigation more easier and helps as an reminder.

Back in the day, i had to use pen and paper to jot down notes

14. Shield functionality

Shield has more properties

Able to parry and deflect attacks

Shield deflect falling boulders at tal tal hieghts instead of taking damage

15. Save states:

Able to save up to 3 save files and auto save

16. More mobility

Link can swing, shoot and throw at 45 degree angle

Link can slash his sword in eight directions instead of the four directions of the Game Boy's D-Pad.

17. Faster text scrolling

NPC no longer stutter. Gets right to the point

Character's name appears when talked to

18. More detailed environments.

The interior of houses are much more decorated. Some have stands where figures won in mini-games can be placed.

The Town Tool Shop sells six items instead of four.

Red and green apples can fall down when dashing into Trees. These can be collected and eaten

There are also subtle additions like added/reduced trees, bushes, grass, rocks, skulls, enemy placements

19. Enemy changes

Moldorm boss room is now square and there are less holes for Link to fall in.

Mobilns are now pigs instead of dogs

Cukemen no longer shock you when you hit them with a sword.

20. Currency Change

Green and Blue Rupees values are now swapped.

21. Hero mode

No heart drops from enemies or grass

Only way to restore health is to visit fairies cave, get heart piece or get potions

Enemies deal double damage

Overall, very good enhancement to a classic Zelda game. Worth a double dip (if not triple).
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252 people found this helpful
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Reviewed in the United States on September 24, 2019
Platform: Nintendo SwitchEdition: StandardVerified Purchase
75 people found this helpful
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Reviewed in the United States on September 20, 2019
Platform: Nintendo SwitchEdition: StandardVerified Purchase
71 people found this helpful
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Top reviews from other countries

Charly
3.0 out of 5 stars Remake a precio de oro!
Reviewed in Mexico on September 20, 2019
Platform: Nintendo SwitchEdition: StandardVerified Purchase
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3.0 out of 5 stars Remake a precio de oro!
Reviewed in Mexico on September 20, 2019
Quedo bonito el remake pero sinceramente no creo que fuera justo cobrarlo a Full Price. Sin duda a Nintendo le gusta lucrar con nuestra nostalgia. Es un video juego muy corto, para un fin de semana, en menos de tres días te lo pasas y en una de esas hasta de una sentada si te gusta jugar en maratón. Poca rejugabilidad y coleccionables, realmente no te va durar mucho. Y para colmo no esta del todo optimizado, nada mas al salir de la casa al inicio del juego el frame rate tiene bajones en ratos (cuando esta muy saturada la pantalla del juego), se siente lento y no se ve en Full HD cuando lo juegas en modo TV, es para jugarse en modo portátil. Recomendado solo a fans de Nintendo y de la franquicia de Zelda, de otra manera te vas a sentir estafado al haber pagado tanto por un juego que bien pudo haber salido para celular inteligente en menos de 400 pesos (20 dolares) pero que cuesta mas de $1200 pesos (60 dolares).

Le doy tres estrellas por ese mini juego de construir tu propios niveles de mazmorras, a lo Mario Maker aunque no esta del todo bien implementado, le faltan detalles, ya puedo ver en el horizonte un "Zelda Maker", esto fue una probadita.
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Adrian Vazquez
3.0 out of 5 stars Un juego de fin de semana a tomarse a la ligera
Reviewed in Mexico on September 25, 2019
Platform: Nintendo SwitchEdition: StandardVerified Purchase
24 people found this helpful
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Abgar M.
5.0 out of 5 stars Obra maestra
Reviewed in Mexico on September 21, 2019
Platform: Nintendo SwitchEdition: StandardVerified Purchase
12 people found this helpful
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hilda
5.0 out of 5 stars ¡Excelente!
Reviewed in Mexico on September 24, 2019
Platform: Nintendo SwitchEdition: StandardVerified Purchase
6 people found this helpful
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Tony
4.0 out of 5 stars Me recordó al Nintendo clásico
Reviewed in Mexico on June 1, 2020
Platform: Nintendo SwitchEdition: StandardVerified Purchase
One person found this helpful
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