The Legend of Zelda: Twilight Princess
About this item
- When Link travels to the darkened land of Hyrule, he transforms into a wolf and must scour the land with the help of a mysterious being named Midna.
- Ride into battle against troops of foul creatures, using an incredible horseback combat system, then take on massive bosses that must be seen to be believed.
- Many puzzles stand between Link and the fulfillment of his quest, so players must sharpen their wits as they hunt for weapons and items.
- Characters include Link, Zelda, Midna and many others, both new and old.
- Wii-compatible
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Product Description
Amazon.com
Despite all the hoopla surrounding the next generation consoles, the most anticipated gaming event of this year is undoubtedly the latest The Legend of Zelda game. Subtitled Twilight Princess, the game looks radically different from The Wind Waker with less stylized, more realistic looking graphics.
As ever with a Nintendo title, much of the game is still surrounded in secrecy, but previews have already shown the game's enormous scale with huge areas of rolling countryside for you to ride your horse and battle various evil enemies. Indeed, the game seems more action-focused than previous adventures, both on horseback and on foot.
One major new feature revealed in the game is that Link is now able to transform into a wolf. This gives him a whole suite of new features including the ability to "see" smells and access areas impossible as a human (or elf).
Despite the greater emphasis on action, the puzzles in the game are even more elaborate than before. A forest dungeon reveals your ability to communicate with animals. You order around a troupe of baboons to solve puzzles and to help battle the level boss.
The GameCube could hardly have asked for any better swansong than this, with utterly amazing graphics and an apparently endless range of features and settings. Even with so little still known about it, this is still on course to be the best game of the year. -- Harrison Dent, Amazon.co.uk
This preview is based on an incomplete version of the game; features or problems mentioned above may not appear in the finished game.
From the Manufacturer
When an evil shadow stretches from the heart of Hyrule to its peaceful borderlands, a young farm boy named Link must awaken the hero .... and the animal ... within.
Features:
- When Link travels to the darkened land of Hyrule, he transforms into a wolf and must scour the land with the help of a mysterious being named Midna.
- Ride into battle against troops of foul creatures, using an incredible horseback combat system, then take on massive bosses that must be seen to be believed.
- Many puzzles stand between Link and the fulfillment of his quest, so players must sharpen their wits as they hunt for weapons and items.
- Characters include Link, Zelda, Midna, and many others, both new and old. Link, a young man raised as a wrangler in a rural village, is ordered by the mayor to attend the Hyrule Summit. He sets off, oblivious to the dark fate that has descended upon the kingdom. When he enters the Twilight Realm that has covered Hyrule, he transforms into a wolf and is captured. A mysterious figure named Midna helps him break free, and with the aid of her magic, they set off to free the land from the shadows.
Link must explore the vast land of Hyrule and uncover the mystery behind its plunge into darkness. As he does, hell have to enlist the aid of friendly folk, solve puzzles, and battle his way through dangerous dungeons. In the Twilight Realm, hell have to use his wolf abilities and Midnas magic to bring light to the land.
Besides his trusty sword and shield, Link will use his bow and arrows, fight while on horseback, and use a wealth of other items, both new and old.
Product information
| ASIN | B0009UBR3A |
|---|---|
| Release date | December 11, 2006 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank | #20,153 in Video Games (See Top 100 in Video Games) #191 in GameCube Games, Consoles & Accessories |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.5 x 5.5 x 0.75 inches; 5.44 Ounces |
| Binding | Video Game |
| Rated | Teen |
| Item model number | 96307 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 5.4 ounces |
| Manufacturer | Nintendo |
| Date First Available | June 1, 2005 |
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Reviewed in the United States on February 8, 2022
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For those of you who are unsure about the differences between the original GC version and the Wii version; the GC is the original left-handed ver. of the game while the Wii ver. is the mirrored version of the exact same game. No added or special feature- it's literally just mirrored.
So would you prefer to play the original or a mirrored version of this fantabulous game? To each his own.
The graphics, for its time, are pretty impeccable and sometimes terrifying to look at, this giving the game an even stronger sense of realism.
I've beaten this game countless times- 3-heart challenge, 100% and all... This is made it to #2 on my list of Favorite LoZ Games.
One high point to Twilight Princess was the story, I had never been so interested in a video game storyline, and I never got sick of the long cut scenes, in fact I eagerly awaited them to see what would happen next. Twilight Princess begins in Ordon Village as Link helps at the ranch herding goats, but when the village children are kidnapped by a group of monsters Link pursues the attackers and gets trapped in Midna's (a member of the Twili) affairs in the Twilight.
I especially liked the characters, but Link's not my favorite, in fact Midna was. Midna is the kind of character that could have been really and I truly mean REALLY annoying, but she has this quality that makes you like her. And she really balances out the serious tone of Link, there are also many other characters that can provide a laugh or that you may help in a side mission. But a few missions I still haven't finished, the Poe souls can be a really big hassle to collect because there are so many and some only come out at night, it takes way to long and gets tiresome. But some were pretty fun like fixing the bridge by Hyrule Castle.
But the most important part of any video game is the gameplay, in Twilight Princess you get plenty of this. Hyrule Field is huge and it takes over six minutes to go across and that's while riding Epona, and another plus is that the scenery changes, and seeing the sunset while you cross the bridge of Eldin is awesome. And the dungeons are numerous and all unique, there is an old damaged house covered with ice and snow, a dungeon scorched with lava in the Goron mines, and so on. But I was disappointed with Castle Town, there isn't much to do or many people to talk to and it just feels so limited. But most of the time you are pretty much on your own and free to mess around. The reason I love playing this game is because you have to be very observant of your surroundings. Once when I was in Hyrule Field I noticed a ledge I could Claw Shot to, and there was a cave, inside the cave was a heart piece but I would have never found it if I wasn't exploring. To me games without a set path are so much fun but it comes with some pretty hard challenges. I played the game without a guide and it can be pretty challenging, so if you're planning on collecting all the bugs, Poe souls and every heart piece you definitely need a guide. I especially loved Riding Epona in Twilight Princess, first of all Hyrule Field would take forever to explore by foot, and riding Epona is so much fun, the controls are very fluid and that makes riding around a blast.
Another huge aspect of gameplay is Link...transformed into wolf form. Playing as wolf Link is definitely not as fun as being human Link but I absolutely loved using the sense button, (pressing the sense button lets you see hidden objects underground and Poe's and other objects) but I will admit, later in the game you have the option of transforming from human Link to wolf Link whenever you want, and I never chose to be wolf Link unless it was absolutely nessecary. But I'm not saying being wolf Link is boring, it can be pretty fun sometimes, and it's in interesting part of the game's gameplay.
The graphics are fantastic in Twilight Princess, I love the detail put into Link's clothing, the villages and the landscapes were all so much fun to see. And Epona has realistic movements as well, it's also really awesome crossing the bridge of Eldin at sunset and looking at the sun set behind Hyrule Castle, elements like these make gameplay twice as fun. But sometimes I got a little sick of being in the Twilight, the backgrounds are all faded and murky and it kind of takes away from the landscapes that were impressively designed. But overall it's fantastic, I also liked the detailed creatures, sometimes it can actually be freaky being chased by the huge boars in Hyrule Field because of the well detailed design. But like I said cross the bridge of Eldin and you'll see what I mean.
Twilight Princess also has some nice music here and there while I didn't enjoy the music while in the Twilight realm. But a few particular tracks stood out to me, like Midna's Lament, Gerudo Desert, of course the Hyrule Field Theme and one of my favorite locations is without any music. When you're on the outside of Hyrule Castle all you hear is rain pouring down on the cement path and it really works. And while I agree with others it would have been great to hear Twilight Princess orchestrated the music still is fantastic compared to some other games I've played.
Now there is a choice, which console should you get Twilight Princess on, the GameCube or the Wii? If you own the Wii you may want to get it on that since many say the graphics are slightly improved and targeting is much better, but most people looking at the GameCube version probably don't have a Wii but I just wanted to say, the experience is still very satisfying either console you get Twilight Princess on. With that said I will conclude with this thought, this may be my first experience with the Zelda franchise but it definitely won't be my last. Twilight Princess is highly recommended.
Reviewed in the United States on February 8, 2022
I loved this game. I've already beat it twice, and I'm working on lucky number 3, lol. No, I do have a life, I've just had the game for a while. Although there were a few things I weren't too happy with, but I'll get to those in a second.
First, the good things. I did like the fact that you were able to change into a wolf whenever you wanted to, and in order to do that, you needed to earn it by beating the first three dungeons. Until that, you could only be Wolf Link only when you had to. Also, in previous Zelda games, I hated how you had to search for Triforce peaces, and you had no idea where to go. In this game, you do have to search for a few things later in the game, but they tell you where they are. You just had to solve the puzzle when you get there. The graphics were great for a Gamecube game. I loved the story line. One of the best in the series.
Now, the bad stuff. To begin, they still didn't put in voices for the characters. If they did it for Final Fantasy, they should do it for Zelda. The beginning stunk, but once you encounter the first villains, it starts to pick up. Also, the game was way too easy. They should have put in different difficulty modes.
So, all in all, I did enjoy the game, with a few flaws. I'm expecting more from the series as good as, or better, as this game.















