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The Legend of Zelda: Spirit Tracks
| Price: | $199.99 |
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- Helpful interactive map functionality that players can draw notes on the using the stylus that allows players to quickly mark spots in the game world for later exploration, or to note them as already explored.
- A whole new adventure in the Legend of Zelda series set in the years following the events of The Legend of Zelda: Phantom Hourglass.
- Links new AI ally, The Phantom (from the previous game in the series), whose bulk and immunities to dangerous elements like fire and magma, make him valuable in combat and in subterranean lava-filled levels.
- New propulsion and problem-solving game mechanics through Link's new in-game train which he uses as transport, and must be maneuvered and utilized to deal with obstacles.
- New in-game items and weapons like the Whirlwind, which Link uses to move items and overturn enemies, a whip, useful both in combat and in platforming, as well as his train's cannon, which can shoot bombs into the distance.
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Product description
Product description
For the first time in the history of The Legend of Zelda series, Princess Zelda is leaving the villainous clutches of the underworld behind and joining the adventure with Link. In The Legend of Zelda: Spirit Tracks, the spirit of Zelda accompanies Link on his quest to save Hyrule. Directly impacting game play like never before, Zelda's spirit can take control of hulking suits of armor known as Phantoms, allowing the player to direct both Link and these new allies as they battle enemies, solve puzzles and uncover secrets. Zelda also rides alongside Link on his customizable train, offering wisdom that will help players find new areas, storylines and items. The team of Link and Zelda presents countless new storyline details for fans to enjoy, including a closer look at Princess Zelda herself, one of the most iconic video game characters of all-time. *DLC (Downloadable Content) may not be included and is not guaranteed to work*
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Product information
| ASIN | B001TOQ8UW |
|---|---|
| Release date | December 7, 2009 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank |
#16,093 in Video Games (See Top 100 in Video Games)
#98 in Nintendo DS Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.09 x 5.38 x 0.63 inches; 3.53 Ounces |
| Binding | Video Game |
| Rated | Everyone 10+ |
| Item model number | NTRPBKIE |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.53 ounces |
| Manufacturer | Nintendo |
| Date First Available | October 8, 2009 |
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|---|---|---|---|---|---|---|
| Customer Rating | 4.7 out of 5 stars (644) | 4.6 out of 5 stars (681) | 4.4 out of 5 stars (68) | 4.8 out of 5 stars (1256) | 4.7 out of 5 stars (551) | 4.6 out of 5 stars (473) |
| Price | $199.99$199.99 | $59.90$59.90 | $68.55$68.55 | $38.99$38.99 | $28.50$28.50 | $72.55$72.55 |
| Sold By | tmgames | FL_Outlet | AllMartGe LLC | KarenTEC LLC | aProletariat | AllMartGe LLC |
| Computer Platform | Nintendo DS | Nintendo DS | nintendo ds | — | Nintendo DS | Nintendo DS |
| Item Dimensions | 5.09 x 5.38 x 0.63 inches | 4.75 x 5.25 x 0.5 inches | — | 5 x 5 x 1 inches | 5.03 x 5.41 x 0.62 inches | 4.75 x 5.25 x 0.5 inches |
| Item Weight | 3.53 ounces | 4.00 ounces | 6.08 ounces | 4.00 ounces | 3.68 ounces | 0.01 ounces |
| Platform | Nintendo DS | Nintendo DS | Nintendo DS | Nintendo DS | Nintendo DS | Nintendo DS |
| Platform for Display | Nintendo DS | Nintendo DS | — | — | Nintendo DS | Nintendo DS |
| Video Game Region | NTSC U/C | Region free | — | — | NTSC U/C | Region free |
Customer reviews
Top reviews from the United States
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I don't hate the touch screen controls, but I am not the biggest fan of them. Overall they work pretty well, but once in a while when you try to do one thing, link does something else. I personally would prefer if they just used the buttons on the DS, but again, to me it's not the biggest deal, and it doesn't take anything away from the game play.
This is where the but comes in. My only real issue with this game is that riding the train is time consuming. Of all the great things in Wind Waker, they had to put another slow mode of transportation. I don't like to sit and wait for the train to go from one place to another, just like how in Wind Waker I hated waiting for the boat. At least they put a cannon on the train, so while you are riding you can shoot things and monsters. Also, it does feel kind of cool to blow the whistle :P
Overall, this game is fun, and I recommend getting it.
Top reviews from other countries
First things first - this was released long before the 3DS, so there is no 3D effect, but that's okay because this game features the cartoon Link seen in the Wind Waker and its DS sequel Phantom Hourglass (or, to be accurate, a descendent of that Link). The perspective is mostly a nearside top-down 3D, apart from the sections featuring what may well be Hyrule's first ever passenger train (I haven't played all the games yet, having only recently rediscovered the LOZ games on my return from Xboxland).
As in Ocarina of Time, Princess Zelda is not your standard helpless videogame princess. The story sees her become a spirit only Link can see when a traitor from the royal court steals her body so that an ancient demon can use the power of her lineage to re-enter the world. Now in spirit form she accompanies this time period's current Link incarnation on a quest to defeat the demon and restore the spirit tracks (mystic railway lines connecting the villages of the kingdom's forest, snow, ocean and fire lands), which have disappeared along with Zelda's body. Zelda can possess various types of metallic robot-like guards that inhabit dungeons and, using the stylus, players can guide her actions by drawing paths for her whilst also controlling the actions of Link. The stylus is an integral part of the control mechanism, controlling Link's movement, sword attacks and a whole host of familiar tools and gadgets (bombs, bow and arrows, boomerang, whip and magic wand). The dungeons are imaginative, full of puzzles to solve, and can take a long time to complete - so if you go into one, make sure you have the time to complete it.
As dungeons are solved, more and more railway tracks become accessible, allowing Link and Zelda to visit many different villages with unique and interesting inhabitants. My favourite encounters in the game were with my old friends the Gorons, especially because their signature music from Ocarina of Time plays whenever you meet them. Riding the train is possibly as much fun as you could ever have on a videogame train - surely only the real thing is better - and you actually get a strange feeling, odd as it sounds, that you are actually a train driver as you control the speed, the points, the whistle and, believe it or not, a cannon! Various enemies will try to attack the train from time to time, so the cannon comes in very handy! Side quests often involve villagers wishing to travel to other places, and you have to keep them happy by obeying speed and whistle signs and preventing the train from getting hit by enemies, otherwise the villagers jump out and you are not rewarded.
Music is always a big part of Zelda games, and the music in this game is really catchy; it sticks in your head and you may find yourself humming the "riding the train" theme whilst in the middle of a meeting at work, or in the school assembly! Interactive music is an even bigger part of Zelda games, and having a microphone in the DS / 3DS means that when you are required to play a tune on the "spirit pipes", you do so by blowing into the microphone and moving the pipes with the stylus.
There are a large number of mini-games that will earn you heart containers or treasure items you can either sell for rupees or trade in for a wide range of customised train parts (visual only, these do not affect armour, speed, etc).
The difficulty level can't be altered, but all boss encounters are learning experiences - if you fail the first time, you will usually make it on the second or third attempt, as you learn what attacks work and form a strategy. The end of game boss battle has so many stages that you are unlikely to do it first time, but when you do complete it, you feel a great sense of accomplishment.
I don't think it's possible for Nintendo to ever make a less than perfect Zelda game, and am really glad I bought this. I may have finished the game, but I will return from time to time for a visit.
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