About the Product
- 25 colorful new stags, including hidden challenges
- Enhance LocoRoco by collecting music notes
- Play six exciting new mini games
- Ad-hoc four player battle
- New LocoRoco Actions
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Armed with a deadly song that withers all living things, the evil Moja army have returned to enslave the LocoRoco! Help the LocoRoco bring life and music back to the planet in this exciting new sequel. Complete with all the unitque gameplay that made it an instant classic along with brand new abilities and challenges.
Armed with a deadly song that kills all living things, the evil Moja army have returned to enslave the LocoRoco! Help the LocoRoco bring life and music back to the planet in this exciting new sequel. Experience the addictive "Tilt and Roll" gameplay that made it an instant classic and discover brand new abilities and challenges.
Living peacefully on a faraway planet, the LocoRoco and their friends, the Mui Mui, help grow vegetation and look after nature, making the planet a pleasant place to be, playing and singing the days away. When the Moja Troop comes to the planet to take it over, the LocoRoco do not know how to fight against these invaders from outer space. As such, the player assumes the role of "the planet" that is capable of tilting back and forth, and bouncing the LocoRoco in the air, to defeat the Moja Troop and rescue the LocoRoco. The player will also meet many different characters along the way, some of which are unknown to the player. The player must find out how to interact with these characters, and find out what they know, while determining if they are beneficial or should be avoided as foes. Mui Mui can be found in secret areas within the game. Key Game Features:
- 25 colorful new stages with hidden challenges to uncover
- Enhance LocoRoco by collecting music notes
- Play 6 exciting new mini games
- Challenge friends Ad-hoc 4 player battle
- New LocoRoco Actions: Climb into shells to roll and destroy obstacles, Swing on vines and Jump across grass blades, Sing together and collect notes, Swim underwater
The player controls the planet the LocoRoco inhabit to move the LocoRoco around. The player can also split larger LocoRoco into individual LocoRoco, and then recombine them. Splitting is required into order to fit through tight spaces and also solve many puzzles. (For example, smaller LocoRoco start singing when left idle for a while, which is required at the end of the levels.) There are 5 worlds to clear, each consisting of 8 levels.
The object of each level is to find and eat as many "berries" as possible to increase the size of the LocoRoco, to a maximum of 20. There are also "Pickories" and "Mui Mui" to find. The "Pickories" are used as currency for playing the minigames Mui Mui Crane and Chuppa Chuppa, while the "Mui Mui" unlock more minigames and music for the Loco House. The player must also be careful to avoid enemies, mainly "Burrs" (spiky obstacles) and "Moja", which can cause them to lose LocoRoco or even die if the last LocoRoco is lost.
Top Customer Reviews
I have heard LocoRoco described as the happiest game ever and I could not agree more. It is hard not to smile while you are playing it. : )
The Bad: Finicky jumping mechanics, secrets are really tough to find, collecting items feels pointless, almost identical to the last game, grows tiresome quickly
LocoRoco was one of the PSP's killer apps and brought cute platforming fun to the handheld. LocoRoco 2 is a disappointment because of how little it changes from the first game. The gameplay and graphics are unchanged with just new levels and bosses. There are a lot of things to collect, but the mechanics a second time around just seem a bit frustrating.
You control the blobs by tilting the world with L and R and pressing both to jump. This is fine except I wanted more control. Some levels require precise jumping and tilting the world doesn't provide that precision. There are underwater levels that feel the same way, but I really enjoyed the mini-games however, they were short lived and only last seconds. The goal is to get to the end of the level while collecting pickories, fruits to make yourself bigger, and knocking out and Moja along the way. You can help out creatures by having enough fruits and using a pretty simple rhythm mini-game to earn rewards. These rewards come in pieces to help build the Mui Mui's giant treehouse. This is great for kids, but as an adult this is just kind of boring and feels useless.
The game uses physics for everything and it works well enough, but just feels a bit floaty. The boss fights are extremely difficult and I couldn't get past the second main boss. The jumping mechanics just aren't precise enough for this, but it doesn't make it a bad game. You have to use momentum to be able to jump up high so tilting left and right until you get enough speed then jumping becomes tedious. You get used to it, but I just couldn't shake the feeling. After about 10 levels you start getting bored with the game, especially if you already played the first. I kept expecting new stuff to happen, but it was all the same. The level's difficulty just varied way too much and I felt there wasn't a good pace set. This was mainly due to that fact that Mojas can eat a piece of you and there's no way to shake them off. If you bump them in time you can get the piece back, but when several surround you it gets frustrating.
All the collecting and stuff is fine, but it is difficult to tell where these hidden spaces are. You have to accidentally come across them because there is no hint that they are there. No wall discoloring, no breaks, nothing. I honestly felt nothing in this game was worth while or worth finding. Once you finish a level you never want to go back because you will eventually just tire of the game. The most enjoyable moments in LR2 are when you aren't even controlling the game. When you go on "gumball" style rides where you break down into tiny blobs and go for a ride, those were enjoyable to just watch. It reminded me of gumball machines as a kid, especially the crazy ones.
LocoRoco 2 is full of charm, but older players may grow tired of it quickly. It's a one trick pony and is nearly identical to the first game in almost every way. Collecting items feels pointless, and they are very difficult to find in levels. The boss fights are annoying and hard due to the finicky jumping mechanics, but it is an overall enjoyable game.