Mad Libs The Game
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- All the fun and funny of Mad Libs in a fantastic new card game
- Humor-inducing gameplay is perfect for any gaming group or party
- A game children and adults can play together
- Great for learning (or refreshing your mastery over) the parts of speech
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HOW TO PLAY - Every player is dealt Word Cards, which each feature a key word used as different parts of speech. Players use the Word Cards, along with the Sentence Card in play, to make the most appropriately inappropriate sentences possible! All players vote and the silliest sentence wins the round. The first player to win three rounds wins the game! With Mad Libs: The Game, the fun is ADJECTIVE and ADJECTIVE, and everyone will quickly be VERBing their NOUNs off!.
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|Sold By||Amazon.com||Compass Enterprise||RWCI||Amazon.com||Amazon.com|
|Are Batteries Required||No||No||No||No||No|
|Item Dimensions||5.25 x 2 x 8.5 in||5.1 x 8.4 x 1 in||9.75 x 9.75 x 2.25 in||5 x 11.75 x 2.5 in||2.5 x 10.5 x 10.5 in|
|Item Weight||1.25 lbs||0.5 lb||1.8 lbs||1 lb||2.07 lbs|
Top customer reviews
If you don't like party games or Mad Libs this game isn't for you. However, if you like both you'll enjoy this game. This game is quite simple yet fun.
What Is In The Box?
200 Word Cards
42 Sentence Cards
Shuffle word deck and deal each player 7 cards.
Shuffle sentence deck ans place in center of table with of word deck.
How To Play
Flip over a sentence card and read it out loud.
Each player needs to use cards from their hand to fill in the sentence.
Each player place choosen cards face down in the front of them.
Each player takes a turn reading reading the sentence with their chosen words.
Players then vote by pointing on the count of 3 to the person who had their favorite sentence.
The player wth the most votes then takes the sentence card and flips it over as a trophy in front of them ending the round.
Once a player collects 3 trophy cards they win the game.
At the end of each round discard all used words and draw your hand back up to 7 cards. (Players my discard any additional cards during this phase)
This game is extremely fun. Along with helping younger kids with the understanding of grammar.
The sentences are mostly well known quotes, making for some delightfully funny sayings. The words are all family friendly, keeping the humor appropriate for children. The bonus is that this game teaches parts of speech without being overtly educational. There are 200 word cards and 42 sentence cards, giving a lot of replay value. Four blank cards are also included to encourage the imagination. Overall, Mad Libs: the Game is an enjoyable game perfect for family time.
The board game concept is interesting: each player gets a set of cards that have a root word and a list of words that can be made from that word (with the corresponding part of speech). For instance, "agree" includes agreeably, agreeable, and agreement. Players use these cards to fill out a sentence card and then they vote on who came up with the best result. So it's actually a whole different game.
My kids thought it was great. Sometimes the results were disappointing and nobody got a good sentence. (Which does happen in the classic game.) Then someone came up with Don't "cuddle" a "sweaty" "clown" out of his card stack and we were hooked.
This won't replace the pen and paper game, but it is quick to play and everyone gets to fill in words. So there's the competition to be clever. There aren't many sentence cards--but it would be easy to make more since the game creators used common proverbs as inspiration.
I'd recommend this for older kids, teens, and adults. You don't need to know parts of speech--like you do with classic Mad Libs--so the grammatically challenged can play too. There are even a few blank cards so you can add your own words.
Note to parents and teachers: The root "stupid" is included (a word which some families don't like to use). And if you really work at it you can come up with a double entendre. But it seems to be pretty G-rated family fun.
Most recent customer reviews
The game is very simple, and any child who can read can play.Read more