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Lego City: Undercover - Nintendo Wii U
| Price: | $49.98
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About this item
- Experience LEGO City like never before. Players will encounter familiar play sets come to life as they explore the vast city
- looking for clues to bring Rex Fury to justice.Players can go undercover with a variety of disguises including a firefighter
- a construction worker and even a robber and use their unique abilities to solve puzzles and access new areas of the city.
- The Wii U GamePad controller is woven seamlessly into the game-play experience. Players use it to scan for hidden clues and criminalsreceive mission updates and place waypoints on an overhead city map that displays their position in real time.
- There are more than 100 vehicles for players to collect and use to explore the city including sports cars motorcycles and even aircraft.LEGO video games are known for their humor and parodyand the LEGO City: Undercover game delivers this and more with fully voiced characters and ambient crowds bringing LEGO City to life.
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Product information
| ASIN | B002I0K3PM |
|---|---|
| Release date | March 18, 2013 |
| Customer Reviews |
4.1 out of 5 stars |
| Best Sellers Rank | #28,194 in Video Games (See Top 100 in Video Games) #113 in Wii U Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.59 x 5.35 x 7.52 inches; 2.65 Ounces |
| Binding | Video Game |
| Rated | Everyone 10+ |
| Item model number | WUPPAPLE |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.64 ounces |
| Manufacturer | Nintendo |
| Date First Available | June 5, 2012 |
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Product Description
Product Description
LEGO® City comes to life, only on the Wii U™ system! The popular LEGO City vehicles and play sets come to life for the first time in the vast, open world of the LEGO® City: Undercover game. As police officer Chase McCain you are armed with clever disguises, special abilities, and the ultimate crime-fighting tool—the Wii U GamePad controller. With its indispensable map, communicator, and high-tech scanning device, the Wii U GamePad is just what you need to crack the case. Run, drive and even fly through the city to put a stop to the fiendish Rex Fury and end his crime wave once and for all.
From the Manufacturer
Enjoy the gorgeous views of LEGO City
view larger Hundreds of vehicles to use and collect
view larger Use the unique abilities of each disguise to uncover more of LEGO City
view larger Explore the open world of LEGO City
view larger Jokes that everyone in the family can enjoy
view larger
For the first time, LEGO City vehicles and play sets come to life in the LEGO City: Undercover game, exclusively for the Wii U console.
Explore the vast and open city filled with humorous LEGO characters any way you want. You can commandeer any one of over 100 different vehicles on the street or fly a helicopter through the air on your missions. Assume the identity of Chase McCain, an undercover officer armed with clever disguises each with their own special abilities and try to put a stop to the fiendish Rex Fury and end his crime wave in LEGO City.
Use the Wii U GamePad controller as the ultimate detective device to seamlessly connect to the in-game action using it as an indispensable map, communicator, and high-tech scanning device. Look into the screen of the GamePad to get new views of crime scenes and use its motion sensing capabilities to scan for hidden clues and hiding criminals.
It’s up to you to save the good people of LEGO City.
Key Game Features
- Experience LEGO City like never before. Players will encounter familiar play sets come to life as they explore the vast city, looking for clues to bring Rex Fury to justice.
- Players can go undercover with a variety of disguises, including a firefighter, a construction worker, and even a robber, and use their unique abilities to solve puzzles and access new areas of the city.
- The Wii U GamePad controller is woven seamlessly into the game-play experience. Players use it to scan for hidden clues and criminals, receive mission updates, and place waypoints on an overhead city map that displays their position in real time.
- There are more than 100 vehicles for players to collect and use to explore the city, including sports cars, motorcycles, and even aircraft.
- LEGO City: Undercover delivers humor, parody, and more with fully voiced characters and ambient crowds, bringing LEGO City to life.
- Unlock cool vehicles and secret missions with an exclusive game code from the LEGO City set, High Speed Chase
Customer reviews
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The controls are simple and responsive, and most significant actions require only a single button press or series of repeated taps to perform. The Lego world is bright, colorful, well rendered, and impressively expansive. There is plenty of variety so that you don't feel like you're constantly looking at the same recycled objects and buildings (which was a very common complaint with many older open-world games), and frankly, you could easily kill a few hours just walking or driving around to look at stuff. There are also a lot of vehicles (100+), as well as characters with distinctive personalities and smooth cut-scene animations with cute, clean dialogue and cheesy jokes that are sure to make you smile, if not laugh out loud. Clearly, someone had fun making this game and it was clearly made by a movie buff, since there are several obvious homages to movies like The Shawshank Redemption.
Essentially, this is a kid-friendly version of Grand Theft Auto (GTA) that doesn't take itself so seriously--an idea that works surprisingly well and that feels fun rather than obnoxiously childish. It is obviously set in the Lego universe and in place of GTA's vulgarity and abundance of adult content, this game is completely sanitized to make it family friendly. (The "E" for Everyone rating is certainly appropriate.) I especially like that you play a proper good guy (Chase McCain, a police officer) instead of a crook, and the dialogue is slapstick but never offensive. The action is also non-violent. You smash some lego objects to pieces in order to build new ones, but it feels more like puzzle solving than vandalism. And when you're fighting or arresting crooks, you simply tackle or throw them (in a gentle-looking animation) to the ground with a slow-motion effect for heightened drama. Then you toss handcuffs on them for the arrest. In short, feel free to let even very young children listen and watch while you play. My 3-year-old daughter loved watching me arrest three clowns on my first mission, and she got quite a chuckle from some of the jokes.
Other reviewers have covered the game's content pretty well, but a couple of important notes: If you play steadily through the story, the load screens occur every 5 to 15 minutes, and occasionally there are sequences where you go from one load screen almost immediately to another. However, they are NOT as bad as some reviewers have exaggerated. I timed them, and they vary from 25 to 70 seconds in length, with the average somewhere around 40 seconds. When you're opening up another whole part of the world (like going from the city to the countryside), you might have one of the longer load times (the longest I've come across so far was 1 minute 9 seconds). If you're just loading a new mission or objective in any already-loaded part of the open world, the load times tend to be much shorter (about 25 - 45 seconds). One reviewer complained that the load time for the title screen is over 5 minutes long. Not true. The very first time I loaded the game into my Wii U, the opening sequence played after just 45 seconds of loading. At that point, you start a new game or load a saved one, which triggers another load screen for about 68 seconds. Admittedly, this is the most obnoxious wait time in the game, and it will happen EVERY time you start up Lego City: Undercover to resume playing. However, it's certainly tolerable and takes less than 2 minutes (total) to start the game and resume the story wherever you left off. Some reviewers are clearly impatient and thus, grossly exaggerating the "load time" problem. Moreover, once a large section of the Lego world is loaded, you can roam around freely in that section with no additional load times, even if you walk or drive around for hours. You don't have to stick to the missions, and there's plenty to explore. The loads only occur between cut scenes, missions, and major sections of the Lego City world.
Another reviewer said that all the vehicles are basically the same, but again, not quite true in my experience. Obviously their appearances vary, but their acceleration rates, top speeds, and maneuverability also vary a little (sometimes a lot) from vehicle to vehicle. For instance, I found a tiny pink car that turned really sharply. I found a garbage truck that had a low top speed which made it easy to drive all over town and turn corners without ever needing to brake or slow down. Then I found a sportier looking convertible car that accelerated and drove so fast that I had to keep feathering the gas (or riding the brake) every time I approached a curve or turned through an intersection. It seems like they gave the vehicles just enough variation to encourage you to experiment, but not so much that they feel completely different either.
That said, a number of the vehicles do feel quite similar and most feel a little lazy in their responsiveness. In my opinion, this doesn't detract from the fun factor. You will adjust to the problem of oversteering fairly quickly after a little practice, learning to correct your course with quick taps to the left or right, rather than hard presses. Regardless, right from the start, if you're willing to feather the gas or tap the brake as you go into turns or near an obstacle, you'll have relatively little trouble getting around even in the fastest vehicles. It's also nice that you can pull over any citizen and take over his/her car at any time, instead of having to walk long distances. Especially for an open-world game, Lego City is very well designed and paced in order to minimize tedious activities or lengthy sections of dull, monotonous, uneventful gameplay. It also does a great job, with few exceptions, of making mission objectives and special abilities very clear by marking the paths and locations of items or events with conspicuous symbols, trails of Lego studs, shining beacons, and other tell-tale signs. There are some notable exceptions, such as when you need to find wheels for a police bike, and it isn't clear where the wheels can be found.
The Wii U's second screen is also very well utilized in this game. Characters sometimes call you to share information. When they do, they appear on the gamepad screen like a video chat, using the gamepad's speakers rather than the television (unless you turn the gamepad's volume all the way down, in which case their voice will come across on the television speakers instead). You also use the gamepad to scan the area for bad guys or "super blocks" (which are used to build objects or vehicles that unlock perks or new areas of the game map). This scanning feature works very similar to the way it works in ZombiU. When driving around the city, the gamepad screen becomes an active map, which includes the ability to set waypoint. When a waypoint is set, a trail of little green Lego studs appears on the television screen to lead you to your destination. At other times, you use the gamepad to scan for audio clips and eavesdrop on conversations to locate criminal activities. Certainly, this game rates as the smoothest, most intuitive effort to integrate the gamepad's second screen that I've come across in any Wii U title yet. I am never confused about which screen to look at, and none of the gamepad's second-screen functions feels obnoxiously "gimmicky" or disruptive to the enjoyment. The map and the scanner feel useful but not "over utilized" in a tedious way. And the idea of receiving video calls on the gamepad (instead of the television) helps you feel a little more immersed in the Lego world. Also, whenever your attention isn't needed on the gamepad screen (such as during a cut scene), it defaults to a Lego City: Undercover logo to make it obvious you should be looking at the television. Nice.
After many hours of play, I've only encountered one significant bug in this otherwise well-polished game: With the subtitles enabled, the voice acting disappears from some of the cut scenes. You can hear the rest of the ambient noises and sound effects, but not the character dialogue--which results in an oddly quiet scene. I've had this happen in other Wii U titles with subtitles also. It doesn't interfere with the fun of the game, and so far, it happens in less than 1 out of every 4 cut scenes. I'm guessing that if I turn off the subtitles, it may resolve the glitch, but I haven't bothered trying. My daughters like to talk and giggle loudly while we play the game, so often I don't hear all of the characters' dialogue anyway and thus, prefer to read it on the screen.
All in all, I think this is the best "compromise" I've found between a game with acceptable depth to please fairly avid gamers, as well as parents who need to be mindful of small children and thus, want to confine themselves to safe, family-friendly content. If you like open-world games, have a soft spot for Lego humor, and want a game that is family friendly, I highly recommend it!
The main storyline is very well written. It's funny, very slapstick, and, most importantly, lengthy (it took me approximately 15-16 hours). As you progress through the game, you control Chase McCain, a Lego City cop returning from exile, something that was not explained in the game but was most likely revealed in the 3DS prequel. Chase learns that the mass criminal Rex Fury has escaped from prison, and he must traverse around Lego City, finding many new disguises that each have unique abilities to aid him in his journey to capture the escapee. The interaction between the characters is excellent and you can tell that there is a definite sense of distaste between Chase and Police Chief Dunby. The voice acting is, for the most part, very good, but there are some parts that are rather cheesy. There are plenty of hilarious references throughout the game (the construction worker's "Get him to the chopper!" was one of my favorites) that will make you smile and remember the good 'ole times.
The GamePad integration is rather unique to this game. The GamePad serves as Chase's communicator, which he uses to communicate with various people throughout the game. You can also use the GamePad to take pictures of crime in action, you can use it to find hidden objects, you can use it to pinpoint suspects, and you can use it to eavesdrop on private conversations. This is perhaps one of the only games on Wii U right now that truly makes good use of the GamePad.
Nintendo and Tt Games markets Lego City Undercover as an open-world game, and it is. Even if you have a mission to do, you don't necessarily have to follow it until a special assignment starts. You're free to wander anywhere in the city, and trust me, the world truly is massive.
The game is also extremely lengthy. As I mentioned earlier, the main storyline takes 15-16 hours to complete, but then there's all the collectibles. This game is FULL of collectibles. If you push for 100% completion in video games, this one is going to take a while.
The graphics for this game are very good. The HD looks great and the frame rate is, for the most part, consistent, with only a few minor instances when the frame rate lags. The music for the game is actually exceptionally good. In the beginning, it may seem mediocre and not that great, but as you progress through the game, the music gradually gets better until you reach the all-out epic final theme in the game.
Lego City Undercover is not a multiplayer game. To some people this will be an issue, but it isn't to me. I've always ventured through Lego games alone so the lack of multiplayer doesn't really affect me too much.
Now there has been many complaints about Lego City Undercover having long loading times. I thought that everyone was over-exaggerating the loading times. But, to be honest, they weren't. The loading times for this game are dreadfully long. Once you select your file, it takes at least 60 seconds to load the game to where you left off. It takes an additional 45 seconds just to enter the police station, which is just plain ridiculous. The loading times were NOT (I repeat, NOT) fixed with the Wii U system update that went live on April 25th. That update only improved the console's loading times and did not improve in-game loading times. In-game loading times can only be fixed by the game developers. Hopefully Tt Games is working on a fix for loading times.
All in all, Lego City Undercover is an excellent Lego game that thoroughly impressed me. This is perhaps my favorite Lego game ever and it is very lengthy (I'm at 17 hours of gameplay and so far I'm only 20% through). It's very fun, comedic, and has a great sense of exploration. Lego City Undercover is a must have if you are a Wii U owner looking for a good game that will last a while.
Top reviews from other countries
-This is not like the other LEGO games (we have every single one of them), this one has more of an adventure feel to it.
-The only negative point is that you cant play it with a friend, like most LEGO game, but it still deserves more than five stars in my opinion.
-The different costumes of the undercover cop, each with their different tools, quality of the graphics, the cleverness and amount of the levels, make the game so GREAT!





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