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About the product
- Features -
- Experience authentic multiplayer action from Square Enix, developed exclusively for the PSP system
- Play with up to three friends to defeat tough enemies and reap rewards together, or tackle a variety of quests in single-player mode
- Dive into the fray with simple and intuitive controls that will hook players of any skill level
- Create one-of-a-kind avatars and produce thousands of unique weapons; the possibilities are endless
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This world is called Horodyn, so named for its first king. At the edge of a village surrounded by a huge forest lies the powerful stone Arcana, the source of all order in the world. It is said that only one with power can acquire Arcana. Slayers annihilate hordes of monsters, so that they could lay their hands on Arcana. What power does it hold within? And to what destiny is one with Arcana bound?
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Hey. I've seen a lot of people calling ANY game out there a Monster Hunter clone, and to be frank, it's not accurate. This game has been likened to a "MH Clone", but I'm here to tell you that isn't necessarily true, and in the case of Lord of Arcana, that's actually a bad thing.
There is none, or very little at all. You start off as a High level, uberpwning everything foolish enough to challenge you and your manliness, then you fight a giant dragon, hear some mysterious voices, and get teleported into a new world where you go to seek ultimate power. From there on, there's no story, and the game is broken up into missions which have VERY little background information.
Now this is going to be a bit difficult to explain. The environment is rather bland, without much to look at. You have your swamps, Volcano's, Your forest. They all do their part, and never succeed in amazing you. You have your character, which you can change to suit your personal taste. Then you have the monsters. Now, this is a mixed bag. Some of the monsters are really impressive, Like Bahamut, Grendel (Think the armor them kids in Kingdom Hearts Birth By sleep, But giant with a huge goddess-Shaped sword) and Vermillion. Your armor looks good, with much of it being practical and not overly flashy. But my big gripe is this.
WHO ON EARTH MADE THE TEXTURES FOR THE WEAPONS?
Seriously. This may sound minor, but some of the weapon textures are PITIFUL. They literally look like they're paper-thin, super-pixelly, and uninteresting. They really could of worked on the weapon textures a bit more to make them not look like they were done is MS Paint. Oh, and to wrap it up, all the generic monsters are extremely boring, and you fight the same Skeleton and goblin for the whole game basically.
Not memorable. That's all I can say about it. It has a few amazing tracks, but most of it is just boring, ESPECIALLY the battle theme. It really just grates on your ears after hearing it a million of times.
I won't lie, despite this game in and itself, it got me addicted for quite awhile. First off, it is NOT Monster hunter. You run around the map, and you see a monster, running into the monster will put you into a circular area, like an arena, in which you battle the monster(s). You do so with a variety of weapons, smacking them around. That's really all there is to this game. You kill monsters, get items, Make more gear, kill more monsters, etc etc. The problem with this formula is that unlike it's competition, here, it's not really all that fun. The monster's aren't challenging, except maybe the first one of two times you fight them, and then they're laughably easy. The game TRIES to add difficulty by giving certain monsters HUGE pools of HP, but then it's just a matter of Whack --> Whack --> Whack for 10 minutes until it's dead.
The game DOES have Special Skills, but the huge problem is, they're useless. They don't do as much, or do the same amount, as your typical slash slash slash combo. There's no reason to use them, with the exception of a couple (Like a counter skill called Shadowless Prayer)
After all has been said and done, the game is mediocre, and despite my cold demeanor twords it, it can actually be a fun game if you go in with lower expectations. If you're clamoring for an RPG for the summer and have played everything else to death, this may be a good choice. I got it on sale for 20$, and I feel like I got my money's worth.